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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // ==========// | |
| 6 // Constants // | |
| 7 // ==========// | |
| 8 | |
| 9 var CALL_TYPE = { | |
| 10 PATH : "PATH", | |
| 11 IMAGE : "IMAGE", | |
| 12 GET_DATA : "GET_DATA", | |
| 13 PUT_DATA : "PUT_DATA" | |
| 14 } | |
| 15 | |
| 16 var SHAPE_TYPE = { | |
| 17 STROKE_PATH : "STROKE_PATH", | |
| 18 FILL_CONVEX_PATH : "FILL_CONVEX_PATH", | |
| 19 FILL_NON_CONVEX_PATH : "FILL_NON_CONVEX_PATH", | |
| 20 STROKE_RECT : "STROKE_RECT", | |
| 21 FILL_RECT : "FILL_RECT", | |
| 22 STROKE_TEXT : "STROKE_TEXT", | |
| 23 FILL_TEXT : "FILL_TEXT" | |
| 24 } | |
| 25 | |
| 26 var SHAPE_STYLE = { | |
| 27 COLOR : "COLOR", | |
| 28 LINEAR_GRADIENT : "LINEAR_GRADIENT", | |
| 29 RADIAL_GRADIENT: "RADIAL_GRADIENT", | |
| 30 PATTERN : "PATTERN" | |
| 31 } | |
| 32 | |
| 33 var IMAGE_TYPE = { | |
| 34 DRAW_SVG_IMAGE : "DRAW_SVG_IMAGE", | |
| 35 DRAW_PNG_IMAGE : "DRAW_PNG_IMAGE" | |
| 36 } | |
| 37 | |
| 38 var NUMBER_OF_FRAME_PER_ESTIMATE = 3; | |
| 39 var NUMBER_OF_BLANK_FRAMES_BETWEEN_MEASUREMENTS = 5; | |
| 40 | |
| 41 // The max frames per second (fps) should be less than 60 because the rendering | |
| 42 // speed should be the limiting factor, not screen refresh rate. | |
| 43 var MAX_FRAMES_PER_SECOND_FOR_MEASUREMENTS = 30; | |
| 44 var MIN_FRAMES_PER_SECOND_FOR_MEASUREMENTS = 10; | |
| 45 var TARGET_FPS = 20; | |
| 46 var TARGET_TPF = 1000 / TARGET_FPS; | |
| 47 | |
| 48 // ================// | |
| 49 // State Variables // | |
| 50 // ================// | |
| 51 | |
| 52 var recording_helper = new RecordingHelper(); | |
| 53 recording_helper.restartRecordingTime(); | |
| 54 | |
| 55 // list of list of DrawParameter's to describe the each frame to draw | |
| 56 var list_of_frame_parameters = []; | |
| 57 | |
| 58 // list of PerformanceMeasurement | |
| 59 var performance_measurements = []; | |
| 60 | |
| 61 var frame_index = 0; | |
| 62 var blank_counter = 0; | |
| 63 | |
| 64 // =============================// | |
| 65 // Main rendering loop function // | |
| 66 // =============================// | |
| 67 | |
| 68 function drawAndRecord(context) { | |
| 69 if (frame_index >= list_of_frame_parameters.length) return; | |
| 70 | |
| 71 if (blank_counter > 0) { | |
| 72 recording_helper.restartRecordingTime(); | |
| 73 blank_counter--; | |
| 74 return; | |
| 75 } | |
| 76 | |
| 77 var newMeasurement = false; | |
| 78 if (blank_counter < 0) { | |
| 79 if (frame_index == 0 | |
| 80 && recording_helper.getNumberOfFramesRecorded() == 0) { | |
| 81 newMeasurement = true; | |
| 82 } else { | |
| 83 var tpf = recording_helper.getAverageTimePerFrame(); | |
| 84 var fps = recording_helper.getAverageFramesPerSecond(); | |
| 85 | |
| 86 if (fps > MAX_FRAMES_PER_SECOND_FOR_MEASUREMENTS) { | |
| 87 // too fast, increase quantity and try again | |
| 88 var new_quantity = quantityForTarget( | |
| 89 list_of_frame_parameters[frame_index][0].quantity, | |
| 90 tpf, TARGET_TPF); | |
| 91 | |
| 92 list_of_frame_parameters[frame_index][0].quantity = new_quantity; | |
| 93 | |
| 94 // reset total bounding box area values | |
| 95 for (var i = 0; i<list_of_frame_parameters[frame_index].length; i++) { | |
| 96 list_of_frame_parameters[frame_index][i].resetBoundingBoxArea(); | |
| 97 } | |
| 98 | |
| 99 newMeasurement = true; | |
| 100 | |
| 101 } else if (fps < MIN_FRAMES_PER_SECOND_FOR_MEASUREMENTS) { | |
| 102 // too slow, move on to the next measurement | |
| 103 console.log("Too slow - moving on to next measurement."); | |
| 104 frame_index++; | |
| 105 newMeasurement = true; | |
| 106 } | |
| 107 | |
| 108 if (recording_helper.getNumberOfFramesRecorded() >= | |
| 109 NUMBER_OF_FRAME_PER_ESTIMATE && newMeasurement == false) { | |
| 110 if (fps < MAX_FRAMES_PER_SECOND_FOR_MEASUREMENTS) { | |
| 111 // Redering speed, not refresh rate is the limiting factor | |
| 112 console.log("Recording: frame_index = " + | |
| 113 frame_index + ",\n\ttfp = "+ tpf + | |
| 114 "\n\tfps = " + fps); | |
| 115 | |
| 116 performance_measurements.push( | |
| 117 new PerformanceMeasurement( | |
| 118 tpf, fps, | |
| 119 list_of_frame_parameters[frame_index])); | |
| 120 | |
| 121 } | |
| 122 | |
| 123 frame_index++; | |
| 124 newMeasurement = true; | |
| 125 } | |
| 126 } | |
| 127 | |
| 128 if (newMeasurement) { | |
| 129 recording_helper.restartRecordingTime(); | |
| 130 blank_counter = NUMBER_OF_BLANK_FRAMES_BETWEEN_MEASUREMENTS; | |
| 131 if (frame_index >= list_of_frame_parameters.length) { | |
| 132 console.log(performance_measurements); | |
| 133 drawCSVString(getCSVString(performance_measurements)); | |
| 134 return; | |
| 135 } | |
| 136 } | |
| 137 } | |
| 138 | |
| 139 if (blank_counter == 0) { | |
| 140 recording_helper.restartRecordingTime(); | |
| 141 blank_counter--; | |
| 142 } | |
| 143 | |
| 144 DrawParameters(context, list_of_frame_parameters[frame_index]); | |
| 145 recording_helper.recordFrame(); | |
| 146 } | |
| 147 | |
| 148 // =====================// | |
| 149 // Data storage classes // | |
| 150 // =====================// | |
| 151 | |
| 152 function DrawSize(width, height) { | |
| 153 this.width = Math.round(width); | |
| 154 this.height = Math.round(height); | |
| 155 } | |
| 156 | |
| 157 function DrawParameter( | |
| 158 call_type, draw_sub_type, size, shadow_blur, quantity, fill_style) { | |
| 159 this.call_type = call_type; // path, image, put or get image data | |
| 160 this.draw_sub_type = draw_sub_type; // image type or path type | |
| 161 this.fill_style = fill_style; // for paths only | |
| 162 this.shadow_blur = shadow_blur; | |
| 163 | |
| 164 // Target size of side of square bounding box. Actuall size can differ. | |
| 165 // total_bounding_box_area is returned by draw call and represents actuall | |
| 166 // area of the call. | |
| 167 this.size = size; | |
| 168 | |
| 169 this.total_bounding_box_area = 0; // computed elsewhere | |
| 170 this.total_shadow_bounding_box_area = 0; // computed elsewhere | |
| 171 this.total_bounding_box_perimeter = 0; // computed elsewhere | |
| 172 | |
| 173 this.resetBoundingBoxArea = function() { | |
| 174 this.total_bounding_box_area = 0; | |
| 175 this.total_shadow_bounding_box_area = 0; | |
| 176 this.total_bounding_box_perimeter = 0; | |
| 177 } | |
| 178 | |
| 179 this.quantity = quantity; | |
| 180 } | |
| 181 | |
| 182 function PerformanceMeasurement(tpf, fps, parameters) { | |
| 183 this.tpf = tpf; // time per frame | |
| 184 this.fps = fps; // frames per second | |
| 185 this.parameters = parameters; // DrawParameter object | |
| 186 } | |
| 187 | |
| 188 // ===========================================================// | |
| 189 // Utility functions for generating lists of frame parameters // | |
| 190 // ===========================================================// | |
| 191 | |
| 192 function generatePathFrameParameters() { | |
| 193 var path_sizes = [20, 50, 200, 300, 400]; | |
| 194 var quantities = [10, 20, 50, 100, 500, 1000, 2000]; | |
| 195 var shadow_blurs = [0, 1, 10, 20]; | |
| 196 | |
| 197 // Only draw combinations that contain shadows with this probability | |
| 198 // to reduce the number of permutations. | |
| 199 var shadowedPermutationProbability = 0.1; | |
| 200 | |
| 201 var list_of_frame_parameters = []; | |
| 202 | |
| 203 for (shape_type in SHAPE_TYPE) { | |
| 204 for (var size_i = 0; size_i < path_sizes.length; size_i++) { | |
| 205 for (var qty_i = 0; qty_i < quantities.length; qty_i++) { | |
| 206 for (var sh_i = 0; sh_i < shadow_blurs.length; sh_i++) { | |
| 207 for (fill_style in SHAPE_STYLE) { | |
| 208 if (shadow_blurs[sh_i] == 0 | |
| 209 || getTrueWithProbability(shadowedPermutationProbability)) { | |
| 210 | |
| 211 list_of_frame_parameters.push([ | |
| 212 new DrawParameter(CALL_TYPE.PATH, shape_type, | |
| 213 path_sizes[size_i], shadow_blurs[sh_i], | |
| 214 quantities[qty_i], fill_style)]); | |
| 215 } | |
| 216 } | |
| 217 } | |
| 218 } | |
| 219 } | |
| 220 } | |
| 221 return list_of_frame_parameters; | |
| 222 } | |
| 223 | |
| 224 function generateImageFrameParameters() { | |
| 225 var png_image_sizes = [5, 10, 20, 50, 90]; | |
| 226 var svg_image_sizes = [5, 20, 50, 90, 200, 300]; | |
| 227 | |
| 228 var png_quantities = [10, 50, 100, 500, 1000]; | |
| 229 var svg_quantities = [10, 50, 100, 200, 500]; | |
| 230 var shadow_blurs = [0, 1, 5, 10]; | |
| 231 | |
| 232 // Only draw combinations that contain shadows with this probability | |
| 233 // to reduce the number of permutations. | |
| 234 var shadowedPermutationProbability = 0.1; | |
| 235 | |
| 236 var list_of_frame_parameters = []; | |
| 237 | |
| 238 for (var size_i = 0; size_i < png_image_sizes.length; size_i++) { | |
| 239 for (var qty_i = 0; qty_i < png_quantities.length; qty_i++) { | |
| 240 for (var sh_i = 0; sh_i < shadow_blurs.length; sh_i++) { | |
| 241 if (shadow_blurs[sh_i] == 0 | |
| 242 || getTrueWithProbability(shadowedPermutationProbability)) { | |
| 243 | |
| 244 list_of_frame_parameters.push([ | |
| 245 new DrawParameter(CALL_TYPE.IMAGE, | |
| 246 IMAGE_TYPE.DRAW_PNG_IMAGE, | |
| 247 png_image_sizes[size_i], | |
| 248 shadow_blurs[sh_i], | |
| 249 png_quantities[qty_i], "")]); | |
| 250 } | |
| 251 } | |
| 252 } | |
| 253 } | |
| 254 | |
| 255 for (var size_i = 0; size_i < svg_image_sizes.length; size_i++) { | |
| 256 for (var qty_i = 0; qty_i < svg_quantities.length; qty_i++) { | |
| 257 for (var sh_i = 0; sh_i < shadow_blurs.length; sh_i++) { | |
| 258 if (shadow_blurs[sh_i] == 0 | |
| 259 || getTrueWithProbability(shadowedPermutationProbability)) { | |
| 260 | |
| 261 list_of_frame_parameters.push([ | |
| 262 new DrawParameter(CALL_TYPE.IMAGE, | |
| 263 IMAGE_TYPE.DRAW_SVG_IMAGE, | |
| 264 svg_image_sizes[size_i], | |
| 265 shadow_blurs[sh_i], | |
| 266 svg_quantities[qty_i], "")]); | |
| 267 } | |
| 268 } | |
| 269 } | |
| 270 } | |
| 271 return list_of_frame_parameters; | |
| 272 } | |
| 273 | |
| 274 function generatePutDataFrameParameters(context) { | |
| 275 var sizes = [20, 50, 100, 200, 300]; | |
| 276 var quantities = [10, 50, 100, 500, 1000, 2000]; | |
| 277 | |
| 278 var list_of_frame_parameters = []; | |
| 279 | |
| 280 for (var size_i = 0; size_i < sizes.length; size_i++) { | |
| 281 for (var qty_i = 0; qty_i < quantities.length; qty_i++) { | |
| 282 // Call putImageData so it aquires and caches image data of | |
| 283 // the correct dimensions | |
| 284 putImageData(context, sizes[size_i]); | |
| 285 | |
| 286 list_of_frame_parameters.push([ | |
| 287 new DrawParameter(CALL_TYPE.PUT_DATA, | |
| 288 "", | |
| 289 sizes[size_i], | |
| 290 0, | |
| 291 quantities[qty_i], "")]); | |
| 292 } | |
| 293 } | |
| 294 | |
| 295 return list_of_frame_parameters; | |
| 296 } | |
| 297 | |
| 298 function generateGetDataFrameParameters(context) { | |
| 299 var sizes = [20, 50, 100, 200, 300]; | |
| 300 var quantities = [10, 50, 100, 500, 1000, 2000]; | |
| 301 | |
| 302 var list_of_frame_parameters = []; | |
| 303 | |
| 304 for (var size_i = 0; size_i < sizes.length; size_i++) { | |
| 305 for (var qty_i = 0; qty_i < quantities.length; qty_i++) { | |
| 306 list_of_frame_parameters.push([ | |
| 307 new DrawParameter(CALL_TYPE.GET_DATA, | |
| 308 "", | |
| 309 sizes[size_i], | |
| 310 0, | |
| 311 quantities[qty_i], "")]); | |
| 312 } | |
| 313 } | |
| 314 | |
| 315 return list_of_frame_parameters; | |
| 316 } | |
| 317 | |
| 318 // Draw each DrawParameter in the parameter_list on the canvas context, | |
| 319 // updates their total_bounding_box_area, total_bounding_box_perimeter | |
| 320 // and total_shadow_bounding_box_area fields. | |
| 321 function DrawParameters(context, parameter_list) { | |
| 322 for (var i = 0; i < parameter_list.length; i++) { | |
| 323 var p = parameter_list[i]; | |
| 324 p.resetBoundingBoxArea(); | |
| 325 for (var count = 0; count < p.quantity; count++) { | |
| 326 var draw_size; | |
| 327 switch (p.call_type) { | |
| 328 case CALL_TYPE.PATH: | |
| 329 setShapeStyle(context, p.fill_style); | |
| 330 setShadeStyle(context, p.shadow_blur); | |
| 331 draw_size = drawShape(context, p.draw_sub_type, p.size); | |
| 332 break; | |
| 333 case CALL_TYPE.IMAGE: | |
| 334 setShadeStyle(context, p.shadow_blur); | |
| 335 draw_size = drawImageType(context, p.draw_sub_type, p.size); | |
| 336 break; | |
| 337 case CALL_TYPE.GET_DATA: | |
| 338 draw_size = getImageData(context, p.size); | |
| 339 break; | |
| 340 case CALL_TYPE.PUT_DATA: | |
| 341 draw_size = putImageData(context, p.size); | |
| 342 break; | |
| 343 default: | |
| 344 draw_size = new DrawSize(0, 0); | |
| 345 } | |
| 346 | |
| 347 p.total_bounding_box_area += | |
| 348 draw_size.width * draw_size.height; | |
| 349 | |
| 350 p.total_bounding_box_perimeter += | |
| 351 (2*draw_size.width) + (2*draw_size.height); | |
| 352 | |
| 353 if (p.call_type == CALL_TYPE.PATH || p.call_type == CALL_TYPE.IMAGE) { | |
| 354 p.total_shadow_bounding_box_area += | |
| 355 (draw_size.width+2*p.shadow_blur) * | |
| 356 (draw_size.height+2*p.shadow_blur); | |
| 357 } | |
| 358 } | |
| 359 } | |
| 360 } | |
| 361 | |
| 362 // =======================================================================// | |
| 363 // Utility functions to make a CSV string that encodes the generated data // | |
| 364 // =======================================================================// | |
| 365 | |
| 366 function getDataFrame(performance_measurements) { | |
| 367 var data = {}; | |
| 368 | |
| 369 // shadow_blur * total bounding box area | |
| 370 data["SHADOW_BLUR_TIMES_AREA"] = []; | |
| 371 | |
| 372 // shadow_blur^2 * total bounding box area | |
| 373 data["SHADOW_BLUR_SQUARED_TIMES_AREA"] = []; | |
| 374 | |
| 375 // shadow_blur^2 * total shadow bounding box area | |
| 376 data["SHADOW_BLUR_SQUARED_TIMES_SHADOW_AREA"] = []; | |
| 377 | |
| 378 // the number of draw calls that have a shadow | |
| 379 data["NUM_SHADOWS"] = []; | |
| 380 | |
| 381 data["CALL_TYPE"] = []; | |
| 382 | |
| 383 for (var i = 0; i < performance_measurements.length; i++) { | |
| 384 var performance_measurement = performance_measurements[i]; | |
| 385 for (var j = 0; j < performance_measurement.parameters.length; j++) { | |
| 386 var p = performance_measurement.parameters[j]; | |
| 387 var call_type = p.call_type + "_" + p.draw_sub_type; | |
| 388 var call_type_area = p.call_type + "_" + p.draw_sub_type + "_AREA"; | |
| 389 | |
| 390 data[call_type] = []; | |
| 391 data[call_type_area] = []; | |
| 392 | |
| 393 if (p.call_type == CALL_TYPE.PATH) { | |
| 394 data[p.fill_style] = []; | |
| 395 data[p.fill_style + "_AREA"] = []; | |
| 396 } | |
| 397 } | |
| 398 } | |
| 399 | |
| 400 for (var i = 0; i < performance_measurements.length; i++) { | |
| 401 var performance_measurement = performance_measurements[i]; | |
| 402 for (var j = 0; j < performance_measurement.parameters.length; j++) { | |
| 403 var p = performance_measurement.parameters[j]; | |
| 404 for (var key in data) { | |
| 405 data[key].push(0); | |
| 406 } | |
| 407 | |
| 408 var call_type = p.call_type + "_" + p.draw_sub_type; | |
| 409 var call_type_area = p.call_type + "_" + p.draw_sub_type + "_AREA"; | |
| 410 | |
| 411 data[call_type][i] += p.quantity; | |
| 412 | |
| 413 data[call_type_area][i] += p.total_bounding_box_area; | |
| 414 | |
| 415 if (p.call_type == CALL_TYPE.PATH) { | |
| 416 data[p.fill_style][i] += p.quantity; | |
| 417 data[p.fill_style + "_AREA"][i] += p.total_bounding_box_area; | |
| 418 } | |
| 419 | |
| 420 if (p.call_type == CALL_TYPE.PATH || p.call_type == CALL_TYPE.IMAGE) { | |
| 421 data["NUM_SHADOWS"][i] += (p.shadow_blur > 0.0) ? p.quantity : 0; | |
| 422 | |
| 423 data["SHADOW_BLUR_TIMES_AREA"][i] += | |
| 424 p.total_bounding_box_area * p.shadow_blur; | |
| 425 | |
| 426 data["SHADOW_BLUR_SQUARED_TIMES_AREA"][i] += | |
| 427 p.total_bounding_box_area * p.shadow_blur * p.shadow_blur; | |
| 428 | |
| 429 data["SHADOW_BLUR_SQUARED_TIMES_SHADOW_AREA"][i] += | |
| 430 p.total_shadow_bounding_box_area * p.shadow_blur * p.shadow_blur; | |
| 431 } | |
| 432 | |
| 433 data["CALL_TYPE"][i] = p.call_type; | |
| 434 } | |
| 435 } | |
| 436 | |
| 437 return data; | |
| 438 } | |
| 439 | |
| 440 function getCSVString(performance_measurements) { | |
| 441 var csv_string = ""; | |
| 442 | |
| 443 var data_frame = getDataFrame(performance_measurements); | |
| 444 | |
| 445 csv_string += "TIME_PER_FRAME, FRAMES_PER_SECOND" | |
| 446 for (var key in data_frame) { | |
| 447 csv_string += ", " + key; | |
| 448 } | |
| 449 csv_string += "\n"; | |
| 450 | |
| 451 for (var i = 0; i < performance_measurements.length; i++) { | |
| 452 var performance_measurement = performance_measurements[i]; | |
| 453 csv_string += performance_measurement.tpf; | |
| 454 csv_string += ", " + performance_measurement.fps; | |
| 455 | |
| 456 for (var key in data_frame) { | |
| 457 csv_string += ", " + data_frame[key][i]; | |
| 458 } | |
| 459 csv_string += "\n"; | |
| 460 } | |
| 461 | |
| 462 return csv_string; | |
| 463 } | |
| 464 | |
| 465 function drawCSVString(csv_string) { | |
| 466 var div = document.getElementById("csv_string"); | |
| 467 div.innerHTML = csv_string; | |
| 468 } | |
| 469 | |
| 470 // =========================================================================// | |
| 471 // Utility functions to set canvas parameters and perform canvas draw calls // | |
| 472 // =========================================================================// | |
| 473 | |
| 474 function drawShape(context, shape_type, size) { | |
| 475 context.lineWidth = 3; | |
| 476 switch (shape_type) { | |
| 477 case SHAPE_TYPE.STROKE_PATH: | |
| 478 var radius = size/2; | |
| 479 context.beginPath(); | |
| 480 context.ellipse(400, 400, radius, radius, 0, 0, 2*Math.PI, false); | |
| 481 context.stroke(); | |
| 482 return new DrawSize(size, size); | |
| 483 | |
| 484 case SHAPE_TYPE.FILL_CONVEX_PATH: | |
| 485 var radius = size/2; | |
| 486 context.beginPath(); | |
| 487 context.ellipse(400, 400, radius, radius, 0, 0, 2*Math.PI, false); | |
| 488 context.fill(); | |
| 489 return new DrawSize(size, size); | |
| 490 | |
| 491 case SHAPE_TYPE.FILL_NON_CONVEX_PATH: | |
| 492 var radius = size/2; | |
| 493 context.beginPath(); | |
| 494 context.lineTo(400, 400); | |
| 495 context.arc(400, 400, radius, 0, Math.PI*3/2, false); | |
| 496 context.lineTo(this.x, this.y); | |
| 497 context.fill(); | |
| 498 return new DrawSize(size, size); | |
| 499 | |
| 500 case SHAPE_TYPE.STROKE_RECT: | |
| 501 context.beginPath(); | |
| 502 context.rect(100, 100, size, size); | |
| 503 context.stroke(); | |
| 504 return new DrawSize(size, size); | |
| 505 | |
| 506 case SHAPE_TYPE.FILL_RECT: | |
| 507 context.beginPath(); | |
| 508 context.rect(100, 100, size, size); | |
| 509 context.fill(); | |
| 510 return new DrawSize(size, size); | |
| 511 | |
| 512 case SHAPE_TYPE.STROKE_TEXT: | |
| 513 context.font = size + "px Georgia"; | |
| 514 context.strokeText("M", 40, 500); | |
| 515 return new DrawSize(context.measureText("M").width, size); | |
| 516 | |
| 517 case SHAPE_TYPE.FILL_TEXT: | |
| 518 context.font = size + "px Georgia"; | |
| 519 context.fillText("M", 40, 500); | |
| 520 return new DrawSize(context.measureText("M").width, size); | |
| 521 | |
| 522 default: | |
| 523 console.log("Invalid SHAPE_TYPE: " + shape_type); | |
| 524 return new DrawSize(0, 0); | |
| 525 } | |
| 526 } | |
| 527 | |
| 528 var svg_image = document.getElementById("svg_image_element"); | |
| 529 var png_image = document.getElementById("png_image_element"); | |
| 530 function drawImageType(context, image_type, size) { | |
| 531 switch (image_type) { | |
| 532 case IMAGE_TYPE.DRAW_SVG_IMAGE: | |
| 533 context.drawImage(svg_image, 50, 50, size, size); | |
| 534 return new DrawSize(size, size); | |
| 535 | |
| 536 case IMAGE_TYPE.DRAW_PNG_IMAGE: | |
| 537 if (size > png_image.width) { | |
| 538 throw "In drawImageType (png) - size too big "; | |
| 539 } | |
| 540 if (size > png_image.height) { | |
| 541 throw "In drawImageType (png) - size too big "; | |
| 542 } | |
| 543 context.drawImage(png_image, 0, 0, size, size, 50, 50, size, size); | |
| 544 return new DrawSize(size, size); | |
| 545 } | |
| 546 } | |
| 547 | |
| 548 function setShapeStyle(context, shape_style, area) { | |
| 549 var gradient = ""; | |
| 550 switch (shape_style) { | |
| 551 case SHAPE_STYLE.LINEAR_GRADIENT: | |
| 552 var gradient = context.createLinearGradient(0, 0, 800, 600); | |
| 553 gradient.addColorStop(0, "blue"); | |
| 554 gradient.addColorStop(1, "white"); | |
| 555 context.fillStyle = gradient; | |
| 556 context.strokeStyle = gradient; | |
| 557 break; | |
| 558 case SHAPE_STYLE.COLOR: | |
| 559 context.fillStyle = "blue"; | |
| 560 context.strokeStyle = "blue"; | |
| 561 break; | |
| 562 case SHAPE_STYLE.RADIAL_GRADIENT: | |
| 563 var gradient = | |
| 564 context.createRadialGradient(400, 300, 100, 400, 300, 800); | |
| 565 gradient.addColorStop(0, "blue"); | |
| 566 gradient.addColorStop(1, "white"); | |
| 567 context.fillStyle = gradient; | |
| 568 context.strokeStyle = gradient; | |
| 569 break; | |
| 570 case SHAPE_STYLE.PATTERN: | |
| 571 var pattern = context.createPattern(png_image,"repeat"); | |
| 572 context.fillStyle = pattern; | |
| 573 context.strokeStyle = pattern; | |
| 574 break; | |
| 575 default: | |
| 576 console.log("Invalid SHAPE_STYLE: " + shape_style); | |
| 577 break; | |
| 578 } | |
| 579 } | |
| 580 | |
| 581 function setShadeStyle(context, shadow_blur) { | |
| 582 context.shadowBlur = shadow_blur; | |
| 583 context.shadowColor= "black"; | |
| 584 } | |
| 585 | |
| 586 function getImageData(context, size) { | |
| 587 var image = context.getImageData(10,10, size, size); | |
| 588 return new DrawSize(size, size); | |
| 589 } | |
| 590 | |
| 591 | |
| 592 var image_data_cache = {}; | |
| 593 function putImageData(context, size) { | |
| 594 if (!(size in image_data_cache)) { | |
| 595 // Cache a data source so that subsequent calls with the same size don't | |
| 596 // need to generate a new data source of the appropriate size | |
| 597 image_data_cache[size] = context.createImageData(size, size); | |
| 598 } | |
| 599 | |
| 600 context.putImageData(image_data_cache[size], 10, 10); | |
| 601 return new DrawSize(size, size); | |
| 602 } | |
| 603 | |
| 604 // ================// | |
| 605 // Other utilities // | |
| 606 // ================// | |
| 607 | |
| 608 function RecordingHelper() { | |
| 609 this.num_frames_since_restart = 0; | |
| 610 this.recording_start_time = Date.now(); | |
| 611 | |
| 612 this.restartRecordingTime = function() { | |
| 613 this.num_frames_since_restart = 0; | |
| 614 this.recording_start_time = Date.now(); | |
| 615 } | |
| 616 | |
| 617 this.recordFrame = function() { | |
| 618 this.num_frames_since_restart += 1; | |
| 619 } | |
| 620 | |
| 621 this.getAverageTimePerFrame = function() { | |
| 622 var time_interval = Date.now() - this.recording_start_time; | |
| 623 return time_interval / this.num_frames_since_restart; | |
| 624 } | |
| 625 | |
| 626 this.getAverageFramesPerSecond = function() { | |
| 627 return 1000 / this.getAverageTimePerFrame(); | |
| 628 } | |
| 629 | |
| 630 this.getNumberOfFramesRecorded = function() { | |
| 631 return this.num_frames_since_restart; | |
| 632 } | |
| 633 } | |
| 634 | |
| 635 function getTrueWithProbability(probability) { | |
| 636 return Math.random() < probability; | |
| 637 } | |
| 638 | |
| 639 // Given the current quantity of a call, the current time per frame and target | |
| 640 // time per frame, return a suggested quantity that should yield a rendering | |
| 641 // speed closer to the target time per frame assuming that the time per frame | |
| 642 // is linearly proportional to the quantity. | |
| 643 function quantityForTarget(current_quantity, current_tpf, target_tpf) { | |
| 644 if (current_quantity <= 0) return 1; | |
| 645 return Math.round(current_quantity * target_tpf / current_tpf); | |
| 646 } | |
| 647 | |
| OLD | NEW |