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Side by Side Diff: third_party/WebKit/Source/platform/graphics/gpu/AcceleratedImageBufferSurface.cpp

Issue 2904143002: color: Perform color transform in ImageBufferSurface (Closed)
Patch Set: Created 3 years, 6 months ago
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1 /* 1 /*
2 * Copyright (c) 2013, Google Inc. All rights reserved. 2 * Copyright (c) 2013, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 12 matching lines...) Expand all
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "platform/graphics/gpu/AcceleratedImageBufferSurface.h" 31 #include "platform/graphics/gpu/AcceleratedImageBufferSurface.h"
32 32
33 #include "platform/RuntimeEnabledFeatures.h"
33 #include "platform/graphics/gpu/SharedGpuContext.h" 34 #include "platform/graphics/gpu/SharedGpuContext.h"
34 #include "platform/graphics/skia/SkiaUtils.h" 35 #include "platform/graphics/skia/SkiaUtils.h"
35 #include "platform/wtf/PtrUtil.h" 36 #include "platform/wtf/PtrUtil.h"
36 #include "platform/wtf/RefPtr.h" 37 #include "platform/wtf/RefPtr.h"
37 #include "skia/ext/texture_handle.h" 38 #include "skia/ext/texture_handle.h"
38 #include "third_party/skia/include/gpu/GrContext.h" 39 #include "third_party/skia/include/gpu/GrContext.h"
39 40
40 namespace blink { 41 namespace blink {
41 42
42 AcceleratedImageBufferSurface::AcceleratedImageBufferSurface( 43 AcceleratedImageBufferSurface::AcceleratedImageBufferSurface(
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55 SkImageInfo info = SkImageInfo::Make( 56 SkImageInfo info = SkImageInfo::Make(
56 size.Width(), size.Height(), color_params.GetSkColorType(), alpha_type, 57 size.Width(), size.Height(), color_params.GetSkColorType(), alpha_type,
57 color_params.GetSkColorSpaceForSkSurfaces()); 58 color_params.GetSkColorSpaceForSkSurfaces());
58 SkSurfaceProps disable_lcd_props(0, kUnknown_SkPixelGeometry); 59 SkSurfaceProps disable_lcd_props(0, kUnknown_SkPixelGeometry);
59 surface_ = SkSurface::MakeRenderTarget( 60 surface_ = SkSurface::MakeRenderTarget(
60 gr_context, SkBudgeted::kYes, info, 0 /* sampleCount */, 61 gr_context, SkBudgeted::kYes, info, 0 /* sampleCount */,
61 kOpaque == opacity_mode ? nullptr : &disable_lcd_props); 62 kOpaque == opacity_mode ? nullptr : &disable_lcd_props);
62 if (!surface_) 63 if (!surface_)
63 return; 64 return;
64 65
65 canvas_ = WTF::WrapUnique(new SkiaPaintCanvas(surface_->getCanvas())); 66 canvas_ = WTF::WrapUnique(new SkiaPaintCanvas(
67 surface_->getCanvas(),
68 RuntimeEnabledFeatures::colorCorrectRenderingEnabled() &&
Justin Novosad 2017/05/29 14:45:35 Why is this needed? This calss is not used for ras
ccameron 2017/05/29 15:27:17 This looked like the right behavior for offscreen
69 color_params.UsesOutputSpaceBlending()
70 ? color_params.GetSkColorSpace()
71 : nullptr));
66 Clear(); 72 Clear();
67 73
68 // Always save an initial frame, to support resetting the top level matrix 74 // Always save an initial frame, to support resetting the top level matrix
69 // and clip. 75 // and clip.
70 canvas_->save(); 76 canvas_->save();
71 } 77 }
72 78
73 bool AcceleratedImageBufferSurface::IsValid() const { 79 bool AcceleratedImageBufferSurface::IsValid() const {
74 return surface_ && SharedGpuContext::IsValid() && 80 return surface_ && SharedGpuContext::IsValid() &&
75 context_id_ == SharedGpuContext::ContextId(); 81 context_id_ == SharedGpuContext::ContextId();
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91 97
92 bool AcceleratedImageBufferSurface::WritePixels(const SkImageInfo& orig_info, 98 bool AcceleratedImageBufferSurface::WritePixels(const SkImageInfo& orig_info,
93 const void* pixels, 99 const void* pixels,
94 size_t row_bytes, 100 size_t row_bytes,
95 int x, 101 int x,
96 int y) { 102 int y) {
97 return surface_->getCanvas()->writePixels(orig_info, pixels, row_bytes, x, y); 103 return surface_->getCanvas()->writePixels(orig_info, pixels, row_bytes, x, y);
98 } 104 }
99 105
100 } // namespace blink 106 } // namespace blink
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