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Side by Side Diff: chrome/browser/android/vr_shell/ui_scene_manager.cc

Issue 2903363002: VR: Split off UI code into a library to ease future unit testing. (Closed)
Patch Set: More tweaks. Created 3 years, 6 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/android/vr_shell/ui_scene_manager.h" 5 #include "chrome/browser/android/vr_shell/ui_scene_manager.h"
6 6
7 #include "base/callback.h" 7 #include "base/callback.h"
8 #include "base/memory/ptr_util.h" 8 #include "base/memory/ptr_util.h"
9 #include "chrome/browser/android/vr_shell/textures/close_button_texture.h" 9 #include "chrome/browser/android/vr_shell/textures/close_button_texture.h"
10 #include "chrome/browser/android/vr_shell/textures/ui_texture.h" 10 #include "chrome/browser/android/vr_shell/textures/ui_texture.h"
11 #include "chrome/browser/android/vr_shell/ui_elements/audio_capture_indicator.h" 11 #include "chrome/browser/android/vr_shell/ui_elements/audio_capture_indicator.h"
12 #include "chrome/browser/android/vr_shell/ui_elements/button.h" 12 #include "chrome/browser/android/vr_shell/ui_elements/button.h"
13 #include "chrome/browser/android/vr_shell/ui_elements/exit_warning.h" 13 #include "chrome/browser/android/vr_shell/ui_elements/exit_warning.h"
14 #include "chrome/browser/android/vr_shell/ui_elements/loading_indicator.h" 14 #include "chrome/browser/android/vr_shell/ui_elements/loading_indicator.h"
15 #include "chrome/browser/android/vr_shell/ui_elements/permanent_security_warning .h" 15 #include "chrome/browser/android/vr_shell/ui_elements/permanent_security_warning .h"
16 #include "chrome/browser/android/vr_shell/ui_elements/screen_capture_indicator.h " 16 #include "chrome/browser/android/vr_shell/ui_elements/screen_capture_indicator.h "
17 #include "chrome/browser/android/vr_shell/ui_elements/screen_dimmer.h" 17 #include "chrome/browser/android/vr_shell/ui_elements/screen_dimmer.h"
18 #include "chrome/browser/android/vr_shell/ui_elements/transient_security_warning .h" 18 #include "chrome/browser/android/vr_shell/ui_elements/transient_security_warning .h"
19 #include "chrome/browser/android/vr_shell/ui_elements/ui_element.h" 19 #include "chrome/browser/android/vr_shell/ui_elements/ui_element.h"
20 #include "chrome/browser/android/vr_shell/ui_elements/ui_element_debug_id.h" 20 #include "chrome/browser/android/vr_shell/ui_elements/ui_element_debug_id.h"
21 #include "chrome/browser/android/vr_shell/ui_elements/url_bar.h" 21 #include "chrome/browser/android/vr_shell/ui_elements/url_bar.h"
22 #include "chrome/browser/android/vr_shell/ui_elements/video_capture_indicator.h" 22 #include "chrome/browser/android/vr_shell/ui_elements/video_capture_indicator.h"
23 #include "chrome/browser/android/vr_shell/ui_scene.h" 23 #include "chrome/browser/android/vr_shell/ui_scene.h"
24 #include "chrome/browser/android/vr_shell/vr_browser_interface.h" 24 #include "chrome/browser/android/vr_shell/vr_browser_interface.h"
25 #include "chrome/browser/android/vr_shell/vr_shell.h"
26 25
27 namespace vr_shell { 26 namespace vr_shell {
28 27
29 namespace { 28 namespace {
30 29
31 static constexpr int kWarningTimeoutSeconds = 30; 30 static constexpr int kWarningTimeoutSeconds = 30;
32 static constexpr float kWarningDistance = 0.7; 31 static constexpr float kWarningDistance = 0.7;
33 static constexpr float kWarningAngleRadians = 16.3 * M_PI / 180.0; 32 static constexpr float kWarningAngleRadians = 16.3 * M_PI / 180.0;
34 static constexpr float kPermanentWarningHeight = 0.070f; 33 static constexpr float kPermanentWarningHeight = 0.070f;
35 static constexpr float kPermanentWarningWidth = 0.224f; 34 static constexpr float kPermanentWarningWidth = 0.224f;
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478 if (fullscreen_) 477 if (fullscreen_)
479 return ColorScheme::kModeFullscreen; 478 return ColorScheme::kModeFullscreen;
480 return ColorScheme::kModeNormal; 479 return ColorScheme::kModeNormal;
481 } 480 }
482 481
483 const ColorScheme& UiSceneManager::color_scheme() const { 482 const ColorScheme& UiSceneManager::color_scheme() const {
484 return ColorScheme::GetColorScheme(mode()); 483 return ColorScheme::GetColorScheme(mode());
485 } 484 }
486 485
487 } // namespace vr_shell 486 } // namespace vr_shell
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