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Unified Diff: net/ntlm/ntlm_client.cc

Issue 2904633002: Replace NTLMv1 implementation with a functionally equivalent one.
Patch Set: Merge build config back to net Created 3 years, 5 months ago
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Index: net/ntlm/ntlm_client.cc
diff --git a/net/ntlm/ntlm_client.cc b/net/ntlm/ntlm_client.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b190d204bafc64773da28ddfcdc5a348a799c4fb
--- /dev/null
+++ b/net/ntlm/ntlm_client.cc
@@ -0,0 +1,262 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/ntlm/ntlm_client.h"
+
+#include <string.h>
+
+#include "base/logging.h"
+#include "base/strings/utf_string_conversions.h"
+#include "net/ntlm/ntlm.h"
+#include "net/ntlm/ntlm_buffer_reader.h"
+#include "net/ntlm/ntlm_buffer_writer.h"
+
+namespace net {
+namespace ntlm {
+
+namespace {
+// Parses the challenge message and returns the |challenge_flags| and writes
+// the |server_challenge| into the supplied buffer.
+// |server_challenge| must contain at least 8 bytes.
+static bool ParseChallengeMessage(const uint8_t* challenge_message,
+ size_t challenge_message_len,
+ NegotiateFlags* challenge_flags,
+ uint8_t* server_challenge) {
+ NtlmBufferReader challenge_reader(challenge_message, challenge_message_len);
+
+ return challenge_reader.MatchMessageHeader(MessageType::CHALLENGE) &&
+ challenge_reader.SkipSecurityBufferWithValidation() &&
+ challenge_reader.ReadFlags(challenge_flags) &&
+ challenge_reader.ReadBytes(server_challenge, CHALLENGE_LEN);
+}
+
+static bool WriteAuthenticateMessage(NtlmBufferWriter* authenticate_writer,
+ SecurityBuffer lm_payload,
+ SecurityBuffer ntlm_payload,
+ SecurityBuffer domain_payload,
+ SecurityBuffer username_payload,
+ SecurityBuffer hostname_payload,
+ NegotiateFlags authenticate_flags) {
+ return authenticate_writer->WriteMessageHeader(MessageType::AUTHENTICATE) &&
+ authenticate_writer->WriteSecurityBuffer(lm_payload) &&
+ authenticate_writer->WriteSecurityBuffer(ntlm_payload) &&
+ authenticate_writer->WriteSecurityBuffer(domain_payload) &&
+ authenticate_writer->WriteSecurityBuffer(username_payload) &&
+ authenticate_writer->WriteSecurityBuffer(hostname_payload) &&
+ authenticate_writer->WriteSecurityBuffer(
+ SecurityBuffer(AUTHENTICATE_HEADER_V1_LEN, 0)) &&
+ authenticate_writer->WriteFlags(authenticate_flags);
+}
+
+static bool WriteResponsePayloads(NtlmBufferWriter* authenticate_writer,
+ const uint8_t* lm_response,
+ size_t lm_response_len,
+ const uint8_t* ntlm_response,
+ size_t ntlm_response_len) {
+ return authenticate_writer->WriteBytes(lm_response, lm_response_len) &&
+ authenticate_writer->WriteBytes(ntlm_response, ntlm_response_len);
+}
+
+static bool WriteStringPayloads(NtlmBufferWriter* authenticate_writer,
+ bool is_unicode,
+ const base::string16& domain,
+ const base::string16& username,
+ const std::string hostname) {
+ if (is_unicode) {
+ return authenticate_writer->WriteUtf16String(domain) &&
+ authenticate_writer->WriteUtf16String(username) &&
+ authenticate_writer->WriteUtf8AsUtf16String(hostname);
+ } else {
+ return authenticate_writer->WriteUtf16AsUtf8String(domain) &&
+ authenticate_writer->WriteUtf16AsUtf8String(username) &&
+ authenticate_writer->WriteUtf8String(hostname);
+ }
+}
+
+// Returns the size in bytes of a string16 depending whether unicode
+// was negotiated.
+static size_t GetStringPayloadLength(const base::string16& str,
+ bool is_unicode) {
+ if (is_unicode)
+ return str.length() * 2;
+
+ // When |WriteUtf16AsUtf8String| is called with a |base::string16|, the string
+ // is converted to UTF8. Do the conversion to ensure that the character
+ // count is correct.
+ return base::UTF16ToUTF8(str).length();
+}
+
+// Returns the size in bytes of a std::string depending whether unicode
+// was negotiated.
+static size_t GetStringPayloadLength(const std::string& str, bool is_unicode) {
+ if (!is_unicode)
+ return str.length();
+
+ return base::UTF8ToUTF16(str).length() * 2;
+}
+
+} // namespace
+
+NtlmClient::NtlmClient() : negotiate_flags_(NEGOTIATE_MESSAGE_FLAGS) {
+ // Just generate the negotiate message once and hold on to it. It never
+ // changes and in a NTLMv2 it's used as an input
+ // to the Message Integrity Check in the Authenticate message.
+ GenerateNegotiateMessage();
+}
+
+NtlmClient::~NtlmClient() {}
+
+void NtlmClient::GetNegotiateMessage(uint8_t** negotiate_message,
+ size_t* negotiate_message_len) const {
+ *negotiate_message_len = NEGOTIATE_MESSAGE_LEN;
+ *negotiate_message = new uint8_t[NEGOTIATE_MESSAGE_LEN];
asanka 2017/07/12 20:38:37 HttpAuthHandlerNTLM::GenerateAuthTokenImpl ultimat
zentaro 2017/07/13 20:27:18 I like that latter option in the long run but don'
asanka 2017/07/14 16:52:38 I apologize for not pushing harder for something b
+ memcpy(*negotiate_message, negotiate_message_.get(), NEGOTIATE_MESSAGE_LEN);
+}
+
+void NtlmClient::GenerateNegotiateMessage() {
+ NtlmBufferWriter writer(NEGOTIATE_MESSAGE_LEN);
+ bool result =
+ writer.WriteMessageHeader(MessageType::NEGOTIATE) &&
+ writer.WriteFlags(negotiate_flags_) &&
+ writer.WriteSecurityBuffer(SecurityBuffer(NEGOTIATE_MESSAGE_LEN, 0)) &&
+ writer.WriteSecurityBuffer(SecurityBuffer(NEGOTIATE_MESSAGE_LEN, 0)) &&
+ writer.IsEndOfBuffer();
+
+ DCHECK(result);
+
+ negotiate_message_ = writer.ReleaseBuffer();
+}
+
+bool NtlmClient::GenerateAuthenticateMessage(
+ const base::string16& domain,
+ const base::string16& username,
+ const base::string16& password,
+ const std::string& hostname,
+ const uint8_t* client_challenge,
+ const uint8_t* challenge_message,
+ size_t challenge_message_len,
+ uint8_t** authenticate_message,
+ size_t* authenticate_message_len) const {
+ *authenticate_message = nullptr;
+ *authenticate_message_len = 0;
+ NegotiateFlags challenge_flags;
+ uint8_t server_challenge[CHALLENGE_LEN];
+
+ if (!ParseChallengeMessage(challenge_message, challenge_message_len,
+ &challenge_flags, server_challenge)) {
+ return false;
+ }
+
+ // Calculate the responses for the authenticate message.
+ uint8_t lm_response[RESPONSE_V1_LEN];
+ uint8_t ntlm_response[RESPONSE_V1_LEN];
+
+ // Always use extended session security even if the server tries to downgrade.
+ NegotiateFlags authenticate_flags = (challenge_flags & negotiate_flags_) |
+ NegotiateFlags::EXTENDED_SESSIONSECURITY;
+
+ // Generate the LM and NTLM responses.
+ GenerateResponsesV1WithSS(password, server_challenge, client_challenge,
+ lm_response, ntlm_response);
+
+ // Calculate all the payload lengths and offsets.
+ bool is_unicode =
+ static_cast<bool>(authenticate_flags & NegotiateFlags::UNICODE);
+
+ SecurityBuffer lm_info;
+ SecurityBuffer ntlm_info;
+ SecurityBuffer domain_info;
+ SecurityBuffer username_info;
+ SecurityBuffer hostname_info;
+ CalculatePayloadSizes(is_unicode, domain, username, hostname, &lm_info,
+ &ntlm_info, &domain_info, &username_info,
+ &hostname_info, authenticate_message_len);
+
+ // Write the authenticate message header.
+ NtlmBufferWriter authenticate_writer(*authenticate_message_len);
+ bool writer_result = WriteAuthenticateMessage(
+ &authenticate_writer, lm_info, ntlm_info, domain_info, username_info,
+ hostname_info, authenticate_flags);
+ DCHECK(writer_result);
+ DCHECK(authenticate_writer.GetCursor() == GetAuthenticateHeaderLength());
+
+ // Write the response payloads.
+ writer_result =
+ WriteResponsePayloads(&authenticate_writer, lm_response, lm_info.length,
+ ntlm_response, ntlm_info.length);
+ DCHECK(writer_result);
+ DCHECK(authenticate_writer.GetCursor() == domain_info.offset);
+
+ // Write the string field payloads.
+ writer_result = WriteStringPayloads(&authenticate_writer, is_unicode, domain,
+ username, hostname);
+ DCHECK(writer_result);
+ DCHECK(authenticate_writer.IsEndOfBuffer());
+
+ *authenticate_message = authenticate_writer.ReleaseBuffer().release();
+ return true;
+}
+
+size_t NtlmClient::CalculateAuthenticateMessageLength(
+ bool is_unicode,
+ const base::string16& domain,
+ const base::string16& username,
+ const std::string& hostname) const {
+ return GetAuthenticateHeaderLength() +
+ GetStringPayloadLength(domain, is_unicode) +
+ GetStringPayloadLength(username, is_unicode) +
+ GetStringPayloadLength(hostname, is_unicode) + RESPONSE_V1_LEN +
+ GetNtlmResponseLength();
+}
+
+void NtlmClient::CalculatePayloadSizes(bool is_unicode,
asanka 2017/07/12 20:38:37 This is calculating payload layout.
zentaro 2017/07/13 20:27:18 Done.
+ const base::string16& domain,
+ const base::string16& username,
+ const std::string& hostname,
+ SecurityBuffer* lm_info,
+ SecurityBuffer* ntlm_info,
+ SecurityBuffer* domain_info,
+ SecurityBuffer* username_info,
+ SecurityBuffer* hostname_info,
+ size_t* authenticate_message_len) const {
+ size_t upto = GetAuthenticateHeaderLength();
+
+ lm_info->offset = upto;
+ lm_info->length = RESPONSE_V1_LEN;
+ upto += lm_info->length;
+
+ ntlm_info->offset = upto;
+ ntlm_info->length = GetNtlmResponseLength();
+ upto += ntlm_info->length;
+
+ domain_info->offset = upto;
+ domain_info->length = GetStringPayloadLength(domain, is_unicode);
+ upto += domain_info->length;
+
+ username_info->offset = upto;
+ username_info->length = GetStringPayloadLength(username, is_unicode);
+ upto += username_info->length;
+
+ hostname_info->offset = upto;
+ hostname_info->length = GetStringPayloadLength(hostname, is_unicode);
+ upto += hostname_info->length;
+
+ // Calculate the full message size including payload.
+ *authenticate_message_len = CalculateAuthenticateMessageLength(
+ is_unicode, domain, username, hostname);
+
+ // Double check the end of the payloads matches the end of the message.
+ DCHECK(*authenticate_message_len == upto);
asanka 2017/07/12 20:38:37 Why call CalculateAuthenticateMessageLength() inst
zentaro 2017/07/13 20:27:18 Done.
+}
+
+size_t NtlmClient::GetAuthenticateHeaderLength() const {
+ return AUTHENTICATE_HEADER_V1_LEN;
+}
+
+size_t NtlmClient::GetNtlmResponseLength() const {
+ return RESPONSE_V1_LEN;
+}
+
+} // namespace ntlm
+} // namespace net

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