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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WINDOW_H_ | 5 #ifndef ASH_WM_WINDOW_H_ |
6 #define ASH_WM_WINDOW_H_ | 6 #define ASH_WM_WINDOW_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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29 class Size; | 29 class Size; |
30 class Transform; | 30 class Transform; |
31 } | 31 } |
32 | 32 |
33 namespace ui { | 33 namespace ui { |
34 class Layer; | 34 class Layer; |
35 } | 35 } |
36 | 36 |
37 namespace ash { | 37 namespace ash { |
38 | 38 |
39 class ImmersiveFullscreenController; | |
40 class RootWindowController; | 39 class RootWindowController; |
41 class WmTransientWindowObserver; | 40 class WmTransientWindowObserver; |
42 enum class WmWindowProperty; | 41 enum class WmWindowProperty; |
43 | 42 |
44 namespace wm { | 43 namespace wm { |
45 class WindowState; | 44 class WindowState; |
46 } | 45 } |
47 | 46 |
48 // WmWindow abstracts away differences between ash running in classic mode | 47 // WmWindow abstracts away differences between ash running in classic mode |
49 // and ash running with aura-mus. | 48 // and ash running with aura-mus. |
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253 void Deactivate(); | 252 void Deactivate(); |
254 | 253 |
255 void SetFullscreen(bool fullscreen); | 254 void SetFullscreen(bool fullscreen); |
256 | 255 |
257 void Maximize(); | 256 void Maximize(); |
258 void Minimize(); | 257 void Minimize(); |
259 void Unminimize(); | 258 void Unminimize(); |
260 | 259 |
261 std::vector<WmWindow*> GetChildren(); | 260 std::vector<WmWindow*> GetChildren(); |
262 | 261 |
263 // Installs a resize handler on the window that makes it easier to resize | |
264 // the window. See ResizeHandleWindowTargeter for the specifics. | |
265 void InstallResizeHandleWindowTargeter( | |
266 ImmersiveFullscreenController* immersive_fullscreen_controller); | |
267 | |
268 // See description in SetBoundsInScreen(). | 262 // See description in SetBoundsInScreen(). |
269 void SetBoundsInScreenBehaviorForChildren(BoundsInScreenBehavior behavior); | 263 void SetBoundsInScreenBehaviorForChildren(BoundsInScreenBehavior behavior); |
270 | 264 |
271 // See description of SnapToPixelBoundaryIfNecessary(). | 265 // See description of SnapToPixelBoundaryIfNecessary(). |
272 void SetSnapsChildrenToPhysicalPixelBoundary(); | 266 void SetSnapsChildrenToPhysicalPixelBoundary(); |
273 | 267 |
274 // If an ancestor has been set to snap children to pixel boundaries, then | 268 // If an ancestor has been set to snap children to pixel boundaries, then |
275 // snaps the layer associated with this window to the layer associated with | 269 // snaps the layer associated with this window to the layer associated with |
276 // the ancestor. | 270 // the ancestor. |
277 void SnapToPixelBoundaryIfNecessary(); | 271 void SnapToPixelBoundaryIfNecessary(); |
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292 | 286 |
293 bool added_transient_observer_ = false; | 287 bool added_transient_observer_ = false; |
294 base::ObserverList<WmTransientWindowObserver> transient_observers_; | 288 base::ObserverList<WmTransientWindowObserver> transient_observers_; |
295 | 289 |
296 DISALLOW_COPY_AND_ASSIGN(WmWindow); | 290 DISALLOW_COPY_AND_ASSIGN(WmWindow); |
297 }; | 291 }; |
298 | 292 |
299 } // namespace ash | 293 } // namespace ash |
300 | 294 |
301 #endif // ASH_WM_WINDOW_H_ | 295 #endif // ASH_WM_WINDOW_H_ |
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