| Index: chrome/browser/android/vr_shell/color_scheme.h
|
| diff --git a/chrome/browser/android/vr_shell/color_scheme.h b/chrome/browser/android/vr_shell/color_scheme.h
|
| index 1d304397ca39ac1f0ec81bc1fb3ad67a50f145e9..76bb780132da326689e5dbe8e0ac0d7bebf6985c 100644
|
| --- a/chrome/browser/android/vr_shell/color_scheme.h
|
| +++ b/chrome/browser/android/vr_shell/color_scheme.h
|
| @@ -5,7 +5,7 @@
|
| #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_COLOR_SCHEME_H_
|
| #define CHROME_BROWSER_ANDROID_VR_SHELL_COLOR_SCHEME_H_
|
|
|
| -#include "device/vr/vr_types.h"
|
| +#include "third_party/skia/include/core/SkColor.h"
|
|
|
| namespace vr_shell {
|
|
|
| @@ -21,12 +21,10 @@ struct ColorScheme {
|
|
|
| // These colors should be named generically, if possible, so that they can be
|
| // meaningfully reused by multiple elements.
|
| - // TODO(vollick): we should replace all use of vr::Colorf with SkColor (see
|
| - // crbug.com/726363).
|
| - vr::Colorf horizon;
|
| - vr::Colorf floor;
|
| - vr::Colorf ceiling;
|
| - vr::Colorf floor_grid;
|
| + SkColor horizon;
|
| + SkColor floor;
|
| + SkColor ceiling;
|
| + SkColor floor_grid;
|
| };
|
|
|
| } // namespace vr_shell
|
|
|