Index: remoting/protocol/data_channel_manager.h |
diff --git a/remoting/protocol/data_channel_manager.h b/remoting/protocol/data_channel_manager.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0bb52e70847d66471f572fef134bf156d0464e8e |
--- /dev/null |
+++ b/remoting/protocol/data_channel_manager.h |
@@ -0,0 +1,54 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef REMOTING_PROTOCOL_DATA_CHANNEL_MANAGER_H_ |
+#define REMOTING_PROTOCOL_DATA_CHANNEL_MANAGER_H_ |
+ |
+#include <map> |
Sergey Ulanov
2017/06/05 18:48:29
not used in this header
Hzj_jie
2017/06/06 03:21:52
Done.
|
+#include <memory> |
+#include <string> |
+#include <vector> |
+ |
+#include "base/callback.h" |
+ |
+namespace remoting { |
+namespace protocol { |
+ |
+class DataChannelHandler; |
+class MessagePipe; |
+ |
+// DataChannelManager helps to manage optional data channels. Each |
+// DataChannelHandler implementation registers a factory function to create an |
+// instance of itself to handle data from a named data channel. All handles are |
+// closed when the associated MessagePipe is closed. Clients can also close a |
+// data channel manually by calling DataChannelHandler::Close() function. |
+class DataChannelManager final { |
+ public: |
+ using HandlerFactory = base::Callback<void( |
Sergey Ulanov
2017/06/05 18:48:29
"Factory" is usually an interface. Call it CreateH
Hzj_jie
2017/06/06 03:21:51
Done.
|
+ const std::string& name, |
+ std::unique_ptr<MessagePipe> pipe)>; |
+ |
+ DataChannelManager(); |
+ ~DataChannelManager(); |
+ |
+ // Registers a factory function to create a DataChannelHandler to handle a new |
+ // incoming data channel with a name matching |regex|. Returns false if the |
+ // registration fails, usually it happens when |regex| or |constructor| are |
+ // empty. |
+ bool RegisterHandlerFactory(const std::string& regex, |
Sergey Ulanov
2017/06/05 18:48:29
Is it really worth to pull re2 dependency for this
Hzj_jie
2017/06/06 03:21:51
Done.
|
+ HandlerFactory constructor); |
+ |
+ // Creates a DataChannelHandler to handle the new incoming data channel. |
+ // Returns true if a handler exists for the new data channel. |
+ bool OnIncomingDataChannel(const std::string& name, |
+ std::unique_ptr<MessagePipe> pipe); |
+ |
+ private: |
+ std::vector<std::pair<std::string, HandlerFactory>> constructors_; |
+}; |
+ |
+} // namespace protocol |
+} // namespace remoting |
+ |
+#endif // REMOTING_PROTOCOL_DATA_CHANNEL_MANAGER_H_ |