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Unified Diff: ui/gl/gl_surface_egl.h

Issue 2902863002: Implement EGL context priority if supported, use in VrShell (Closed)
Patch Set: Created 3 years, 7 months ago
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Index: ui/gl/gl_surface_egl.h
diff --git a/ui/gl/gl_surface_egl.h b/ui/gl/gl_surface_egl.h
index 78754ebed150ee54d01d22d0e6798fbbb926ddfe..779b5a6bfb8700ef726aca3e7a70523e036475e6 100644
--- a/ui/gl/gl_surface_egl.h
+++ b/ui/gl/gl_surface_egl.h
@@ -72,6 +72,7 @@ class GL_EXPORT GLSurfaceEGL : public GLSurface {
static bool IsCreateContextBindGeneratesResourceSupported();
static bool IsCreateContextWebGLCompatabilitySupported();
static bool IsEGLSurfacelessContextSupported();
+ static bool IsEGLContextPrioritySupported();
static bool IsDirectCompositionSupported();
protected:
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