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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/workspace_layout_manager.h" | 5 #include "ash/wm/workspace/workspace_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/keyboard/keyboard_observer_register.h" | 9 #include "ash/keyboard/keyboard_observer_register.h" |
10 #include "ash/public/cpp/shell_window_ids.h" | 10 #include "ash/public/cpp/shell_window_ids.h" |
11 #include "ash/root_window_controller.h" | 11 #include "ash/root_window_controller.h" |
12 #include "ash/screen_util.h" | 12 #include "ash/screen_util.h" |
13 #include "ash/session/session_controller.h" | 13 #include "ash/session/session_controller.h" |
14 #include "ash/shelf/shelf.h" | 14 #include "ash/shelf/shelf.h" |
15 #include "ash/shell.h" | 15 #include "ash/shell.h" |
16 #include "ash/wm/always_on_top_controller.h" | 16 #include "ash/wm/always_on_top_controller.h" |
17 #include "ash/wm/fullscreen_window_finder.h" | 17 #include "ash/wm/fullscreen_window_finder.h" |
18 #include "ash/wm/screen_pinning_controller.h" | 18 #include "ash/wm/screen_pinning_controller.h" |
19 #include "ash/wm/window_positioner.h" | 19 #include "ash/wm/window_positioner.h" |
20 #include "ash/wm/window_properties.h" | 20 #include "ash/wm/window_properties.h" |
21 #include "ash/wm/window_state.h" | 21 #include "ash/wm/window_state.h" |
22 #include "ash/wm/window_util.h" | 22 #include "ash/wm/window_util.h" |
23 #include "ash/wm/wm_event.h" | 23 #include "ash/wm/wm_event.h" |
24 #include "ash/wm/workspace/backdrop_controller.h" | 24 #include "ash/wm/workspace/backdrop_controller.h" |
25 #include "ash/wm/workspace/backdrop_delegate.h" | 25 #include "ash/wm/workspace/backdrop_delegate.h" |
26 #include "ash/wm_window.h" | |
27 #include "base/command_line.h" | 26 #include "base/command_line.h" |
28 #include "ui/aura/client/aura_constants.h" | 27 #include "ui/aura/client/aura_constants.h" |
29 #include "ui/base/ui_base_switches.h" | 28 #include "ui/base/ui_base_switches.h" |
30 #include "ui/compositor/layer.h" | 29 #include "ui/compositor/layer.h" |
31 #include "ui/display/display.h" | 30 #include "ui/display/display.h" |
32 #include "ui/display/screen.h" | 31 #include "ui/display/screen.h" |
33 #include "ui/keyboard/keyboard_controller.h" | 32 #include "ui/keyboard/keyboard_controller.h" |
34 #include "ui/keyboard/keyboard_controller_observer.h" | 33 #include "ui/keyboard/keyboard_controller_observer.h" |
35 #include "ui/wm/core/coordinate_conversion.h" | 34 #include "ui/wm/core/coordinate_conversion.h" |
36 #include "ui/wm/public/activation_client.h" | 35 #include "ui/wm/public/activation_client.h" |
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396 for (aura::Window* window : windows) { | 395 for (aura::Window* window : windows) { |
397 wm::WindowState* window_state = wm::GetWindowState(window); | 396 wm::WindowState* window_state = wm::GetWindowState(window); |
398 if (window_on_top) | 397 if (window_on_top) |
399 window_state->DisableAlwaysOnTop(window_on_top); | 398 window_state->DisableAlwaysOnTop(window_on_top); |
400 else | 399 else |
401 window_state->RestoreAlwaysOnTop(); | 400 window_state->RestoreAlwaysOnTop(); |
402 } | 401 } |
403 } | 402 } |
404 | 403 |
405 } // namespace ash | 404 } // namespace ash |
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