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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_CLIENT_UI_INPUT_STRATEGY_H_ | 5 #ifndef REMOTING_CLIENT_INPUT_INPUT_STRATEGY_H_ |
| 6 #define REMOTING_CLIENT_UI_INPUT_STRATEGY_H_ | 6 #define REMOTING_CLIENT_INPUT_INPUT_STRATEGY_H_ |
| 7 | 7 |
| 8 #include "remoting/client/ui/view_matrix.h" | 8 #include "remoting/client/ui/view_matrix.h" |
| 9 | 9 |
| 10 namespace remoting { | 10 namespace remoting { |
| 11 | 11 |
| 12 class DesktopViewport; | 12 class DesktopViewport; |
| 13 | 13 |
| 14 // This is an interface used by GestureInterpreter to customize the way gestures | 14 // This is an interface used by GestureInterpreter to customize the way gestures |
| 15 // are handled. | 15 // are handled. |
| 16 class InputStrategy { | 16 class InputStrategy { |
|
Yuwei
2017/05/23 21:28:26
Could you name it GestureInputStrategy or whatever
nicholss
2017/05/23 22:01:23
That is phase3. I did not want to rename anything
| |
| 17 public: | 17 public: |
| 18 enum InputFeedbackType { | 18 enum InputFeedbackType { |
| 19 TAP_FEEDBACK, | 19 TAP_FEEDBACK, |
| 20 DRAG_FEEDBACK, | 20 DRAG_FEEDBACK, |
| 21 }; | 21 }; |
| 22 | 22 |
| 23 enum Gesture { | 23 enum Gesture { |
| 24 NONE, | 24 NONE, |
| 25 ZOOM, | 25 ZOOM, |
| 26 DRAG, | 26 DRAG, |
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| 65 // cursor positions returned by GetCursorPosition(). Return 0 if no feedback | 65 // cursor positions returned by GetCursorPosition(). Return 0 if no feedback |
| 66 // should be shown. | 66 // should be shown. |
| 67 virtual float GetFeedbackRadius(InputFeedbackType type) const = 0; | 67 virtual float GetFeedbackRadius(InputFeedbackType type) const = 0; |
| 68 | 68 |
| 69 // Returns true if the input strategy maintains a visible cursor on the | 69 // Returns true if the input strategy maintains a visible cursor on the |
| 70 // desktop. | 70 // desktop. |
| 71 virtual bool IsCursorVisible() const = 0; | 71 virtual bool IsCursorVisible() const = 0; |
| 72 }; | 72 }; |
| 73 | 73 |
| 74 } // namespace remoting | 74 } // namespace remoting |
| 75 #endif // REMOTING_CLIENT_UI_INPUT_STRATEGY_H_ | 75 #endif // REMOTING_CLIENT_INPUT_INPUT_STRATEGY_H_ |
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