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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/ui_scene_manager.h" | 5 #include "chrome/browser/android/vr_shell/ui_scene_manager.h" |
| 6 | 6 |
| 7 #include "base/callback.h" | 7 #include "base/callback.h" |
| 8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
| 9 #include "chrome/browser/android/vr_shell/color_scheme.h" | 9 #include "chrome/browser/android/vr_shell/color_scheme.h" |
| 10 #include "chrome/browser/android/vr_shell/textures/close_button_texture.h" | 10 #include "chrome/browser/android/vr_shell/textures/close_button_texture.h" |
| (...skipping 406 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 417 } | 417 } |
| 418 | 418 |
| 419 void UiSceneManager::OnBackButtonClicked() { | 419 void UiSceneManager::OnBackButtonClicked() { |
| 420 browser_->NavigateBack(); | 420 browser_->NavigateBack(); |
| 421 } | 421 } |
| 422 | 422 |
| 423 void UiSceneManager::SetURL(const GURL& gurl) { | 423 void UiSceneManager::SetURL(const GURL& gurl) { |
| 424 url_bar_->SetURL(gurl); | 424 url_bar_->SetURL(gurl); |
| 425 } | 425 } |
| 426 | 426 |
| 427 void UiSceneManager::SetSecurityLevel(int level) { | 427 void UiSceneManager::SetSecurityLevel(security_state::SecurityLevel level) { |
| 428 url_bar_->SetSecurityLevel(level); | 428 url_bar_->SetSecurityLevel(level); |
| 429 } | 429 } |
| 430 | 430 |
| 431 void UiSceneManager::SetLoading(bool loading) { | 431 void UiSceneManager::SetLoading(bool loading) { |
| 432 loading_indicator_->SetLoading(loading); | 432 loading_indicator_->SetLoading(loading); |
| 433 } | 433 } |
| 434 | 434 |
| 435 void UiSceneManager::SetLoadProgress(float progress) { | 435 void UiSceneManager::SetLoadProgress(float progress) { |
| 436 loading_indicator_->SetLoadProgress(progress); | 436 loading_indicator_->SetLoadProgress(progress); |
| 437 } | 437 } |
| (...skipping 15 matching lines...) Expand all Loading... |
| 453 int UiSceneManager::AllocateId() { | 453 int UiSceneManager::AllocateId() { |
| 454 return next_available_id_++; | 454 return next_available_id_++; |
| 455 } | 455 } |
| 456 | 456 |
| 457 const ColorScheme& UiSceneManager::color_scheme() const { | 457 const ColorScheme& UiSceneManager::color_scheme() const { |
| 458 return ColorScheme::GetColorScheme(fullscreen_ ? ColorScheme::kModeFullscreen | 458 return ColorScheme::GetColorScheme(fullscreen_ ? ColorScheme::kModeFullscreen |
| 459 : ColorScheme::kModeNormal); | 459 : ColorScheme::kModeNormal); |
| 460 } | 460 } |
| 461 | 461 |
| 462 } // namespace vr_shell | 462 } // namespace vr_shell |
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