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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEMBER_IN_OFFHEAP_CLASS_H_ | 5 #ifndef MEMBER_IN_OFFHEAP_CLASS_H_ |
| 6 #define MEMBER_IN_OFFHEAP_CLASS_H_ | 6 #define MEMBER_IN_OFFHEAP_CLASS_H_ |
| 7 | 7 |
| 8 #include "heap/stubs.h" | 8 #include "heap/stubs.h" |
| 9 | 9 |
| 10 namespace blink { | 10 namespace blink { |
| 11 | 11 |
| 12 class HeapObject : public GarbageCollected<HeapObject> { }; | 12 class HeapObject : public GarbageCollected<HeapObject> { }; |
| 13 | 13 |
| 14 class OffHeapObject { | 14 class OffHeapObject { |
| 15 public: | 15 public: |
| 16 void Trace(Visitor*); | 16 void Trace(Visitor*); |
| 17 private: | 17 private: |
| 18 Member<HeapObject> m_obj; // Must not contain Member. | 18 Member<HeapObject> m_obj; // Must not contain Member. |
| 19 WeakMember<HeapObject> m_weak; // Must not contain WeakMember. |
| 19 Persistent<HeapVector<Member<HeapObject> > > m_objs; // OK | 20 Persistent<HeapVector<Member<HeapObject> > > m_objs; // OK |
| 20 }; | 21 }; |
| 21 | 22 |
| 22 class StackObject { | 23 class StackObject { |
| 23 STACK_ALLOCATED(); | 24 STACK_ALLOCATED(); |
| 24 private: | 25 private: |
| 25 Member<HeapObject> m_obj; // OK | 26 Member<HeapObject> m_obj; // OK |
| 26 Member<OffHeapObject> m_memberOff; // NOT OK | 27 Member<OffHeapObject> m_memberOff; // NOT OK |
| 27 HeapVector<Member<OffHeapObject>> m_heapVectorMemberOff; // NOT OK | 28 HeapVector<Member<OffHeapObject>> m_heapVectorMemberOff; // NOT OK |
| 28 }; | 29 }; |
| (...skipping 10 matching lines...) Expand all Loading... |
| 39 ALLOW_ONLY_INLINE_ALLOCATION(); | 40 ALLOW_ONLY_INLINE_ALLOCATION(); |
| 40 public: | 41 public: |
| 41 void Trace(Visitor*); | 42 void Trace(Visitor*); |
| 42 private: | 43 private: |
| 43 Member<HeapObject> m_obj; // OK | 44 Member<HeapObject> m_obj; // OK |
| 44 }; | 45 }; |
| 45 | 46 |
| 46 } | 47 } |
| 47 | 48 |
| 48 #endif | 49 #endif |
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