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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef REMOTING_HOST_AUDIO_CAPTURER_WIN_H_ | 5 #ifndef REMOTING_HOST_AUDIO_CAPTURER_WIN_H_ | 
| 6 #define REMOTING_HOST_AUDIO_CAPTURER_WIN_H_ | 6 #define REMOTING_HOST_AUDIO_CAPTURER_WIN_H_ | 
| 7 | 7 | 
| 8 #include <audioclient.h> | 8 #include <audioclient.h> | 
| 9 #include <mmdeviceapi.h> | 9 #include <mmdeviceapi.h> | 
| 10 | 10 | 
| 11 #include <memory> | 11 #include <memory> | 
| 12 | 12 | 
| 13 #include "base/macros.h" | 13 #include "base/macros.h" | 
| 14 #include "base/threading/thread_checker.h" | 14 #include "base/threading/thread_checker.h" | 
| 15 #include "base/timer/timer.h" | 15 #include "base/timer/timer.h" | 
| 16 #include "base/win/scoped_co_mem.h" | 16 #include "base/win/scoped_co_mem.h" | 
| 17 #include "base/win/scoped_comptr.h" | 17 #include "base/win/scoped_comptr.h" | 
| 18 #include "remoting/host/audio_capturer.h" | 18 #include "remoting/host/audio_capturer.h" | 
| 19 #include "remoting/host/win/audio_volume_filter_win.h" | 19 #include "remoting/host/win/audio_volume_filter_win.h" | 
| 20 #include "remoting/proto/audio.pb.h" | 20 #include "remoting/proto/audio.pb.h" | 
| 21 | 21 | 
| 22 namespace remoting { | 22 namespace remoting { | 
| 23 | 23 | 
| 24 class DefaultAudioDeviceChangeDetector; | 24 class DefaultAudioDeviceChangeDetector; | 
| 25 | 25 | 
|  | 26 // An AudioCapturer implementation for Windows by using Windows Audio Session | 
|  | 27 // API, a.k.a. WASAPI. It supports up to 8 channels, but treats all layouts as | 
|  | 28 // a most commonly used one. E.g. 3.1 and surround layouts will both be marked | 
|  | 29 // as surround layout. | 
| 26 class AudioCapturerWin : public AudioCapturer { | 30 class AudioCapturerWin : public AudioCapturer { | 
| 27  public: | 31  public: | 
| 28   AudioCapturerWin(); | 32   AudioCapturerWin(); | 
| 29   ~AudioCapturerWin() override; | 33   ~AudioCapturerWin() override; | 
| 30 | 34 | 
| 31   // AudioCapturer interface. | 35   // AudioCapturer interface. | 
| 32   bool Start(const PacketCapturedCallback& callback) override; | 36   bool Start(const PacketCapturedCallback& callback) override; | 
| 33 | 37 | 
| 34  private: | 38  private: | 
| 35   // Executes Deinitialize() and Initialize(). If Initialize() function call | 39   // Executes Deinitialize() and Initialize(). If Initialize() function call | 
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 74   HRESULT last_capture_error_; | 78   HRESULT last_capture_error_; | 
| 75 | 79 | 
| 76   base::ThreadChecker thread_checker_; | 80   base::ThreadChecker thread_checker_; | 
| 77 | 81 | 
| 78   DISALLOW_COPY_AND_ASSIGN(AudioCapturerWin); | 82   DISALLOW_COPY_AND_ASSIGN(AudioCapturerWin); | 
| 79 }; | 83 }; | 
| 80 | 84 | 
| 81 }  // namespace remoting | 85 }  // namespace remoting | 
| 82 | 86 | 
| 83 #endif  // REMOTING_HOST_AUDIO_CAPTURER_WIN_H_ | 87 #endif  // REMOTING_HOST_AUDIO_CAPTURER_WIN_H_ | 
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