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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "components/viz/hittest/hittest_aggregator.h" | |
6 #include "base/logging.h" | |
7 | |
8 namespace viz { | |
9 | |
10 namespace { | |
11 | |
12 #define INITIAL_COUNT 128 | |
13 } | |
14 | |
15 HittestAggregator::HittestAggregator() { | |
16 regions_[0] = (Element*)malloc(INITIAL_COUNT * sizeof(Element)); | |
rjkroege
2017/06/02 22:45:45
this is most certainly not how you want to do it i
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17 regions_[1] = (Element*)malloc(INITIAL_COUNT * sizeof(Element)); | |
18 regions_[0][0].child_count_ = LAST_REGION; | |
19 regions_[1][0].child_count_ = LAST_REGION; | |
20 | |
21 current_regions_ = regions_[0]; | |
22 } | |
23 HittestAggregator::~HittestAggregator() {} | |
24 | |
25 cc::SurfaceId HittestAggregator::SurfaceIdAtPoint( | |
26 cc::SurfaceId root_surface_id, | |
27 const gfx::Point& point, | |
28 gfx::Point* transformed_point) { | |
29 return root_surface_id; | |
rjkroege
2017/06/02 22:45:45
that's not right.
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30 } | |
31 | |
32 void HittestAggregator::SubmitHittestData( | |
33 hittest::mojom::HittestDataPtr hittest_data) { | |
34 pending_[hittest_data->surface_id_] = std::move(hittest_data); | |
rjkroege
2017/06/02 22:45:45
not sufficient. one surface may have multiple hitt
gklassen
2017/06/05 21:32:14
I'd like to understand this better. If there are
| |
35 } | |
36 | |
37 void HittestAggregator::Aggregate(cc::SurfaceId display_surface_id) {} | |
38 | |
39 void HittestAggregator::swap() { | |
rjkroege
2017/06/02 22:45:45
how is this connected up to BeginFrame?
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40 if (current_regions_ == regions_[0]) { | |
41 current_regions_ = regions_[1]; | |
42 } else { | |
43 current_regions_ = regions_[0]; | |
44 } | |
45 } | |
46 | |
47 void HittestAggregator::OnSurfaceDiscarded(const cc::SurfaceId& surface_id) { | |
48 pending_.erase(surface_id); | |
49 active_.erase(surface_id); | |
50 } | |
51 void HittestAggregator::OnSurfaceWillDraw(const cc::SurfaceId& surface_id) { | |
52 active_[surface_id] = std::move(pending_[surface_id]); | |
53 } | |
54 | |
55 } // namespace viz | |
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