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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_CLIENT_UI_INPUT_STRATEGY_H_ | 5 #ifndef REMOTING_CLIENT_INPUT_INPUT_STRATEGY_H_ |
6 #define REMOTING_CLIENT_UI_INPUT_STRATEGY_H_ | 6 #define REMOTING_CLIENT_INPUT_INPUT_STRATEGY_H_ |
7 | 7 |
8 #include "remoting/client/ui/view_matrix.h" | 8 #include "remoting/client/ui/view_matrix.h" |
9 | 9 |
10 namespace remoting { | 10 namespace remoting { |
11 | 11 |
12 class DesktopViewport; | 12 class DesktopViewport; |
13 | 13 |
14 // This is an interface used by GestureInterpreter to customize the way gestures | 14 // This is an interface used by GestureInterpreter to customize the way gestures |
15 // are handled. | 15 // are handled. |
16 class InputStrategy { | 16 class InputStrategy { |
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69 // cursor positions returned by GetCursorPosition(). Return 0 if no feedback | 69 // cursor positions returned by GetCursorPosition(). Return 0 if no feedback |
70 // should be shown. | 70 // should be shown. |
71 virtual float GetFeedbackRadius(InputFeedbackType type) const = 0; | 71 virtual float GetFeedbackRadius(InputFeedbackType type) const = 0; |
72 | 72 |
73 // Returns true if the input strategy maintains a visible cursor on the | 73 // Returns true if the input strategy maintains a visible cursor on the |
74 // desktop. | 74 // desktop. |
75 virtual bool IsCursorVisible() const = 0; | 75 virtual bool IsCursorVisible() const = 0; |
76 }; | 76 }; |
77 | 77 |
78 } // namespace remoting | 78 } // namespace remoting |
79 #endif // REMOTING_CLIENT_UI_INPUT_STRATEGY_H_ | 79 #endif // REMOTING_CLIENT_INPUT_INPUT_STRATEGY_H_ |
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