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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_grid.h" | 5 #include "ash/wm/overview/window_grid.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <functional> | 8 #include <functional> |
| 9 #include <set> | 9 #include <set> |
| 10 #include <utility> | 10 #include <utility> |
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| 43 #include "ui/views/view.h" | 43 #include "ui/views/view.h" |
| 44 #include "ui/views/widget/widget.h" | 44 #include "ui/views/widget/widget.h" |
| 45 #include "ui/wm/core/coordinate_conversion.h" | 45 #include "ui/wm/core/coordinate_conversion.h" |
| 46 #include "ui/wm/core/shadow.h" | 46 #include "ui/wm/core/shadow.h" |
| 47 #include "ui/wm/core/shadow_types.h" | 47 #include "ui/wm/core/shadow_types.h" |
| 48 #include "ui/wm/core/window_animations.h" | 48 #include "ui/wm/core/window_animations.h" |
| 49 | 49 |
| 50 namespace ash { | 50 namespace ash { |
| 51 namespace { | 51 namespace { |
| 52 | 52 |
| 53 using Windows = aura::Window::Windows; | |
| 54 | |
| 55 // A comparator for locating a given target window. | |
| 56 struct WindowSelectorItemComparator { | |
| 57 explicit WindowSelectorItemComparator(const aura::Window* target_window) | |
| 58 : target(target_window) {} | |
| 59 | |
| 60 bool operator()(std::unique_ptr<WindowSelectorItem>& window) const { | |
| 61 return window->GetWindow() == target; | |
| 62 } | |
| 63 | |
| 64 const aura::Window* target; | |
| 65 }; | |
| 66 | |
| 67 // Time it takes for the selector widget to move to the next target. The same | 53 // Time it takes for the selector widget to move to the next target. The same |
| 68 // time is used for fading out shield widget when the overview mode is opened | 54 // time is used for fading out shield widget when the overview mode is opened |
| 69 // or closed. | 55 // or closed. |
| 70 const int kOverviewSelectorTransitionMilliseconds = 250; | 56 const int kOverviewSelectorTransitionMilliseconds = 250; |
| 71 | 57 |
| 72 // The color and opacity of the screen shield in overview. | 58 // The color and opacity of the screen shield in overview. |
| 73 const SkColor kShieldColor = SkColorSetARGB(255, 0, 0, 0); | 59 const SkColor kShieldColor = SkColorSetARGB(255, 0, 0, 0); |
| 74 const float kShieldOpacity = 0.7f; | 60 const float kShieldOpacity = 0.7f; |
| 75 | 61 |
| 76 // The color and opacity of the overview selector. | 62 // The color and opacity of the overview selector. |
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| 562 ->CreateOverviewAnimationSettings( | 548 ->CreateOverviewAnimationSettings( |
| 563 OverviewAnimationType::OVERVIEW_ANIMATION_CLOSING_SELECTOR_ITEM, | 549 OverviewAnimationType::OVERVIEW_ANIMATION_CLOSING_SELECTOR_ITEM, |
| 564 selection_widget_window); | 550 selection_widget_window); |
| 565 selection_widget_->SetOpacity(0.f); | 551 selection_widget_->SetOpacity(0.f); |
| 566 } | 552 } |
| 567 | 553 |
| 568 void WindowGrid::OnWindowDestroying(aura::Window* window) { | 554 void WindowGrid::OnWindowDestroying(aura::Window* window) { |
| 569 window_observer_.Remove(window); | 555 window_observer_.Remove(window); |
| 570 window_state_observer_.Remove(wm::GetWindowState(window)); | 556 window_state_observer_.Remove(wm::GetWindowState(window)); |
| 571 auto iter = std::find_if(window_list_.begin(), window_list_.end(), | 557 auto iter = std::find_if(window_list_.begin(), window_list_.end(), |
| 572 WindowSelectorItemComparator(window)); | 558 [window](std::unique_ptr<WindowSelectorItem>& item) { |
| 573 | 559 return item->GetWindow() == window; |
| 560 }); |
| 574 DCHECK(iter != window_list_.end()); | 561 DCHECK(iter != window_list_.end()); |
| 575 | 562 |
| 576 size_t removed_index = iter - window_list_.begin(); | 563 size_t removed_index = iter - window_list_.begin(); |
| 577 window_list_.erase(iter); | 564 window_list_.erase(iter); |
| 578 | 565 |
| 579 if (empty()) { | 566 if (empty()) { |
| 580 // If the grid is now empty, notify the window selector so that it erases us | 567 // If the grid is now empty, notify the window selector so that it erases us |
| 581 // from its grid list. | 568 // from its grid list. |
| 582 window_selector_->OnGridEmpty(this); | 569 window_selector_->OnGridEmpty(this); |
| 583 return; | 570 return; |
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| 598 | 585 |
| 599 void WindowGrid::OnWindowBoundsChanged(aura::Window* window, | 586 void WindowGrid::OnWindowBoundsChanged(aura::Window* window, |
| 600 const gfx::Rect& old_bounds, | 587 const gfx::Rect& old_bounds, |
| 601 const gfx::Rect& new_bounds) { | 588 const gfx::Rect& new_bounds) { |
| 602 // During preparation, window bounds can change. Ignore bounds | 589 // During preparation, window bounds can change. Ignore bounds |
| 603 // change notifications in this case; we'll reposition soon. | 590 // change notifications in this case; we'll reposition soon. |
| 604 if (!prepared_for_overview_) | 591 if (!prepared_for_overview_) |
| 605 return; | 592 return; |
| 606 | 593 |
| 607 auto iter = std::find_if(window_list_.begin(), window_list_.end(), | 594 auto iter = std::find_if(window_list_.begin(), window_list_.end(), |
| 608 WindowSelectorItemComparator(window)); | 595 [window](std::unique_ptr<WindowSelectorItem>& item) { |
| 596 return item->GetWindow() == window; |
| 597 }); |
| 609 DCHECK(iter != window_list_.end()); | 598 DCHECK(iter != window_list_.end()); |
| 610 | 599 |
| 611 // Immediately finish any active bounds animation. | 600 // Immediately finish any active bounds animation. |
| 612 window->layer()->GetAnimator()->StopAnimatingProperty( | 601 window->layer()->GetAnimator()->StopAnimatingProperty( |
| 613 ui::LayerAnimationElement::BOUNDS); | 602 ui::LayerAnimationElement::BOUNDS); |
| 614 PositionWindows(false); | 603 PositionWindows(false); |
| 615 } | 604 } |
| 616 | 605 |
| 617 void WindowGrid::OnPostWindowStateTypeChange(wm::WindowState* window_state, | 606 void WindowGrid::OnPostWindowStateTypeChange(wm::WindowState* window_state, |
| 618 wm::WindowStateType old_type) { | 607 wm::WindowStateType old_type) { |
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| 833 *min_right = left; | 822 *min_right = left; |
| 834 if (*max_right < left) | 823 if (*max_right < left) |
| 835 *max_right = left; | 824 *max_right = left; |
| 836 } | 825 } |
| 837 *max_bottom = top + height; | 826 *max_bottom = top + height; |
| 838 } | 827 } |
| 839 return windows_fit; | 828 return windows_fit; |
| 840 } | 829 } |
| 841 | 830 |
| 842 } // namespace ash | 831 } // namespace ash |
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