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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_SHELL_PORT_H_ | 5 #ifndef ASH_SHELL_PORT_H_ |
6 #define ASH_SHELL_PORT_H_ | 6 #define ASH_SHELL_PORT_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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105 // which corresponds to internal displays on devices with integrated displays. | 105 // which corresponds to internal displays on devices with integrated displays. |
106 // TODO(mash): Remove when DisplayManager has been moved. crbug.com/622480 | 106 // TODO(mash): Remove when DisplayManager has been moved. crbug.com/622480 |
107 virtual display::Display GetFirstDisplay() const = 0; | 107 virtual display::Display GetFirstDisplay() const = 0; |
108 | 108 |
109 // Returns true if the first window shown on first run should be | 109 // Returns true if the first window shown on first run should be |
110 // unconditionally maximized, overriding the heuristic that normally chooses | 110 // unconditionally maximized, overriding the heuristic that normally chooses |
111 // the window size. | 111 // the window size. |
112 bool IsForceMaximizeOnFirstRun(); | 112 bool IsForceMaximizeOnFirstRun(); |
113 | 113 |
114 // Sets work area insets of the display containing |window|, pings observers. | 114 // Sets work area insets of the display containing |window|, pings observers. |
115 virtual void SetDisplayWorkAreaInsets(WmWindow* window, | 115 virtual void SetDisplayWorkAreaInsets(aura::Window* window, |
116 const gfx::Insets& insets) = 0; | 116 const gfx::Insets& insets) = 0; |
117 | 117 |
118 // Returns true if a system-modal dialog window is currently open. | 118 // Returns true if a system-modal dialog window is currently open. |
119 bool IsSystemModalWindowOpen(); | 119 bool IsSystemModalWindowOpen(); |
120 | 120 |
121 // Creates a modal background (a partially-opaque fullscreen window) on all | 121 // Creates a modal background (a partially-opaque fullscreen window) on all |
122 // displays for |window|. | 122 // displays for |window|. |
123 void CreateModalBackground(aura::Window* window); | 123 void CreateModalBackground(aura::Window* window); |
124 | 124 |
125 // Called when a modal window is removed. It will activate another modal | 125 // Called when a modal window is removed. It will activate another modal |
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164 std::unique_ptr<WindowResizer> next_window_resizer, | 164 std::unique_ptr<WindowResizer> next_window_resizer, |
165 wm::WindowState* window_state) = 0; | 165 wm::WindowState* window_state) = 0; |
166 | 166 |
167 virtual std::unique_ptr<WindowCycleEventFilter> | 167 virtual std::unique_ptr<WindowCycleEventFilter> |
168 CreateWindowCycleEventFilter() = 0; | 168 CreateWindowCycleEventFilter() = 0; |
169 | 169 |
170 virtual std::unique_ptr<wm::TabletModeEventHandler> | 170 virtual std::unique_ptr<wm::TabletModeEventHandler> |
171 CreateTabletModeEventHandler() = 0; | 171 CreateTabletModeEventHandler() = 0; |
172 | 172 |
173 virtual std::unique_ptr<WorkspaceEventHandler> CreateWorkspaceEventHandler( | 173 virtual std::unique_ptr<WorkspaceEventHandler> CreateWorkspaceEventHandler( |
174 WmWindow* workspace_window) = 0; | 174 aura::Window* workspace_window) = 0; |
175 | 175 |
176 virtual std::unique_ptr<ScopedDisableInternalMouseAndKeyboard> | 176 virtual std::unique_ptr<ScopedDisableInternalMouseAndKeyboard> |
177 CreateScopedDisableInternalMouseAndKeyboard() = 0; | 177 CreateScopedDisableInternalMouseAndKeyboard() = 0; |
178 | 178 |
179 virtual std::unique_ptr<ImmersiveFullscreenController> | 179 virtual std::unique_ptr<ImmersiveFullscreenController> |
180 CreateImmersiveFullscreenController() = 0; | 180 CreateImmersiveFullscreenController() = 0; |
181 | 181 |
182 // Creates the KeyboardUI. This is called early on. | 182 // Creates the KeyboardUI. This is called early on. |
183 virtual std::unique_ptr<KeyboardUI> CreateKeyboardUI() = 0; | 183 virtual std::unique_ptr<KeyboardUI> CreateKeyboardUI() = 0; |
184 | 184 |
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249 static ShellPort* instance_; | 249 static ShellPort* instance_; |
250 | 250 |
251 base::ObserverList<LockStateObserver> lock_state_observers_; | 251 base::ObserverList<LockStateObserver> lock_state_observers_; |
252 | 252 |
253 bool simulate_modal_window_open_for_testing_ = false; | 253 bool simulate_modal_window_open_for_testing_ = false; |
254 }; | 254 }; |
255 | 255 |
256 } // namespace ash | 256 } // namespace ash |
257 | 257 |
258 #endif // ASH_SHELL_PORT_H_ | 258 #endif // ASH_SHELL_PORT_H_ |
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