| Index: remoting/client/ui/direct_input_strategy.h
|
| diff --git a/remoting/client/ui/direct_input_strategy.h b/remoting/client/ui/direct_input_strategy.h
|
| deleted file mode 100644
|
| index e3a1d6dd9ba908daca8d8461227c39c1792b3ff2..0000000000000000000000000000000000000000
|
| --- a/remoting/client/ui/direct_input_strategy.h
|
| +++ /dev/null
|
| @@ -1,52 +0,0 @@
|
| -// Copyright 2017 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef REMOTING_CLIENT_UI_DIRECT_INPUT_STRATEGY_H_
|
| -#define REMOTING_CLIENT_UI_DIRECT_INPUT_STRATEGY_H_
|
| -
|
| -#include "remoting/client/ui/input_strategy.h"
|
| -
|
| -namespace remoting {
|
| -
|
| -// This strategy directly translates all operations on the OpenGL view into
|
| -// corresponding operations on the desktop. It doesn't maintain the cursor
|
| -// positions separately -- the positions come from the location of the touch.
|
| -class DirectInputStrategy : public InputStrategy {
|
| - public:
|
| - DirectInputStrategy();
|
| - ~DirectInputStrategy() override;
|
| -
|
| - // InputStrategy overrides.
|
| -
|
| - void HandleZoom(const ViewMatrix::Point& pivot,
|
| - float scale,
|
| - DesktopViewport* viewport) override;
|
| -
|
| - bool HandlePan(const ViewMatrix::Vector2D& translation,
|
| - Gesture simultaneous_gesture,
|
| - DesktopViewport* viewport) override;
|
| -
|
| - void TrackTouchInput(const ViewMatrix::Point& touch_point,
|
| - const DesktopViewport& viewport) override;
|
| -
|
| - ViewMatrix::Point GetCursorPosition() const override;
|
| -
|
| - ViewMatrix::Vector2D MapScreenVectorToDesktop(
|
| - const ViewMatrix::Vector2D& delta,
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| - const DesktopViewport& viewport) const override;
|
| -
|
| - float GetFeedbackRadius(InputFeedbackType type) const override;
|
| -
|
| - bool IsCursorVisible() const override;
|
| -
|
| - private:
|
| - ViewMatrix::Point cursor_position_{0.f, 0.f};
|
| -
|
| - // TouchInputStrategy is neither copyable nor movable.
|
| - DirectInputStrategy(const DirectInputStrategy&) = delete;
|
| - DirectInputStrategy& operator=(const DirectInputStrategy&) = delete;
|
| -};
|
| -
|
| -} // namespace remoting
|
| -#endif // REMOTING_CLIENT_UI_DIRECT_INPUT_STRATEGY_H_
|
|
|