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Issue 2906693003: [mus+ash] Removes WmWindow from screen_dimmer and video_detector (Closed)
Patch Set: [mus+ash] Removes WmWindow from screen_dimmer and video_detector Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/video_detector.h" 5 #include "ash/wm/video_detector.h"
6 6
7 #include "ash/public/cpp/shell_window_ids.h" 7 #include "ash/public/cpp/shell_window_ids.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/wm/window_state.h" 9 #include "ash/wm/window_state.h"
10 #include "ash/wm_window.h" 10 #include "ash/wm_window.h"
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140 window_observer_manager_.Remove(window); 140 window_observer_manager_.Remove(window);
141 } 141 }
142 142
143 void VideoDetector::OnChromeTerminating() { 143 void VideoDetector::OnChromeTerminating() {
144 // Stop checking video activity once the shutdown 144 // Stop checking video activity once the shutdown
145 // process starts. crbug.com/231696. 145 // process starts. crbug.com/231696.
146 is_shutting_down_ = true; 146 is_shutting_down_ = true;
147 } 147 }
148 148
149 void VideoDetector::OnFullscreenStateChanged(bool is_fullscreen, 149 void VideoDetector::OnFullscreenStateChanged(bool is_fullscreen,
150 WmWindow* root_window) { 150 aura::Window* root_window) {
151 aura::Window* aura_window = root_window->aura_window(); 151 if (is_fullscreen && !fullscreen_root_windows_.count(root_window)) {
152 if (is_fullscreen && !fullscreen_root_windows_.count(aura_window)) { 152 fullscreen_root_windows_.insert(root_window);
153 fullscreen_root_windows_.insert(aura_window); 153 if (!window_observer_manager_.IsObserving(root_window))
154 if (!window_observer_manager_.IsObserving(aura_window)) 154 window_observer_manager_.Add(root_window);
155 window_observer_manager_.Add(aura_window);
156 UpdateState(); 155 UpdateState();
157 } else if (!is_fullscreen && fullscreen_root_windows_.count(aura_window)) { 156 } else if (!is_fullscreen && fullscreen_root_windows_.count(root_window)) {
158 fullscreen_root_windows_.erase(aura_window); 157 fullscreen_root_windows_.erase(root_window);
159 window_observer_manager_.Remove(aura_window); 158 window_observer_manager_.Remove(root_window);
160 UpdateState(); 159 UpdateState();
161 } 160 }
162 } 161 }
163 162
164 void VideoDetector::HandleVideoActivity(aura::Window* window, 163 void VideoDetector::HandleVideoActivity(aura::Window* window,
165 base::TimeTicks now) { 164 base::TimeTicks now) {
166 if (!window->IsVisible()) 165 if (!window->IsVisible())
167 return; 166 return;
168 167
169 gfx::Rect root_bounds = window->GetRootWindow()->bounds(); 168 gfx::Rect root_bounds = window->GetRootWindow()->bounds();
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190 } 189 }
191 190
192 if (state_ != new_state) { 191 if (state_ != new_state) {
193 state_ = new_state; 192 state_ = new_state;
194 for (auto& observer : observers_) 193 for (auto& observer : observers_)
195 observer.OnVideoStateChanged(state_); 194 observer.OnVideoStateChanged(state_);
196 } 195 }
197 } 196 }
198 197
199 } // namespace ash 198 } // namespace ash
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