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Side by Side Diff: chrome/browser/android/vr_shell/textures/ui_texture.h

Issue 2902393002: [vr] Bail on unhandled code points. (Closed)
Patch Set: . Created 3 years, 7 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_TEXTURES_UI_TEXTURE_H_ 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_TEXTURES_UI_TEXTURE_H_
6 #define CHROME_BROWSER_ANDROID_VR_SHELL_TEXTURES_UI_TEXTURE_H_ 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_TEXTURES_UI_TEXTURE_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
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71 static std::unique_ptr<gfx::RenderText> CreateRenderText( 71 static std::unique_ptr<gfx::RenderText> CreateRenderText(
72 const base::string16& text, 72 const base::string16& text,
73 const gfx::FontList& font_list, 73 const gfx::FontList& font_list,
74 SkColor color, 74 SkColor color,
75 TextAlignment text_alignment); 75 TextAlignment text_alignment);
76 76
77 void set_dirty() { dirty_ = true; } 77 void set_dirty() { dirty_ = true; }
78 78
79 static bool IsRTL(); 79 static bool IsRTL();
80 static gfx::FontList GetDefaultFontList(int size); 80 static gfx::FontList GetDefaultFontList(int size);
81 static gfx::FontList GetFontList(int size, base::string16 text); 81 static bool GetFontList(int size,
82 base::string16 text,
83 gfx::FontList* font_list);
84 static void SetForceFontFallbackFailureForTesting(bool force);
82 85
83 private: 86 private:
84 bool dirty_ = true; 87 bool dirty_ = true;
85 88
86 DISALLOW_COPY_AND_ASSIGN(UiTexture); 89 DISALLOW_COPY_AND_ASSIGN(UiTexture);
87 }; 90 };
88 91
89 } // namespace vr_shell 92 } // namespace vr_shell
90 93
91 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_TEXTURES_UI_TEXTURE_H_ 94 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_TEXTURES_UI_TEXTURE_H_
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