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Issue 290553002: Refactor menu dependency on aura/wm SetShadowType (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_WIDGET_WIDGET_H_ 5 #ifndef UI_VIEWS_WIDGET_WIDGET_H_
6 #define UI_VIEWS_WIDGET_WIDGET_H_ 6 #define UI_VIEWS_WIDGET_WIDGET_H_
7 7
8 #include <set> 8 #include <set>
9 #include <stack> 9 #include <stack>
10 #include <vector> 10 #include <vector>
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193 // fully opaque. Defaults to TRANSLUCENT_WINDOW if 193 // fully opaque. Defaults to TRANSLUCENT_WINDOW if
194 // ViewsDelegate::UseTransparentWindows(). Defaults to OPAQUE_WINDOW for 194 // ViewsDelegate::UseTransparentWindows(). Defaults to OPAQUE_WINDOW for
195 // non-window widgets. 195 // non-window widgets.
196 WindowOpacity opacity; 196 WindowOpacity opacity;
197 bool accept_events; 197 bool accept_events;
198 Activatable activatable; 198 Activatable activatable;
199 bool keep_on_top; 199 bool keep_on_top;
200 bool visible_on_all_workspaces; 200 bool visible_on_all_workspaces;
201 Ownership ownership; 201 Ownership ownership;
202 bool mirror_origin_in_rtl; 202 bool mirror_origin_in_rtl;
203 bool has_dropshadow; 203 bool has_dropshadow;
sky 2014/05/15 22:37:19 I believe menus are the only one using this, and i
Andre 2014/05/15 22:49:37 It is true that menus are the only one using this.
sky 2014/05/15 22:55:10 They are all shadows though. Create an enum if you
204 // Specifies that the system default caption and icon should not be 204 // Specifies that the system default caption and icon should not be
205 // rendered, and that the client area should be equivalent to the window 205 // rendered, and that the client area should be equivalent to the window
206 // area. Only used on some platforms (Windows and Linux). 206 // area. Only used on some platforms (Windows and Linux).
207 bool remove_standard_frame; 207 bool remove_standard_frame;
208 // Only used by ShellWindow on Windows. Specifies that the default icon of 208 // Only used by ShellWindow on Windows. Specifies that the default icon of
209 // packaged app should be the system default icon. 209 // packaged app should be the system default icon.
210 bool use_system_default_icon; 210 bool use_system_default_icon;
211 // Whether the widget should be maximized or minimized. 211 // Whether the widget should be maximized or minimized.
212 ui::WindowShowState show_state; 212 ui::WindowShowState show_state;
213 // Should the widget be double buffered? Default is false. 213 // Should the widget be double buffered? Default is false.
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498 498
499 // Accessors for fullscreen state. 499 // Accessors for fullscreen state.
500 void SetFullscreen(bool fullscreen); 500 void SetFullscreen(bool fullscreen);
501 bool IsFullscreen() const; 501 bool IsFullscreen() const;
502 502
503 // Sets the opacity of the widget. This may allow widgets behind the widget 503 // Sets the opacity of the widget. This may allow widgets behind the widget
504 // in the Z-order to become visible, depending on the capabilities of the 504 // in the Z-order to become visible, depending on the capabilities of the
505 // underlying windowing system. 505 // underlying windowing system.
506 void SetOpacity(unsigned char opacity); 506 void SetOpacity(unsigned char opacity);
507 507
508 // Informs the window manager whether to create a rectangular shadow around
509 // the window, and keep it updated in response to activation changes.
510 void SetHasActivationShadow(bool has_shadow);
511
508 // Sets whether or not the window should show its frame as a "transient drag 512 // Sets whether or not the window should show its frame as a "transient drag
509 // frame" - slightly transparent and without the standard window controls. 513 // frame" - slightly transparent and without the standard window controls.
510 void SetUseDragFrame(bool use_drag_frame); 514 void SetUseDragFrame(bool use_drag_frame);
511 515
512 // Flashes the frame of the window to draw attention to it. Currently only 516 // Flashes the frame of the window to draw attention to it. Currently only
513 // implemented on Windows for non-Aura. 517 // implemented on Windows for non-Aura.
514 void FlashFrame(bool flash); 518 void FlashFrame(bool flash);
515 519
516 // Returns the View at the root of the View hierarchy contained by this 520 // Returns the View at the root of the View hierarchy contained by this
517 // Widget. 521 // Widget.
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930 bool movement_disabled_; 934 bool movement_disabled_;
931 935
932 ScopedObserver<ui::NativeTheme, ui::NativeThemeObserver> observer_manager_; 936 ScopedObserver<ui::NativeTheme, ui::NativeThemeObserver> observer_manager_;
933 937
934 DISALLOW_COPY_AND_ASSIGN(Widget); 938 DISALLOW_COPY_AND_ASSIGN(Widget);
935 }; 939 };
936 940
937 } // namespace views 941 } // namespace views
938 942
939 #endif // UI_VIEWS_WIDGET_WIDGET_H_ 943 #endif // UI_VIEWS_WIDGET_WIDGET_H_
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