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Side by Side Diff: media/audio/mac/audio_manager_mac.cc

Issue 2908073002: Make OS audio buffer size limits visible. (Closed)
Patch Set: Updates based on reviewer feedback. Created 3 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/mac/audio_manager_mac.h" 5 #include "media/audio/mac/audio_manager_mac.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/bind.h" 11 #include "base/bind.h"
12 #include "base/command_line.h" 12 #include "base/command_line.h"
13 #include "base/mac/mac_logging.h" 13 #include "base/mac/mac_logging.h"
14 #include "base/mac/scoped_cftyperef.h" 14 #include "base/mac/scoped_cftyperef.h"
15 #include "base/macros.h" 15 #include "base/macros.h"
16 #include "base/memory/free_deleter.h" 16 #include "base/memory/free_deleter.h"
17 #include "base/power_monitor/power_monitor.h" 17 #include "base/power_monitor/power_monitor.h"
18 #include "base/power_monitor/power_observer.h" 18 #include "base/power_monitor/power_observer.h"
19 #include "base/strings/sys_string_conversions.h" 19 #include "base/strings/sys_string_conversions.h"
20 #include "base/threading/thread_checker.h" 20 #include "base/threading/thread_checker.h"
21 #include "media/audio/audio_device_description.h" 21 #include "media/audio/audio_device_description.h"
22 #include "media/audio/mac/audio_auhal_mac.h" 22 #include "media/audio/mac/audio_auhal_mac.h"
23 #include "media/audio/mac/audio_input_mac.h" 23 #include "media/audio/mac/audio_input_mac.h"
24 #include "media/audio/mac/audio_low_latency_input_mac.h" 24 #include "media/audio/mac/audio_low_latency_input_mac.h"
25 #include "media/audio/mac/scoped_audio_unit.h" 25 #include "media/audio/mac/scoped_audio_unit.h"
26 #include "media/base/audio_parameters.h" 26 #include "media/base/audio_parameters.h"
27 #include "media/base/bind_to_current_loop.h" 27 #include "media/base/bind_to_current_loop.h"
28 #include "media/base/channel_layout.h" 28 #include "media/base/channel_layout.h"
29 #include "media/base/limits.h" 29 #include "media/base/limits.h"
30 #include "media/base/mac/audio_util_mac.h"
30 #include "media/base/media_switches.h" 31 #include "media/base/media_switches.h"
31 32
32 namespace media { 33 namespace media {
33 34
34 // Maximum number of output streams that can be open simultaneously. 35 // Maximum number of output streams that can be open simultaneously.
35 static const int kMaxOutputStreams = 50; 36 static const int kMaxOutputStreams = 50;
36 37
37 // Define bounds for for low-latency input and output streams.
38 static const int kMinimumInputOutputBufferSize = 128;
39 static const int kMaximumInputOutputBufferSize = 4096;
40
41 // Default sample-rate on most Apple hardware. 38 // Default sample-rate on most Apple hardware.
42 static const int kFallbackSampleRate = 44100; 39 static const int kFallbackSampleRate = 44100;
43 40
44 // Helper method to construct AudioObjectPropertyAddress structure given 41 // Helper method to construct AudioObjectPropertyAddress structure given
45 // property selector and scope. The property element is always set to 42 // property selector and scope. The property element is always set to
46 // kAudioObjectPropertyElementMaster. 43 // kAudioObjectPropertyElementMaster.
47 static AudioObjectPropertyAddress GetAudioObjectPropertyAddress( 44 static AudioObjectPropertyAddress GetAudioObjectPropertyAddress(
48 AudioObjectPropertySelector selector, 45 AudioObjectPropertySelector selector,
49 bool is_input) { 46 bool is_input) {
50 AudioObjectPropertyScope scope = is_input ? kAudioObjectPropertyScopeInput 47 AudioObjectPropertyScope scope = is_input ? kAudioObjectPropertyScopeInput
(...skipping 778 matching lines...) Expand 10 before | Expand all | Expand 10 after
829 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO, 826 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO,
830 kFallbackSampleRate, 16, ChooseBufferSize(false, kFallbackSampleRate)); 827 kFallbackSampleRate, 16, ChooseBufferSize(false, kFallbackSampleRate));
831 } 828 }
832 829
833 const bool has_valid_input_params = input_params.IsValid(); 830 const bool has_valid_input_params = input_params.IsValid();
834 const int hardware_sample_rate = HardwareSampleRateForDevice(device); 831 const int hardware_sample_rate = HardwareSampleRateForDevice(device);
835 832
836 // Allow pass through buffer sizes. If concurrent input and output streams 833 // Allow pass through buffer sizes. If concurrent input and output streams
837 // exist, they will use the smallest buffer size amongst them. As such, each 834 // exist, they will use the smallest buffer size amongst them. As such, each
838 // stream must be able to FIFO requests appropriately when this happens. 835 // stream must be able to FIFO requests appropriately when this happens.
839 int buffer_size = ChooseBufferSize(false, hardware_sample_rate); 836 int buffer_size =
DaleCurtis 2017/06/27 17:25:08 Might be worth breaking this out of a ternary for
Andrew MacPherson 2017/06/27 17:46:49 Done.
840 if (has_valid_input_params) { 837 has_valid_input_params
841 buffer_size = 838 // If passed in via the input_params we allow buffer sizes to go as
842 std::min(kMaximumInputOutputBufferSize, 839 // low as the the kMinAudioBufferSize, ignoring what
843 std::max(input_params.frames_per_buffer(), buffer_size)); 840 // ChooseBufferSize() normally returns.
844 } 841 ? std::min(static_cast<int>(limits::kMaxAudioBufferSize),
842 std::max(input_params.frames_per_buffer(),
843 static_cast<int>(limits::kMinAudioBufferSize)))
844 : ChooseBufferSize(false, hardware_sample_rate);
845 845
846 int hardware_channels; 846 int hardware_channels;
847 if (!GetDeviceChannels(device, AUElement::OUTPUT, &hardware_channels)) 847 if (!GetDeviceChannels(device, AUElement::OUTPUT, &hardware_channels))
848 hardware_channels = 2; 848 hardware_channels = 2;
849 849
850 // Use the input channel count and channel layout if possible. Let OSX take 850 // Use the input channel count and channel layout if possible. Let OSX take
851 // care of remapping the channels; this lets user specified channel layouts 851 // care of remapping the channels; this lets user specified channel layouts
852 // work correctly. 852 // work correctly.
853 int output_channels = input_params.channels(); 853 int output_channels = input_params.channels();
854 ChannelLayout channel_layout = input_params.channel_layout(); 854 ChannelLayout channel_layout = input_params.channel_layout();
(...skipping 25 matching lines...) Expand all
880 current_output_device_ == new_output_device) { 880 current_output_device_ == new_output_device) {
881 return; 881 return;
882 } 882 }
883 883
884 current_sample_rate_ = new_sample_rate; 884 current_sample_rate_ = new_sample_rate;
885 current_output_device_ = new_output_device; 885 current_output_device_ = new_output_device;
886 NotifyAllOutputDeviceChangeListeners(); 886 NotifyAllOutputDeviceChangeListeners();
887 } 887 }
888 888
889 int AudioManagerMac::ChooseBufferSize(bool is_input, int sample_rate) { 889 int AudioManagerMac::ChooseBufferSize(bool is_input, int sample_rate) {
890 // kMinimumInputOutputBufferSize is too small for the output side because 890 // kMinAudioBufferSize is too small for the output side because
891 // CoreAudio can get into under-run if the renderer fails delivering data 891 // CoreAudio can get into under-run if the renderer fails delivering data
892 // to the browser within the allowed time by the OS. The workaround is to 892 // to the browser within the allowed time by the OS. The workaround is to
893 // use 256 samples as the default output buffer size for sample rates 893 // use 256 samples as the default output buffer size for sample rates
894 // smaller than 96KHz. 894 // smaller than 96KHz.
895 // TODO(xians): Remove this workaround after WebAudio supports user defined 895 // TODO(xians): Remove this workaround after WebAudio supports user defined
896 // buffer size. See https://github.com/WebAudio/web-audio-api/issues/348 896 // buffer size. See https://github.com/WebAudio/web-audio-api/issues/348
897 // for details. 897 // for details.
898 int buffer_size = is_input ? 898 int buffer_size =
899 kMinimumInputOutputBufferSize : 2 * kMinimumInputOutputBufferSize; 899 is_input ? limits::kMinAudioBufferSize : 2 * limits::kMinAudioBufferSize;
900 const int user_buffer_size = GetUserBufferSize(); 900 const int user_buffer_size = GetUserBufferSize();
901 if (user_buffer_size) { 901 buffer_size = user_buffer_size
902 buffer_size = user_buffer_size; 902 ? user_buffer_size
903 } else if (sample_rate > 48000) { 903 : audio_util_mac::GetMinAudioBufferSizeForSampleRate(
904 // The default buffer size is too small for higher sample rates and may lead 904 buffer_size, sample_rate);
905 // to glitching. Adjust upwards by multiples of the default size.
906 if (sample_rate <= 96000)
907 buffer_size = 2 * kMinimumInputOutputBufferSize;
908 else if (sample_rate <= 192000)
909 buffer_size = 4 * kMinimumInputOutputBufferSize;
910 }
911
912 return buffer_size; 905 return buffer_size;
913 } 906 }
914 907
915 bool AudioManagerMac::IsSuspending() const { 908 bool AudioManagerMac::IsSuspending() const {
916 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); 909 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
917 return power_observer_->IsSuspending(); 910 return power_observer_->IsSuspending();
918 } 911 }
919 912
920 bool AudioManagerMac::ShouldDeferStreamStart() const { 913 bool AudioManagerMac::ShouldDeferStreamStart() const {
921 DCHECK(GetTaskRunner()->BelongsToCurrentThread()); 914 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
(...skipping 261 matching lines...) Expand 10 before | Expand all | Expand 10 after
1183 } 1176 }
1184 1177
1185 std::unique_ptr<AudioManager> CreateAudioManager( 1178 std::unique_ptr<AudioManager> CreateAudioManager(
1186 std::unique_ptr<AudioThread> audio_thread, 1179 std::unique_ptr<AudioThread> audio_thread,
1187 AudioLogFactory* audio_log_factory) { 1180 AudioLogFactory* audio_log_factory) {
1188 return base::MakeUnique<AudioManagerMac>(std::move(audio_thread), 1181 return base::MakeUnique<AudioManagerMac>(std::move(audio_thread),
1189 audio_log_factory); 1182 audio_log_factory);
1190 } 1183 }
1191 1184
1192 } // namespace media 1185 } // namespace media
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