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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/app_list/app_list_presenter_delegate.h" | 5 #include "ash/app_list/app_list_presenter_delegate.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
8 #include "ash/public/cpp/shelf_types.h" | 8 #include "ash/public/cpp/shelf_types.h" |
9 #include "ash/public/cpp/shell_window_ids.h" | 9 #include "ash/public/cpp/shell_window_ids.h" |
10 #include "ash/root_window_controller.h" | 10 #include "ash/root_window_controller.h" |
11 #include "ash/screen_util.h" | 11 #include "ash/screen_util.h" |
12 #include "ash/shelf/app_list_button.h" | 12 #include "ash/shelf/app_list_button.h" |
13 #include "ash/shelf/shelf.h" | 13 #include "ash/shelf/shelf.h" |
14 #include "ash/shelf/shelf_layout_manager.h" | 14 #include "ash/shelf/shelf_layout_manager.h" |
15 #include "ash/shelf/shelf_widget.h" | 15 #include "ash/shelf/shelf_widget.h" |
16 #include "ash/shell.h" | 16 #include "ash/shell.h" |
17 #include "ash/shell_port.h" | 17 #include "ash/shell_port.h" |
18 #include "ash/wm/maximize_mode/maximize_mode_controller.h" | 18 #include "ash/wm/maximize_mode/maximize_mode_controller.h" |
19 #include "ash/wm_window.h" | |
20 #include "base/command_line.h" | 19 #include "base/command_line.h" |
21 #include "ui/app_list/app_list_constants.h" | 20 #include "ui/app_list/app_list_constants.h" |
22 #include "ui/app_list/app_list_features.h" | 21 #include "ui/app_list/app_list_features.h" |
23 #include "ui/app_list/app_list_switches.h" | 22 #include "ui/app_list/app_list_switches.h" |
24 #include "ui/app_list/presenter/app_list_presenter_impl.h" | 23 #include "ui/app_list/presenter/app_list_presenter_impl.h" |
25 #include "ui/app_list/presenter/app_list_view_delegate_factory.h" | 24 #include "ui/app_list/presenter/app_list_view_delegate_factory.h" |
26 #include "ui/app_list/views/app_list_view.h" | 25 #include "ui/app_list/views/app_list_view.h" |
27 #include "ui/aura/window.h" | 26 #include "ui/aura/window.h" |
28 #include "ui/events/event.h" | 27 #include "ui/events/event.h" |
29 #include "ui/keyboard/keyboard_controller.h" | 28 #include "ui/keyboard/keyboard_controller.h" |
30 #include "ui/views/widget/widget.h" | 29 #include "ui/views/widget/widget.h" |
| 30 #include "ui/wm/core/coordinate_conversion.h" |
31 | 31 |
32 namespace ash { | 32 namespace ash { |
33 namespace { | 33 namespace { |
34 | 34 |
35 // Gets the point at the center of the display containing the given |window|. | 35 // Gets the point at the center of the display containing the given |window|. |
36 // This calculation excludes the virtual keyboard area. If the height of the | 36 // This calculation excludes the virtual keyboard area. If the height of the |
37 // display area is less than |minimum_height|, its bottom will be extended to | 37 // display area is less than |minimum_height|, its bottom will be extended to |
38 // that height (so that the app list never starts above the top of the screen). | 38 // that height (so that the app list never starts above the top of the screen). |
39 gfx::Point GetCenterOfDisplayForWindow(WmWindow* window, int minimum_height) { | 39 gfx::Point GetCenterOfDisplayForWindow(aura::Window* window, |
| 40 int minimum_height) { |
40 DCHECK(window); | 41 DCHECK(window); |
41 gfx::Rect bounds = | 42 gfx::Rect bounds = ScreenUtil::GetDisplayBoundsWithShelf(window); |
42 ScreenUtil::GetDisplayBoundsWithShelf(window->aura_window()); | 43 ::wm::ConvertRectToScreen(window->GetRootWindow(), &bounds); |
43 bounds = window->GetRootWindow()->ConvertRectToScreen(bounds); | |
44 | 44 |
45 // If the virtual keyboard is active, subtract it from the display bounds, so | 45 // If the virtual keyboard is active, subtract it from the display bounds, so |
46 // that the app list is centered in the non-keyboard area of the display. | 46 // that the app list is centered in the non-keyboard area of the display. |
47 // (Note that work_area excludes the keyboard, but it doesn't get updated | 47 // (Note that work_area excludes the keyboard, but it doesn't get updated |
48 // until after this function is called.) | 48 // until after this function is called.) |
49 keyboard::KeyboardController* keyboard_controller = | 49 keyboard::KeyboardController* keyboard_controller = |
50 keyboard::KeyboardController::GetInstance(); | 50 keyboard::KeyboardController::GetInstance(); |
51 if (keyboard_controller && keyboard_controller->keyboard_visible()) | 51 if (keyboard_controller && keyboard_controller->keyboard_visible()) |
52 bounds.Subtract(keyboard_controller->current_keyboard_bounds()); | 52 bounds.Subtract(keyboard_controller->current_keyboard_bounds()); |
53 | 53 |
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95 view_ = view; | 95 view_ = view; |
96 aura::Window* root_window = | 96 aura::Window* root_window = |
97 ShellPort::Get()->GetRootWindowForDisplayId(display_id); | 97 ShellPort::Get()->GetRootWindowForDisplayId(display_id); |
98 aura::Window* container = GetRootWindowController(root_window) | 98 aura::Window* container = GetRootWindowController(root_window) |
99 ->GetContainer(kShellWindowId_AppListContainer); | 99 ->GetContainer(kShellWindowId_AppListContainer); |
100 | 100 |
101 view->Initialize(container, current_apps_page); | 101 view->Initialize(container, current_apps_page); |
102 | 102 |
103 if (!app_list::features::IsFullscreenAppListEnabled()) { | 103 if (!app_list::features::IsFullscreenAppListEnabled()) { |
104 view->MaybeSetAnchorPoint(GetCenterOfDisplayForWindow( | 104 view->MaybeSetAnchorPoint(GetCenterOfDisplayForWindow( |
105 WmWindow::Get(root_window), GetMinimumBoundsHeightForAppList(view))); | 105 root_window, GetMinimumBoundsHeightForAppList(view))); |
106 } | 106 } |
107 keyboard::KeyboardController* keyboard_controller = | 107 keyboard::KeyboardController* keyboard_controller = |
108 keyboard::KeyboardController::GetInstance(); | 108 keyboard::KeyboardController::GetInstance(); |
109 if (keyboard_controller) | 109 if (keyboard_controller) |
110 keyboard_controller->AddObserver(this); | 110 keyboard_controller->AddObserver(this); |
111 Shell::Get()->AddPreTargetHandler(this); | 111 Shell::Get()->AddPreTargetHandler(this); |
112 | 112 |
113 // By setting us as DnD recipient, the app list knows that we can | 113 // By setting us as DnD recipient, the app list knows that we can |
114 // handle items. | 114 // handle items. |
115 Shelf* shelf = Shelf::ForWindow(root_window); | 115 Shelf* shelf = Shelf::ForWindow(root_window); |
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139 AppListButton* app_list_button = shelf->shelf_widget()->GetAppListButton(); | 139 AppListButton* app_list_button = shelf->shelf_widget()->GetAppListButton(); |
140 if (app_list_button) | 140 if (app_list_button) |
141 app_list_button->OnAppListDismissed(); | 141 app_list_button->OnAppListDismissed(); |
142 } | 142 } |
143 | 143 |
144 void AppListPresenterDelegate::UpdateBounds() { | 144 void AppListPresenterDelegate::UpdateBounds() { |
145 if (!view_ || !is_visible_) | 145 if (!view_ || !is_visible_) |
146 return; | 146 return; |
147 | 147 |
148 view_->UpdateBounds(); | 148 view_->UpdateBounds(); |
149 view_->MaybeSetAnchorPoint(GetCenterOfDisplayForWindow( | 149 view_->MaybeSetAnchorPoint( |
150 WmWindow::Get(view_->GetWidget()->GetNativeWindow()), | 150 GetCenterOfDisplayForWindow(view_->GetWidget()->GetNativeWindow(), |
151 GetMinimumBoundsHeightForAppList(view_))); | 151 GetMinimumBoundsHeightForAppList(view_))); |
152 } | 152 } |
153 | 153 |
154 gfx::Vector2d AppListPresenterDelegate::GetVisibilityAnimationOffset( | 154 gfx::Vector2d AppListPresenterDelegate::GetVisibilityAnimationOffset( |
155 aura::Window* root_window) { | 155 aura::Window* root_window) { |
156 DCHECK(Shell::HasInstance()); | 156 DCHECK(Shell::HasInstance()); |
157 | 157 |
158 // App list needs to know the new shelf layout in order to calculate its | 158 // App list needs to know the new shelf layout in order to calculate its |
159 // UI layout when AppListView visibility changes. | 159 // UI layout when AppListView visibility changes. |
160 Shelf* shelf = Shelf::ForWindow(root_window); | 160 Shelf* shelf = Shelf::ForWindow(root_window); |
161 shelf->UpdateAutoHideState(); | 161 shelf->UpdateAutoHideState(); |
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230 void AppListPresenterDelegate::OnKeyboardClosed() {} | 230 void AppListPresenterDelegate::OnKeyboardClosed() {} |
231 | 231 |
232 //////////////////////////////////////////////////////////////////////////////// | 232 //////////////////////////////////////////////////////////////////////////////// |
233 // AppListPresenterDelegate, ShellObserver implementation: | 233 // AppListPresenterDelegate, ShellObserver implementation: |
234 void AppListPresenterDelegate::OnOverviewModeStarting() { | 234 void AppListPresenterDelegate::OnOverviewModeStarting() { |
235 if (is_visible_) | 235 if (is_visible_) |
236 presenter_->Dismiss(); | 236 presenter_->Dismiss(); |
237 } | 237 } |
238 | 238 |
239 } // namespace ash | 239 } // namespace ash |
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