| Index: chrome/browser/android/vr_shell/font_fallback.cc | 
| diff --git a/chrome/browser/android/vr_shell/font_fallback.cc b/chrome/browser/android/vr_shell/font_fallback.cc | 
| index 9d67ccb35d0675cc1712974aa0611908d17ca8f8..5c0f997507c253d05f0c8d28f071111133c00b5e 100644 | 
| --- a/chrome/browser/android/vr_shell/font_fallback.cc | 
| +++ b/chrome/browser/android/vr_shell/font_fallback.cc | 
| @@ -85,13 +85,16 @@ class CachedFontSet { | 
| } | 
| } | 
|  | 
| -  std::string GetFallbackFontNameForChar(UChar32 c) { | 
| +  bool GetFallbackFontNameForChar(UChar32 c, std::string* font_name) { | 
| if (unknown_chars_.find(c) != unknown_chars_.end()) | 
| -      return ""; | 
| +      return false; | 
| + | 
| for (SkFontID font_id : font_ids_) { | 
| std::unique_ptr<CachedFont>& font = g_fonts.Get()[font_id]; | 
| -      if (font->HasGlyphForCharacter(c)) | 
| -        return font->GetFontName(); | 
| +      if (font->HasGlyphForCharacter(c)) { | 
| +        *font_name = font->GetFontName(); | 
| +        return true; | 
| +      } | 
| } | 
| sk_sp<SkFontMgr> font_mgr(SkFontMgr::RefDefault()); | 
| const char* bcp47_locales[] = {locale_.c_str()}; | 
| @@ -104,10 +107,11 @@ class CachedFontSet { | 
| std::unique_ptr<CachedFont>& cached_font = g_fonts.Get()[font_id]; | 
| if (!cached_font) | 
| cached_font = CachedFont::CreateForTypeface(tf); | 
| -      return cached_font->GetFontName(); | 
| +      *font_name = cached_font->GetFontName(); | 
| +      return true; | 
| } | 
| unknown_chars_.insert(c); | 
| -    return std::string(); | 
| +    return false; | 
| } | 
|  | 
| private: | 
| @@ -133,14 +137,17 @@ bool FontSupportsChar(const gfx::Font& font, UChar32 c) { | 
|  | 
| }  // namespace | 
|  | 
| -std::string GetFallbackFontNameForChar(const gfx::Font& default_font, | 
| -                                       UChar32 c, | 
| -                                       const std::string& locale) { | 
| -  if (FontSupportsChar(default_font, c)) | 
| -    return std::string(); | 
| +bool GetFallbackFontNameForChar(const gfx::Font& default_font, | 
| +                                UChar32 c, | 
| +                                const std::string& locale, | 
| +                                std::string* font_name) { | 
| +  if (FontSupportsChar(default_font, c)) { | 
| +    *font_name = std::string(); | 
| +    return true; | 
| +  } | 
| CachedFontSet& cached_font_set = g_cached_font_set.Get(); | 
| cached_font_set.SetLocale(locale); | 
| -  return cached_font_set.GetFallbackFontNameForChar(c); | 
| +  return cached_font_set.GetFallbackFontNameForChar(c, font_name); | 
| } | 
|  | 
| }  // namespace vr_shell | 
|  |