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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/drag_window_controller.h" | 5 #include "ash/wm/drag_window_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/public/cpp/shell_window_ids.h" | 9 #include "ash/public/cpp/shell_window_ids.h" |
10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
11 #include "ash/shell_port.h" | 11 #include "ash/shell_port.h" |
12 #include "ash/wm/window_util.h" | 12 #include "ash/wm/window_util.h" |
13 #include "ash/wm_window.h" | |
14 #include "base/memory/ptr_util.h" | 13 #include "base/memory/ptr_util.h" |
15 #include "ui/aura/client/aura_constants.h" | 14 #include "ui/aura/client/aura_constants.h" |
16 #include "ui/aura/client/screen_position_client.h" | 15 #include "ui/aura/client/screen_position_client.h" |
17 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
18 #include "ui/aura/window_delegate.h" | 17 #include "ui/aura/window_delegate.h" |
19 #include "ui/aura/window_event_dispatcher.h" | 18 #include "ui/aura/window_event_dispatcher.h" |
20 #include "ui/base/hit_test.h" | 19 #include "ui/base/hit_test.h" |
21 #include "ui/compositor/layer.h" | 20 #include "ui/compositor/layer.h" |
22 #include "ui/compositor/layer_tree_owner.h" | 21 #include "ui/compositor/layer_tree_owner.h" |
23 #include "ui/compositor/paint_context.h" | 22 #include "ui/compositor/paint_context.h" |
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244 layers.pop_back(); | 243 layers.pop_back(); |
245 if (layer->delegate()) | 244 if (layer->delegate()) |
246 layer->delegate()->OnPaintLayer(context); | 245 layer->delegate()->OnPaintLayer(context); |
247 for (auto* child : layer->children()) | 246 for (auto* child : layer->children()) |
248 layers.push_back(child); | 247 layers.push_back(child); |
249 } | 248 } |
250 } | 249 } |
251 } | 250 } |
252 | 251 |
253 } // namespace ash | 252 } // namespace ash |
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