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Issue 2907853002: [mus+ash] Removes WmWindow from ash/shelf and ash/shell (Closed)
Patch Set: [mus+ash] Removes WmWindow from ash/shelf and ash/shell (removed some more wm_window.h) Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_positioning_utils.h" 5 #include "ash/wm/window_positioning_utils.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "ash/root_window_controller.h" 9 #include "ash/root_window_controller.h"
10 #include "ash/screen_util.h" 10 #include "ash/screen_util.h"
11 #include "ash/shell.h" 11 #include "ash/shell.h"
12 #include "ash/wm/system_modal_container_layout_manager.h" 12 #include "ash/wm/system_modal_container_layout_manager.h"
13 #include "ash/wm/window_properties.h" 13 #include "ash/wm/window_properties.h"
14 #include "ash/wm/window_state.h" 14 #include "ash/wm/window_state.h"
15 #include "ash/wm/window_util.h" 15 #include "ash/wm/window_util.h"
16 #include "ash/wm/wm_event.h" 16 #include "ash/wm/wm_event.h"
17 #include "ash/wm_window.h"
18 #include "ui/aura/client/focus_client.h" 17 #include "ui/aura/client/focus_client.h"
19 #include "ui/aura/window.h" 18 #include "ui/aura/window.h"
20 #include "ui/aura/window_delegate.h" 19 #include "ui/aura/window_delegate.h"
21 #include "ui/aura/window_tracker.h" 20 #include "ui/aura/window_tracker.h"
22 #include "ui/display/display.h" 21 #include "ui/display/display.h"
23 #include "ui/display/screen.h" 22 #include "ui/display/screen.h"
24 #include "ui/display/types/display_constants.h" 23 #include "ui/display/types/display_constants.h"
25 #include "ui/gfx/geometry/rect.h" 24 #include "ui/gfx/geometry/rect.h"
26 #include "ui/gfx/geometry/size.h" 25 #include "ui/gfx/geometry/size.h"
27 #include "ui/wm/core/window_util.h" 26 #include "ui/wm/core/window_util.h"
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204 const gfx::Point display_origin = display::Screen::GetScreen() 203 const gfx::Point display_origin = display::Screen::GetScreen()
205 ->GetDisplayNearestWindow(window) 204 ->GetDisplayNearestWindow(window)
206 .bounds() 205 .bounds()
207 .origin(); 206 .origin();
208 origin.Offset(-display_origin.x(), -display_origin.y()); 207 origin.Offset(-display_origin.x(), -display_origin.y());
209 window->SetBounds(gfx::Rect(origin, bounds_in_screen.size())); 208 window->SetBounds(gfx::Rect(origin, bounds_in_screen.size()));
210 } 209 }
211 210
212 } // namespace wm 211 } // namespace wm
213 } // namespace ash 212 } // namespace ash
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