| Index: media/audio/mac/audio_manager_mac.cc
|
| diff --git a/media/audio/mac/audio_manager_mac.cc b/media/audio/mac/audio_manager_mac.cc
|
| index 09b6433e631d819fc6bc87ab72f4c55b5cc672d1..c572a055657e3b63ca2be40d77e0537b019bfa9f 100644
|
| --- a/media/audio/mac/audio_manager_mac.cc
|
| +++ b/media/audio/mac/audio_manager_mac.cc
|
| @@ -41,6 +41,28 @@ static const int kMaximumInputOutputBufferSize = 4096;
|
| // Default sample-rate on most Apple hardware.
|
| static const int kFallbackSampleRate = 44100;
|
|
|
| +static int GetDefaultBufferSize(bool is_input, int sample_rate) {
|
| + // kMinimumInputOutputBufferSize is too small for the output side because
|
| + // CoreAudio can get into under-run if the renderer fails delivering data
|
| + // to the browser within the allowed time by the OS. The workaround is to
|
| + // use 256 samples as the default output buffer size for sample rates
|
| + // smaller than 96KHz.
|
| + // TODO(xians): Remove this workaround after WebAudio supports user defined
|
| + // buffer size. See https://github.com/WebAudio/web-audio-api/issues/348
|
| + // for details.
|
| + int buffer_size = is_input ? kMinimumInputOutputBufferSize
|
| + : 2 * kMinimumInputOutputBufferSize;
|
| + if (sample_rate > 48000) {
|
| + // The default buffer size is too small for higher sample rates and may lead
|
| + // to glitching. Adjust upwards by multiples of the default size.
|
| + if (sample_rate <= 96000)
|
| + buffer_size = 2 * kMinimumInputOutputBufferSize;
|
| + else if (sample_rate <= 192000)
|
| + buffer_size = 4 * kMinimumInputOutputBufferSize;
|
| + }
|
| + return buffer_size;
|
| +}
|
| +
|
| // Helper method to construct AudioObjectPropertyAddress structure given
|
| // property selector and scope. The property element is always set to
|
| // kAudioObjectPropertyElementMaster.
|
| @@ -840,7 +862,8 @@ AudioParameters AudioManagerMac::GetPreferredOutputStreamParameters(
|
| if (has_valid_input_params) {
|
| buffer_size =
|
| std::min(kMaximumInputOutputBufferSize,
|
| - std::max(input_params.frames_per_buffer(), buffer_size));
|
| + std::max(input_params.frames_per_buffer(),
|
| + GetMinimumAudioBufferSize(hardware_sample_rate)));
|
| }
|
|
|
| int hardware_channels;
|
| @@ -887,29 +910,10 @@ void AudioManagerMac::HandleDeviceChanges() {
|
| }
|
|
|
| int AudioManagerMac::ChooseBufferSize(bool is_input, int sample_rate) {
|
| - // kMinimumInputOutputBufferSize is too small for the output side because
|
| - // CoreAudio can get into under-run if the renderer fails delivering data
|
| - // to the browser within the allowed time by the OS. The workaround is to
|
| - // use 256 samples as the default output buffer size for sample rates
|
| - // smaller than 96KHz.
|
| - // TODO(xians): Remove this workaround after WebAudio supports user defined
|
| - // buffer size. See https://github.com/WebAudio/web-audio-api/issues/348
|
| - // for details.
|
| - int buffer_size = is_input ?
|
| - kMinimumInputOutputBufferSize : 2 * kMinimumInputOutputBufferSize;
|
| const int user_buffer_size = GetUserBufferSize();
|
| - if (user_buffer_size) {
|
| - buffer_size = user_buffer_size;
|
| - } else if (sample_rate > 48000) {
|
| - // The default buffer size is too small for higher sample rates and may lead
|
| - // to glitching. Adjust upwards by multiples of the default size.
|
| - if (sample_rate <= 96000)
|
| - buffer_size = 2 * kMinimumInputOutputBufferSize;
|
| - else if (sample_rate <= 192000)
|
| - buffer_size = 4 * kMinimumInputOutputBufferSize;
|
| - }
|
| -
|
| - return buffer_size;
|
| + if (user_buffer_size)
|
| + return user_buffer_size;
|
| + return GetDefaultBufferSize(is_input, sample_rate);
|
| }
|
|
|
| bool AudioManagerMac::IsSuspending() const {
|
| @@ -1189,4 +1193,12 @@ std::unique_ptr<AudioManager> CreateAudioManager(
|
| audio_log_factory);
|
| }
|
|
|
| +int AudioManager::GetMinimumAudioBufferSize(int sample_rate) {
|
| + return GetDefaultBufferSize(false, sample_rate);
|
| +}
|
| +
|
| +int AudioManager::GetMaximumAudioBufferSize(int sample_rate) {
|
| + return kMaximumInputOutputBufferSize;
|
| +}
|
| +
|
| } // namespace media
|
|
|