Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/ui_scene_manager.h" | 5 #include "chrome/browser/android/vr_shell/ui_scene_manager.h" |
| 6 | 6 |
| 7 #include "base/callback.h" | 7 #include "base/callback.h" |
| 8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
| 9 #include "chrome/browser/android/vr_shell/color_scheme.h" | |
| 9 #include "chrome/browser/android/vr_shell/textures/close_button_texture.h" | 10 #include "chrome/browser/android/vr_shell/textures/close_button_texture.h" |
| 10 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" | 11 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" |
| 11 #include "chrome/browser/android/vr_shell/ui_elements/audio_capture_indicator.h" | 12 #include "chrome/browser/android/vr_shell/ui_elements/audio_capture_indicator.h" |
| 12 #include "chrome/browser/android/vr_shell/ui_elements/button.h" | 13 #include "chrome/browser/android/vr_shell/ui_elements/button.h" |
| 13 #include "chrome/browser/android/vr_shell/ui_elements/exit_warning.h" | 14 #include "chrome/browser/android/vr_shell/ui_elements/exit_warning.h" |
| 14 #include "chrome/browser/android/vr_shell/ui_elements/loading_indicator.h" | 15 #include "chrome/browser/android/vr_shell/ui_elements/loading_indicator.h" |
| 15 #include "chrome/browser/android/vr_shell/ui_elements/permanent_security_warning .h" | 16 #include "chrome/browser/android/vr_shell/ui_elements/permanent_security_warning .h" |
| 16 #include "chrome/browser/android/vr_shell/ui_elements/screen_capture_indicator.h " | 17 #include "chrome/browser/android/vr_shell/ui_elements/screen_capture_indicator.h " |
| 17 #include "chrome/browser/android/vr_shell/ui_elements/screen_dimmer.h" | 18 #include "chrome/browser/android/vr_shell/ui_elements/screen_dimmer.h" |
| 18 #include "chrome/browser/android/vr_shell/ui_elements/transient_security_warning .h" | 19 #include "chrome/browser/android/vr_shell/ui_elements/transient_security_warning .h" |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 53 static constexpr float kUrlBarVerticalOffset = -0.516 * kUrlBarDistance; | 54 static constexpr float kUrlBarVerticalOffset = -0.516 * kUrlBarDistance; |
| 54 | 55 |
| 55 static constexpr float kLoadingIndicatorWidth = 0.24 * kUrlBarDistance; | 56 static constexpr float kLoadingIndicatorWidth = 0.24 * kUrlBarDistance; |
| 56 static constexpr float kLoadingIndicatorHeight = 0.008 * kUrlBarDistance; | 57 static constexpr float kLoadingIndicatorHeight = 0.008 * kUrlBarDistance; |
| 57 static constexpr float kLoadingIndicatorOffset = | 58 static constexpr float kLoadingIndicatorOffset = |
| 58 -0.016 * kUrlBarDistance - kLoadingIndicatorHeight / 2; | 59 -0.016 * kUrlBarDistance - kLoadingIndicatorHeight / 2; |
| 59 | 60 |
| 60 static constexpr float kSceneSize = 25.0; | 61 static constexpr float kSceneSize = 25.0; |
| 61 static constexpr float kSceneHeight = 4.0; | 62 static constexpr float kSceneHeight = 4.0; |
| 62 static constexpr int kFloorGridlineCount = 40; | 63 static constexpr int kFloorGridlineCount = 40; |
| 63 static constexpr vr::Colorf kBackgroundHorizonColor = {0.57, 0.57, 0.57, 1.0}; | |
| 64 static constexpr vr::Colorf kBackgroundCenterColor = {0.48, 0.48, 0.48, 1.0}; | |
| 65 | 64 |
| 66 static constexpr float kFullscreenWidthDms = 1.138; | 65 static constexpr float kFullscreenWidthDms = 1.138; |
| 67 static constexpr float kFullscreenHeightDms = 0.64; | 66 static constexpr float kFullscreenHeightDms = 0.64; |
| 68 static constexpr float kFullscreenVerticalOffsetDms = 0.1; | 67 static constexpr float kFullscreenVerticalOffsetDms = 0.1; |
| 69 // Fullscreen distance calculated as value needed to make the content quad | 68 // Fullscreen distance calculated as value needed to make the content quad |
| 70 // extend down to the floor (with small pullback used to prevent actual | 69 // extend down to the floor (with small pullback used to prevent actual |
| 71 // intersection). Note this assumes the vertical offset will always be offest | 70 // intersection). Note this assumes the vertical offset will always be offest |
| 72 // below the origin (ie negative). | 71 // below the origin (ie negative). |
| 73 static constexpr float kFullscreenDistance = | 72 static constexpr float kFullscreenDistance = |
| 74 (kSceneHeight / 2.0) / | 73 (kSceneHeight / 2.0) / |
| 75 ((kFullscreenVerticalOffsetDms + (kFullscreenHeightDms / 2.0)) + 0.01); | 74 ((kFullscreenVerticalOffsetDms + (kFullscreenHeightDms / 2.0)) + 0.01); |
| 76 | 75 |
| 77 static constexpr float kFullscreenHeight = | 76 static constexpr float kFullscreenHeight = |
| 78 kFullscreenHeightDms * kFullscreenDistance; | 77 kFullscreenHeightDms * kFullscreenDistance; |
| 79 static constexpr float kFullscreenWidth = | 78 static constexpr float kFullscreenWidth = |
| 80 kFullscreenWidthDms * kFullscreenDistance; | 79 kFullscreenWidthDms * kFullscreenDistance; |
| 81 static constexpr float kFullscreenVerticalOffset = | 80 static constexpr float kFullscreenVerticalOffset = |
| 82 -kFullscreenVerticalOffsetDms * kFullscreenDistance; | 81 -kFullscreenVerticalOffsetDms * kFullscreenDistance; |
| 83 static constexpr vr::Colorf kFullscreenHorizonColor = {0.1, 0.1, 0.1, 1.0}; | |
| 84 static constexpr vr::Colorf kFullscreenCenterColor = {0.2, 0.2, 0.2, 1.0}; | |
| 85 | 82 |
| 86 // Tiny distance to offset textures that should appear in the same plane. | 83 // Tiny distance to offset textures that should appear in the same plane. |
| 87 static constexpr float kTextureOffset = 0.01; | 84 static constexpr float kTextureOffset = 0.01; |
| 88 | 85 |
| 89 } // namespace | 86 } // namespace |
| 90 | 87 |
| 91 UiSceneManager::UiSceneManager(VrBrowserInterface* browser, | 88 UiSceneManager::UiSceneManager(VrBrowserInterface* browser, |
| 92 UiScene* scene, | 89 UiScene* scene, |
| 93 bool in_cct, | 90 bool in_cct, |
| 94 bool in_web_vr) | 91 bool in_web_vr) |
| (...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 241 std::unique_ptr<UiElement> element; | 238 std::unique_ptr<UiElement> element; |
| 242 | 239 |
| 243 // Floor. | 240 // Floor. |
| 244 element = base::MakeUnique<UiElement>(); | 241 element = base::MakeUnique<UiElement>(); |
| 245 element->set_debug_id(kFloor); | 242 element->set_debug_id(kFloor); |
| 246 element->set_id(AllocateId()); | 243 element->set_id(AllocateId()); |
| 247 element->set_size({kSceneSize, kSceneSize, 1.0}); | 244 element->set_size({kSceneSize, kSceneSize, 1.0}); |
| 248 element->set_translation({0.0, -kSceneHeight / 2, 0.0}); | 245 element->set_translation({0.0, -kSceneHeight / 2, 0.0}); |
| 249 element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2.0}); | 246 element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2.0}); |
| 250 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); | 247 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); |
| 251 element->set_edge_color(kBackgroundHorizonColor); | 248 element->set_edge_color(color_scheme().horizon); |
|
acondor_
2017/05/25 15:34:41
We could remove these calls and call UpdateBackgro
Ian Vollick
2017/05/25 15:54:05
Good call. That's much nicer. Done.
amp
2017/05/25 15:55:30
I had thought about doing that as well. It does h
| |
| 252 element->set_center_color(kBackgroundCenterColor); | 249 element->set_center_color(color_scheme().floor); |
| 253 element->set_draw_phase(0); | 250 element->set_draw_phase(0); |
| 254 floor_ = element.get(); | 251 floor_ = element.get(); |
| 255 content_elements_.push_back(element.get()); | 252 content_elements_.push_back(element.get()); |
| 256 scene_->AddUiElement(std::move(element)); | 253 scene_->AddUiElement(std::move(element)); |
| 257 | 254 |
| 258 // Ceiling. | 255 // Ceiling. |
| 259 element = base::MakeUnique<UiElement>(); | 256 element = base::MakeUnique<UiElement>(); |
| 260 element->set_debug_id(kCeiling); | 257 element->set_debug_id(kCeiling); |
| 261 element->set_id(AllocateId()); | 258 element->set_id(AllocateId()); |
| 262 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); | 259 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); |
| 263 element->set_size({kSceneSize, kSceneSize, 1.0}); | 260 element->set_size({kSceneSize, kSceneSize, 1.0}); |
| 264 element->set_translation({0.0, kSceneHeight / 2, 0.0}); | 261 element->set_translation({0.0, kSceneHeight / 2, 0.0}); |
| 265 element->set_rotation({1.0, 0.0, 0.0, M_PI / 2}); | 262 element->set_rotation({1.0, 0.0, 0.0, M_PI / 2}); |
| 266 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); | 263 element->set_fill(vr_shell::Fill::OPAQUE_GRADIENT); |
| 267 element->set_edge_color(kBackgroundHorizonColor); | 264 element->set_edge_color(color_scheme().horizon); |
| 268 element->set_center_color(kBackgroundCenterColor); | 265 element->set_center_color(color_scheme().ceiling); |
| 269 element->set_draw_phase(0); | 266 element->set_draw_phase(0); |
| 270 ceiling_ = element.get(); | 267 ceiling_ = element.get(); |
| 271 content_elements_.push_back(element.get()); | 268 content_elements_.push_back(element.get()); |
| 272 scene_->AddUiElement(std::move(element)); | 269 scene_->AddUiElement(std::move(element)); |
| 273 | 270 |
| 274 // Floor grid. | 271 // Floor grid. |
| 275 element = base::MakeUnique<UiElement>(); | 272 element = base::MakeUnique<UiElement>(); |
| 276 element->set_debug_id(kFloorGrid); | 273 element->set_debug_id(kFloorGrid); |
| 277 element->set_id(AllocateId()); | 274 element->set_id(AllocateId()); |
| 278 element->set_fill(vr_shell::Fill::GRID_GRADIENT); | |
| 279 element->set_size({kSceneSize, kSceneSize, 1.0}); | 275 element->set_size({kSceneSize, kSceneSize, 1.0}); |
| 280 element->set_translation({0.0, -kSceneHeight / 2 + kTextureOffset, 0.0}); | 276 element->set_translation({0.0, -kSceneHeight / 2 + kTextureOffset, 0.0}); |
| 281 element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2}); | 277 element->set_rotation({1.0, 0.0, 0.0, -M_PI / 2}); |
| 282 element->set_fill(vr_shell::Fill::GRID_GRADIENT); | 278 element->set_fill(vr_shell::Fill::GRID_GRADIENT); |
| 283 element->set_center_color(kBackgroundHorizonColor); | 279 element->set_center_color(color_scheme().horizon); |
| 284 vr::Colorf edge_color = kBackgroundHorizonColor; | 280 vr::Colorf edge_color = color_scheme().horizon; |
| 285 edge_color.a = 0.0; | 281 edge_color.a = 0.0; |
| 286 element->set_edge_color(edge_color); | 282 element->set_edge_color(edge_color); |
| 287 element->set_gridline_count(kFloorGridlineCount); | 283 element->set_gridline_count(kFloorGridlineCount); |
| 284 element->set_center_color(color_scheme().horizon); | |
| 288 element->set_draw_phase(0); | 285 element->set_draw_phase(0); |
| 289 floor_grid_ = element.get(); | 286 floor_grid_ = element.get(); |
| 290 content_elements_.push_back(element.get()); | 287 content_elements_.push_back(element.get()); |
| 291 scene_->AddUiElement(std::move(element)); | 288 scene_->AddUiElement(std::move(element)); |
| 292 | 289 |
| 293 scene_->SetBackgroundColor(kBackgroundHorizonColor); | 290 scene_->SetBackgroundColor(color_scheme().horizon); |
| 294 } | 291 } |
| 295 | 292 |
| 296 void UiSceneManager::CreateUrlBar() { | 293 void UiSceneManager::CreateUrlBar() { |
| 297 // TODO(cjgrant): Incorporate final size and position. | 294 // TODO(cjgrant): Incorporate final size and position. |
| 298 auto url_bar = base::MakeUnique<UrlBar>(512); | 295 auto url_bar = base::MakeUnique<UrlBar>(512); |
| 299 url_bar->set_debug_id(kUrlBar); | 296 url_bar->set_debug_id(kUrlBar); |
| 300 url_bar->set_id(AllocateId()); | 297 url_bar->set_id(AllocateId()); |
| 301 url_bar->set_translation({0, kUrlBarVerticalOffset, -kUrlBarDistance}); | 298 url_bar->set_translation({0, kUrlBarVerticalOffset, -kUrlBarDistance}); |
| 302 url_bar->set_size({kUrlBarWidth, kUrlBarHeight, 1}); | 299 url_bar->set_size({kUrlBarWidth, kUrlBarHeight, 1}); |
| 303 url_bar->SetBackButtonCallback( | 300 url_bar->SetBackButtonCallback( |
| (...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 359 for (UiElement* element : content_elements_) { | 356 for (UiElement* element : content_elements_) { |
| 360 element->SetEnabled(!web_vr_mode_); | 357 element->SetEnabled(!web_vr_mode_); |
| 361 } | 358 } |
| 362 | 359 |
| 363 // Update content quad parameters depending on fullscreen. | 360 // Update content quad parameters depending on fullscreen. |
| 364 // TODO(http://crbug.com/642937): Animate fullscreen transitions. | 361 // TODO(http://crbug.com/642937): Animate fullscreen transitions. |
| 365 if (fullscreen_) { | 362 if (fullscreen_) { |
| 366 main_content_->set_translation( | 363 main_content_->set_translation( |
| 367 {0, kFullscreenVerticalOffset, -kFullscreenDistance}); | 364 {0, kFullscreenVerticalOffset, -kFullscreenDistance}); |
| 368 main_content_->set_size({kFullscreenWidth, kFullscreenHeight, 1}); | 365 main_content_->set_size({kFullscreenWidth, kFullscreenHeight, 1}); |
| 369 | |
| 370 ConfigureBackgroundColor(kFullscreenCenterColor, kFullscreenHorizonColor); | |
| 371 } else { | 366 } else { |
| 372 // Note that main_content_ is already visible in this case. | 367 // Note that main_content_ is already visible in this case. |
| 373 main_content_->set_translation( | 368 main_content_->set_translation( |
| 374 {0, kContentVerticalOffset, -kContentDistance}); | 369 {0, kContentVerticalOffset, -kContentDistance}); |
| 375 main_content_->set_size({kContentWidth, kContentHeight, 1}); | 370 main_content_->set_size({kContentWidth, kContentHeight, 1}); |
| 376 | |
| 377 ConfigureBackgroundColor(kBackgroundCenterColor, kBackgroundHorizonColor); | |
| 378 } | 371 } |
| 379 | 372 |
| 373 UpdateBackgroundColor(); | |
| 380 scene_->SetBackgroundDistance(main_content_->translation().z() * | 374 scene_->SetBackgroundDistance(main_content_->translation().z() * |
| 381 -kBackgroundDistanceMultiplier); | 375 -kBackgroundDistanceMultiplier); |
| 382 } | 376 } |
| 383 | 377 |
| 384 void UiSceneManager::ConfigureBackgroundColor(vr::Colorf center_color, | 378 void UiSceneManager::UpdateBackgroundColor() { |
| 385 vr::Colorf horizon_color) { | 379 scene_->SetBackgroundColor(color_scheme().horizon); |
| 386 scene_->SetBackgroundColor(horizon_color); | 380 ceiling_->set_center_color(color_scheme().ceiling); |
| 387 floor_->set_edge_color(horizon_color); | 381 ceiling_->set_edge_color(color_scheme().horizon); |
| 388 floor_->set_center_color(center_color); | 382 floor_->set_center_color(color_scheme().floor); |
| 389 ceiling_->set_edge_color(horizon_color); | 383 floor_->set_edge_color(color_scheme().horizon); |
| 390 ceiling_->set_center_color(center_color); | 384 floor_grid_->set_center_color(color_scheme().grid); |
| 391 floor_grid_->set_center_color(horizon_color); | 385 vr::Colorf floor_grid_edge_color = color_scheme().grid; |
| 392 vr::Colorf edge_color = horizon_color; | 386 floor_grid_edge_color.a = 0.0; |
| 393 edge_color.a = 0.0; | 387 floor_grid_->set_edge_color(floor_grid_edge_color); |
| 394 floor_grid_->set_edge_color(edge_color); | |
| 395 } | 388 } |
| 396 | 389 |
| 397 void UiSceneManager::SetAudioCapturingIndicator(bool enabled) { | 390 void UiSceneManager::SetAudioCapturingIndicator(bool enabled) { |
| 398 audio_capture_indicator_->set_visible(enabled); | 391 audio_capture_indicator_->set_visible(enabled); |
| 399 } | 392 } |
| 400 | 393 |
| 401 void UiSceneManager::SetVideoCapturingIndicator(bool enabled) { | 394 void UiSceneManager::SetVideoCapturingIndicator(bool enabled) { |
| 402 video_capture_indicator_->set_visible(enabled); | 395 video_capture_indicator_->set_visible(enabled); |
| 403 } | 396 } |
| 404 | 397 |
| (...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 475 bool can_go_forward) {} | 468 bool can_go_forward) {} |
| 476 | 469 |
| 477 void UiSceneManager::OnCloseButtonClicked() { | 470 void UiSceneManager::OnCloseButtonClicked() { |
| 478 browser_->ExitCct(); | 471 browser_->ExitCct(); |
| 479 } | 472 } |
| 480 | 473 |
| 481 int UiSceneManager::AllocateId() { | 474 int UiSceneManager::AllocateId() { |
| 482 return next_available_id_++; | 475 return next_available_id_++; |
| 483 } | 476 } |
| 484 | 477 |
| 478 const ColorScheme& UiSceneManager::color_scheme() const { | |
| 479 return ColorScheme::GetColorScheme(fullscreen_ ? ColorScheme::kModeFullscreen | |
| 480 : ColorScheme::kModeNormal); | |
| 481 } | |
| 482 | |
| 485 } // namespace vr_shell | 483 } // namespace vr_shell |
| OLD | NEW |