| Index: remoting/client/ui/gesture_interpreter.cc
|
| diff --git a/remoting/client/ui/gesture_interpreter.cc b/remoting/client/ui/gesture_interpreter.cc
|
| index f307077e6153d3b659465c61a0869abd1ec9726a..25f77722726536ad6fa610c305ae45e68811f414 100644
|
| --- a/remoting/client/ui/gesture_interpreter.cc
|
| +++ b/remoting/client/ui/gesture_interpreter.cc
|
| @@ -76,25 +76,19 @@ void GestureInterpreter::Pan(float translation_x, float translation_y) {
|
| void GestureInterpreter::Tap(float x, float y) {
|
| AbortAnimations();
|
|
|
| - if (!input_strategy_->TrackTouchInput({x, y}, viewport_)) {
|
| - return;
|
| - }
|
| - ViewMatrix::Point cursor_position = input_strategy_->GetCursorPosition();
|
| - StartInputFeedback(cursor_position.x, cursor_position.y,
|
| - InputStrategy::TAP_FEEDBACK);
|
| - InjectMouseClick(cursor_position.x, cursor_position.y,
|
| - protocol::MouseEvent_MouseButton_BUTTON_LEFT);
|
| + InjectMouseClick(x, y, protocol::MouseEvent_MouseButton_BUTTON_LEFT);
|
| }
|
|
|
| void GestureInterpreter::TwoFingerTap(float x, float y) {
|
| AbortAnimations();
|
|
|
| - if (!input_strategy_->TrackTouchInput({x, y}, viewport_)) {
|
| - return;
|
| - }
|
| - ViewMatrix::Point cursor_position = input_strategy_->GetCursorPosition();
|
| - InjectMouseClick(cursor_position.x, cursor_position.y,
|
| - protocol::MouseEvent_MouseButton_BUTTON_RIGHT);
|
| + InjectMouseClick(x, y, protocol::MouseEvent_MouseButton_BUTTON_RIGHT);
|
| +}
|
| +
|
| +void GestureInterpreter::ThreeFingerTap(float x, float y) {
|
| + AbortAnimations();
|
| +
|
| + InjectMouseClick(x, y, protocol::MouseEvent_MouseButton_BUTTON_MIDDLE);
|
| }
|
|
|
| void GestureInterpreter::Drag(float x, float y, GestureState state) {
|
| @@ -193,11 +187,20 @@ void GestureInterpreter::AbortAnimations() {
|
| }
|
|
|
| void GestureInterpreter::InjectMouseClick(
|
| - float x,
|
| - float y,
|
| + float touch_x,
|
| + float touch_y,
|
| protocol::MouseEvent_MouseButton button) {
|
| - input_stub_->SendMouseEvent(x, y, button, true);
|
| - input_stub_->SendMouseEvent(x, y, button, false);
|
| + if (!input_strategy_->TrackTouchInput({touch_x, touch_y}, viewport_)) {
|
| + return;
|
| + }
|
| + ViewMatrix::Point cursor_position = input_strategy_->GetCursorPosition();
|
| + StartInputFeedback(cursor_position.x, cursor_position.y,
|
| + InputStrategy::TAP_FEEDBACK);
|
| +
|
| + input_stub_->SendMouseEvent(cursor_position.x, cursor_position.y, button,
|
| + true);
|
| + input_stub_->SendMouseEvent(cursor_position.x, cursor_position.y, button,
|
| + false);
|
| }
|
|
|
| void GestureInterpreter::SetGestureInProgress(InputStrategy::Gesture gesture,
|
|
|