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Side by Side Diff: third_party/WebKit/Source/core/geometry/DOMMatrix.h

Issue 2907973002: [css-typed-om] add toMatrix() method in CSSTransformValue.idl (Closed)
Patch Set: make Create() function in DOMMatrix Created 3 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DOMMatrix_h 5 #ifndef DOMMatrix_h
6 #define DOMMatrix_h 6 #define DOMMatrix_h
7 7
8 #include "bindings/core/v8/ExceptionState.h" 8 #include "bindings/core/v8/ExceptionState.h"
9 #include "bindings/core/v8/StringOrUnrestrictedDoubleSequence.h" 9 #include "bindings/core/v8/StringOrUnrestrictedDoubleSequence.h"
10 #include "core/dom/ArrayBufferViewHelpers.h" 10 #include "core/dom/ArrayBufferViewHelpers.h"
11 #include "core/geometry/DOMMatrixInit.h" 11 #include "core/geometry/DOMMatrixInit.h"
12 #include "core/geometry/DOMMatrixReadOnly.h" 12 #include "core/geometry/DOMMatrixReadOnly.h"
13 13
14 namespace blink { 14 namespace blink {
15 15
16 class CORE_EXPORT DOMMatrix : public DOMMatrixReadOnly { 16 class CORE_EXPORT DOMMatrix : public DOMMatrixReadOnly {
17 DEFINE_WRAPPERTYPEINFO(); 17 DEFINE_WRAPPERTYPEINFO();
18 18
19 public: 19 public:
20 static DOMMatrix* Create();
20 static DOMMatrix* Create(ExecutionContext*, ExceptionState&); 21 static DOMMatrix* Create(ExecutionContext*, ExceptionState&);
21 static DOMMatrix* Create(ExecutionContext*, 22 static DOMMatrix* Create(ExecutionContext*,
22 StringOrUnrestrictedDoubleSequence&, 23 StringOrUnrestrictedDoubleSequence&,
23 ExceptionState&); 24 ExceptionState&);
24 // TODO(fserb): double check those two bellow are needed: 25 // TODO(fserb): double check those two bellow are needed:
25 static DOMMatrix* Create(DOMMatrixReadOnly*, 26 static DOMMatrix* Create(DOMMatrixReadOnly*,
26 ExceptionState& = ASSERT_NO_EXCEPTION); 27 ExceptionState& = ASSERT_NO_EXCEPTION);
27 static DOMMatrix* Create(const SkMatrix44&, ExceptionState&); 28 static DOMMatrix* Create(const SkMatrix44&, ExceptionState&);
28 static DOMMatrix* fromFloat32Array(NotShared<DOMFloat32Array>, 29 static DOMMatrix* fromFloat32Array(NotShared<DOMFloat32Array>,
29 ExceptionState&); 30 ExceptionState&);
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
80 void setM43(double value) { 81 void setM43(double value) {
81 matrix_->SetM43(value); 82 matrix_->SetM43(value);
82 SetIs2D(!value); 83 SetIs2D(!value);
83 } 84 }
84 void setM44(double value) { 85 void setM44(double value) {
85 matrix_->SetM44(value); 86 matrix_->SetM44(value);
86 SetIs2D(value != 1); 87 SetIs2D(value != 1);
87 } 88 }
88 89
89 DOMMatrix* multiplySelf(DOMMatrixInit&, ExceptionState&); 90 DOMMatrix* multiplySelf(DOMMatrixInit&, ExceptionState&);
91 DOMMatrix* multiplySelf(DOMMatrix* other_matrix);
90 DOMMatrix* preMultiplySelf(DOMMatrixInit&, ExceptionState&); 92 DOMMatrix* preMultiplySelf(DOMMatrixInit&, ExceptionState&);
91 DOMMatrix* translateSelf(double tx = 0, double ty = 0, double tz = 0); 93 DOMMatrix* translateSelf(double tx = 0, double ty = 0, double tz = 0);
92 DOMMatrix* scaleSelf(double sx = 1); 94 DOMMatrix* scaleSelf(double sx = 1);
93 DOMMatrix* scaleSelf(double sx, 95 DOMMatrix* scaleSelf(double sx,
94 double sy, 96 double sy,
95 double sz = 1, 97 double sz = 1,
96 double ox = 0, 98 double ox = 0,
97 double oy = 0, 99 double oy = 0,
98 double oz = 0); 100 double oz = 0);
99 DOMMatrix* scale3dSelf(double scale = 1, 101 DOMMatrix* scale3dSelf(double scale = 1,
(...skipping 19 matching lines...) Expand all
119 template <typename T> 121 template <typename T>
120 DOMMatrix(T sequence, int size); 122 DOMMatrix(T sequence, int size);
121 123
122 void SetIs2D(bool value); 124 void SetIs2D(bool value);
123 void SetNAN(); 125 void SetNAN();
124 }; 126 };
125 127
126 } // namespace blink 128 } // namespace blink
127 129
128 #endif 130 #endif
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