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Side by Side Diff: components/viz/hittest/hittest_aggregator.h

Issue 2908783002: WIP Hittest Component.
Patch Set: surface observer and test setup Created 3 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_VIZ_HITTEST_HITTEST_AGGREGATOR_H_
6 #define COMPONENTS_VIZ_HITTEST_HITTEST_AGGREGATOR_H_
7
8 #include <stdint.h>
9
10 #include <map>
11 #include <memory>
12
13 #include "cc/surfaces/surface_id.h"
14 #include "cc/surfaces/surface_observer.h"
15 #include "components/viz/hittest/hittest_export.h"
16 #include "components/viz/hittest/public/interfaces/hittest_data.mojom.h"
17 #include "ui/gfx/geometry/quad_f.h"
18
19 namespace viz {
20
21 namespace test {
22 class HittestAggregatorTest;
23 }
24
25 // Hittest maintains maping between display regions and associated surfaces
26 // in shared memory to enable efficient hit testing across processes.
27 //
28 // This is intended to be created in the viz or GPU process. For mus+ash this
29 // will be true after the mus process split.
30
31 #define LAST_REGION -2
32
33 typedef std::map<cc::SurfaceId, hittest::mojom::HittestDataPtr> HittestDataMap;
rjkroege 2017/06/02 22:45:45 chrome style prefers using is a HittestDataPtr a
34
35 class HITTEST_EXPORT HittestAggregator : public cc::SurfaceObserver {
rjkroege 2017/06/02 22:45:45 Note that since this is per display, you will need
36 friend class test::HittestAggregatorTest;
37
38 public:
39 HittestAggregator();
40 ~HittestAggregator();
41
42 cc::SurfaceId SurfaceIdAtPoint(cc::SurfaceId root_surface_id,
rjkroege 2017/06/02 22:45:45 we argued about this. Am not convinced that you ne
43 const gfx::Point& point,
44 gfx::Point* transformed_point);
45 void SubmitHittestData(hittest::mojom::HittestDataPtr hittest_data);
46 void Aggregate(cc::SurfaceId display_surface_id);
47
48 // SurfaceObserver
rjkroege 2017/06/02 22:45:45 overrides can be private
49 void OnSurfaceCreated(const cc::SurfaceInfo& surface_info) override {}
50 void OnSurfaceDestroyed(const cc::SurfaceId& surface_id) override {}
51 void OnSurfaceDamaged(const cc::SurfaceId& surface_id,
52 const cc::BeginFrameAck& ack,
53 bool* changed) override {}
54 void OnSurfaceDiscarded(const cc::SurfaceId& surface_id) override;
55 void OnSurfaceDamageExpected(const cc::SurfaceId& surface_id,
56 const cc::BeginFrameArgs& args) override {}
57 void OnSurfaceWillDraw(const cc::SurfaceId& surface_id) override;
58
59 private:
60 std::map<cc::SurfaceId, hittest::mojom::HittestDataPtr> pending_;
rjkroege 2017/06/02 22:45:45 use your using aka typedef?
61 std::map<cc::SurfaceId, hittest::mojom::HittestDataPtr> active_;
rjkroege 2017/06/02 22:45:45 active_ are ones that have been marked as in the d
62
63 struct Element {
64 int child_count_;
65 hittest::mojom::HittestRegion region_;
66 };
67
68 Element* regions_[2];
69 Element* current_regions_;
70
71 void swap();
72 };
73
74 } // namespace viz
75
76 #endif // COMPONENTS_VIZ_HITTEST_HITTEST_AGGREGATOR_H_
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