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Unified Diff: components/viz/hit_test/hit_test_aggregator.h

Issue 2908783002: WIP Hittest Component.
Patch Set: change HitTestFlags to constants so we can mix and match and convert to struct naming convention Created 3 years, 6 months ago
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Index: components/viz/hit_test/hit_test_aggregator.h
diff --git a/components/viz/hit_test/hit_test_aggregator.h b/components/viz/hit_test/hit_test_aggregator.h
new file mode 100644
index 0000000000000000000000000000000000000000..892c7f83c68bcd05ca8d586ab7bc35b60e1264be
--- /dev/null
+++ b/components/viz/hit_test/hit_test_aggregator.h
@@ -0,0 +1,112 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_VIZ_HIT_TEST_HIT_TEST_AGGREGATOR_H_
+#define COMPONENTS_VIZ_HIT_TEST_HIT_TEST_AGGREGATOR_H_
+
+#include <stdint.h>
+
+#include <map>
+#include <memory>
+
+#include "cc/surfaces/surface_id.h"
+#include "cc/surfaces/surface_observer.h"
+#include "components/viz/hit_test/display_hit_test_data.h"
+#include "components/viz/hit_test/display_hit_test_data_factory.h"
+#include "components/viz/hit_test/hit_test_export.h"
+#include "components/viz/hit_test/public/interfaces/hit_test_data.mojom.h"
+#include "ui/gfx/geometry/quad_f.h"
+
+namespace viz {
+namespace hit_test {
+
+namespace test {
+class HitTestAggregatorTest;
+}
+
+// HitTest maintains maping between display regions and associated surfaces
+// in shared memory to enable efficient hit testing across processes.
+//
+// This is intended to be created in the viz or GPU process. For mus+ash this
+// will be true after the mus process split.
+
+using HitTestDataMap = std::map<cc::SurfaceId, hit_test::mojom::HitTestDataPtr>;
+
+class HIT_TEST_EXPORT HitTestAggregator : public cc::SurfaceObserver {
+ public:
+ HitTestAggregator(
+ std::unique_ptr<DisplayHitTestDataFactory> display_hit_test_data_factory);
+ ~HitTestAggregator();
+
+ // Called when HitTestData is submitted along with every call
+ // to SubmitCompositorFrame. This is collected in pending_ until
+ // surfaces are aggregated and put on the display.
+ void SubmitHitTestData(hit_test::mojom::HitTestDataPtr hit_test_data);
+
+ // Called after surfaces have been aggregated into the DisplayFrame.
+ // In this call HitTestData structures received from active surfaces
+ // are aggregated into the DisplayHitTestData structure in
+ // shared memory used for event targetting.
+ void PostTaskAggregate(cc::SurfaceId display_surface_id);
+ void Aggregate(cc::SurfaceId display_surface_id);
+
+ // Called at BeginFrame to swap buffers in shared memory.
+ void Swap();
+
+ // SurfaceObserver
+ void OnSurfaceCreated(const cc::SurfaceInfo& surface_info) override {}
+ void OnSurfaceDestroyed(const cc::SurfaceId& surface_id) override {}
+ void OnSurfaceDamaged(const cc::SurfaceId& surface_id,
+ const cc::BeginFrameAck& ack,
+ bool* changed) override {}
+ void OnSurfaceDiscarded(const cc::SurfaceId& surface_id) override;
+ void OnSurfaceDamageExpected(const cc::SurfaceId& surface_id,
+ const cc::BeginFrameArgs& args) override {}
+ // Called when a surface has been aggregated and added to the
+ // display frame. HitTestData objects are held but ignored until
+ // this happens. HitTestData for the surface is copied from pending_
+ // to active_ in this method.
+ void OnSurfaceWillDraw(const cc::SurfaceId& surface_id) override;
+
+ DisplayHitTestData* GetDisplayHitTestData();
+ DisplayHitTestRegion* GetCurrentRegions();
+
+ private:
+ friend class viz::hit_test::test::HitTestAggregatorTest;
+
+ HitTestDataMap pending_;
+ HitTestDataMap active_;
+
+ // Keep track of the number of regions in the active list
+ // so that we know when we exceed the available length.
+ int active_region_count_;
+
+ std::unique_ptr<DisplayHitTestDataFactory> display_hit_test_data_factory_;
+
+ DisplayHitTestData* display_hit_test_data_;
+
+ // Allocates memory for the DisplayHitTestData Structure.
+ void AllocateDisplayHitTestData();
+ void AllocateDisplayHitTestData(int length);
+
+ // Resize the memory for the DispalyHitTestData Structure.
+ // Copies current data and marks the structure
+ void ResizeDisplayHitTestData(int length);
+
+ int GetBackIndex();
+
+ int Append(cc::SurfaceId surface_id, int index);
+ int Append(const hit_test::mojom::HitTestRegionPtr& region, int index);
+
+ // WeakPtr to handle the case when this object is deleted after
+ // the PostTaskAggregation call is scheduled but before invocation.
+ base::WeakPtrFactory<HitTestAggregator> weak_ptr_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(HitTestAggregator);
+};
+
+} // namespace hit_test
+} // namespace viz
+
+#endif // COMPONENTS_VIZ_HIT_TEST_HIT_TEST_AGGREGATOR_H_

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