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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_WINDOW_STATE_H_ | 5 #ifndef ASH_WM_WINDOW_STATE_H_ |
| 6 #define ASH_WM_WINDOW_STATE_H_ | 6 #define ASH_WM_WINDOW_STATE_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
| 11 #include "ash/wm/drag_details.h" | 11 #include "ash/wm/drag_details.h" |
| 12 #include "ash/wm/wm_types.h" | 12 #include "ash/wm/wm_types.h" |
| 13 #include "base/gtest_prod_util.h" | 13 #include "base/gtest_prod_util.h" |
| 14 #include "base/macros.h" | 14 #include "base/macros.h" |
| 15 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
| 16 #include "ui/aura/window_observer.h" |
| 16 #include "ui/base/ui_base_types.h" | 17 #include "ui/base/ui_base_types.h" |
| 17 | 18 |
| 18 namespace aura { | |
| 19 class Window; | |
| 20 } | |
| 21 | |
| 22 namespace gfx { | 19 namespace gfx { |
| 23 class Rect; | 20 class Rect; |
| 24 } | 21 } |
| 25 | 22 |
| 26 namespace ash { | 23 namespace ash { |
| 27 class LockWindowState; | 24 class LockWindowState; |
| 28 class MaximizeModeWindowState; | 25 class MaximizeModeWindowState; |
| 29 class WmWindow; | |
| 30 | 26 |
| 31 namespace mojom { | 27 namespace mojom { |
| 32 enum class WindowPinType; | 28 enum class WindowPinType; |
| 33 } | 29 } |
| 34 | 30 |
| 35 namespace wm { | 31 namespace wm { |
| 36 class WindowState; | 32 class WindowState; |
| 37 class WindowStateDelegate; | 33 class WindowStateDelegate; |
| 38 class WindowStateObserver; | 34 class WindowStateObserver; |
| 39 class WMEvent; | 35 class WMEvent; |
| (...skipping 11 matching lines...) Expand all Loading... |
| 51 // behavior. Ash specific per-window state (such as ones that controls | 47 // behavior. Ash specific per-window state (such as ones that controls |
| 52 // window manager behavior) and ash specific window behavior (such as | 48 // window manager behavior) and ash specific window behavior (such as |
| 53 // maximize, minimize, snap sizing etc) should be added here instead | 49 // maximize, minimize, snap sizing etc) should be added here instead |
| 54 // of defining separate functions (like |MaximizeWindow(aura::Window* | 50 // of defining separate functions (like |MaximizeWindow(aura::Window* |
| 55 // window)|) or using aura Window property. | 51 // window)|) or using aura Window property. |
| 56 // The WindowState gets created when first accessed by | 52 // The WindowState gets created when first accessed by |
| 57 // |wm::GetWindowState|, and deleted when the window is deleted. | 53 // |wm::GetWindowState|, and deleted when the window is deleted. |
| 58 // Prefer using this class instead of passing aura::Window* around in | 54 // Prefer using this class instead of passing aura::Window* around in |
| 59 // ash code as this is often what you need to interact with, and | 55 // ash code as this is often what you need to interact with, and |
| 60 // accessing the window using |window()| is cheap. | 56 // accessing the window using |window()| is cheap. |
| 61 class ASH_EXPORT WindowState { | 57 class ASH_EXPORT WindowState : public aura::WindowObserver { |
| 62 public: | 58 public: |
| 63 // A subclass of State class represents one of the window's states | 59 // A subclass of State class represents one of the window's states |
| 64 // that corresponds to WindowStateType in Ash environment, e.g. | 60 // that corresponds to WindowStateType in Ash environment, e.g. |
| 65 // maximized, minimized or side snapped, as subclass. | 61 // maximized, minimized or side snapped, as subclass. |
| 66 // Each subclass defines its own behavior and transition for each WMEvent. | 62 // Each subclass defines its own behavior and transition for each WMEvent. |
| 67 class State { | 63 class State { |
| 68 public: | 64 public: |
| 69 State() {} | 65 State() {} |
| 70 virtual ~State() {} | 66 virtual ~State() {} |
| 71 | 67 |
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| 85 // Gets called before the state objects gets deactivated / detached from the | 81 // Gets called before the state objects gets deactivated / detached from the |
| 86 // window, so that it can save the various states it is interested in. | 82 // window, so that it can save the various states it is interested in. |
| 87 // Note: This only gets called when the state object gets changed. | 83 // Note: This only gets called when the state object gets changed. |
| 88 virtual void DetachState(WindowState* window_state) = 0; | 84 virtual void DetachState(WindowState* window_state) = 0; |
| 89 | 85 |
| 90 private: | 86 private: |
| 91 DISALLOW_COPY_AND_ASSIGN(State); | 87 DISALLOW_COPY_AND_ASSIGN(State); |
| 92 }; | 88 }; |
| 93 | 89 |
| 94 // Call GetWindowState() to instantiate this class. | 90 // Call GetWindowState() to instantiate this class. |
| 95 virtual ~WindowState(); | 91 ~WindowState() override; |
| 96 | 92 |
| 97 WmWindow* window() { return window_; } | 93 aura::Window* window() { return window_; } |
| 98 const WmWindow* window() const { return window_; } | 94 const aura::Window* window() const { return window_; } |
| 99 | 95 |
| 100 bool HasDelegate() const; | 96 bool HasDelegate() const; |
| 101 void SetDelegate(std::unique_ptr<WindowStateDelegate> delegate); | 97 void SetDelegate(std::unique_ptr<WindowStateDelegate> delegate); |
| 102 | 98 |
| 103 // Returns the window's current ash state type. | 99 // Returns the window's current ash state type. |
| 104 // Refer to WindowStateType definition in wm_types.h as for why Ash | 100 // Refer to WindowStateType definition in wm_types.h as for why Ash |
| 105 // has its own state type. | 101 // has its own state type. |
| 106 WindowStateType GetStateType() const; | 102 WindowStateType GetStateType() const; |
| 107 | 103 |
| 108 // Predicates to check window state. | 104 // Predicates to check window state. |
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| 147 | 143 |
| 148 void Activate(); | 144 void Activate(); |
| 149 void Deactivate(); | 145 void Deactivate(); |
| 150 | 146 |
| 151 // Set the window state to normal. | 147 // Set the window state to normal. |
| 152 // TODO(oshima): Change to use RESTORE event. | 148 // TODO(oshima): Change to use RESTORE event. |
| 153 void Restore(); | 149 void Restore(); |
| 154 | 150 |
| 155 // Caches, then disables always on top state and then stacks |window_| below | 151 // Caches, then disables always on top state and then stacks |window_| below |
| 156 // |window_on_top| if a |window_| is currently in always on top state. | 152 // |window_on_top| if a |window_| is currently in always on top state. |
| 157 void DisableAlwaysOnTop(WmWindow* window_on_top); | 153 void DisableAlwaysOnTop(aura::Window* window_on_top); |
| 158 | 154 |
| 159 // Restores always on top state that a window might have cached. | 155 // Restores always on top state that a window might have cached. |
| 160 void RestoreAlwaysOnTop(); | 156 void RestoreAlwaysOnTop(); |
| 161 | 157 |
| 162 // Invoked when a WMevent occurs, which drives the internal | 158 // Invoked when a WMevent occurs, which drives the internal |
| 163 // state machine. | 159 // state machine. |
| 164 void OnWMEvent(const WMEvent* event); | 160 void OnWMEvent(const WMEvent* event); |
| 165 | 161 |
| 166 // TODO(oshima): Try hiding these methods and making them accessible only to | 162 // TODO(oshima): Try hiding these methods and making them accessible only to |
| 167 // state impl. State changes should happen through events (as much | 163 // state impl. State changes should happen through events (as much |
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| 320 // resizer gets destroyed. | 316 // resizer gets destroyed. |
| 321 void DeleteDragDetails(); | 317 void DeleteDragDetails(); |
| 322 | 318 |
| 323 // Sets the currently stored restore bounds and clears the restore bounds. | 319 // Sets the currently stored restore bounds and clears the restore bounds. |
| 324 void SetAndClearRestoreBounds(); | 320 void SetAndClearRestoreBounds(); |
| 325 | 321 |
| 326 // Returns a pointer to DragDetails during drag operations. | 322 // Returns a pointer to DragDetails during drag operations. |
| 327 const DragDetails* drag_details() const { return drag_details_.get(); } | 323 const DragDetails* drag_details() const { return drag_details_.get(); } |
| 328 DragDetails* drag_details() { return drag_details_.get(); } | 324 DragDetails* drag_details() { return drag_details_.get(); } |
| 329 | 325 |
| 330 // Called from the associated WmWindow once the show state changes. | |
| 331 void OnWindowShowStateChanged(); | |
| 332 | |
| 333 // Called from the associated WmWindow once the window pin type changes. | |
| 334 void OnWindowPinTypeChanged(); | |
| 335 | |
| 336 private: | 326 private: |
| 337 friend class DefaultState; | 327 friend class DefaultState; |
| 338 friend class ash::LockWindowState; | 328 friend class ash::LockWindowState; |
| 339 friend class ash::MaximizeModeWindowState; | 329 friend class ash::MaximizeModeWindowState; |
| 340 friend WindowState* GetWindowState(aura::Window*); | 330 friend WindowState* GetWindowState(aura::Window*); |
| 341 FRIEND_TEST_ALL_PREFIXES(WindowAnimationsTest, CrossFadeToBounds); | 331 FRIEND_TEST_ALL_PREFIXES(WindowAnimationsTest, CrossFadeToBounds); |
| 342 FRIEND_TEST_ALL_PREFIXES(WindowAnimationsTest, | 332 FRIEND_TEST_ALL_PREFIXES(WindowAnimationsTest, |
| 343 CrossFadeToBoundsFromTransform); | 333 CrossFadeToBoundsFromTransform); |
| 344 | 334 |
| 345 explicit WindowState(WmWindow* window); | 335 explicit WindowState(aura::Window* window); |
| 346 | 336 |
| 347 WindowStateDelegate* delegate() { return delegate_.get(); } | 337 WindowStateDelegate* delegate() { return delegate_.get(); } |
| 348 | 338 |
| 349 // Returns the window's current always_on_top state. | 339 // Returns the window's current always_on_top state. |
| 350 bool GetAlwaysOnTop() const; | 340 bool GetAlwaysOnTop() const; |
| 351 | 341 |
| 352 // Returns the window's current show state. | 342 // Returns the window's current show state. |
| 353 ui::WindowShowState GetShowState() const; | 343 ui::WindowShowState GetShowState() const; |
| 354 | 344 |
| 355 // Return the window's current pin type. | 345 // Return the window's current pin type. |
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| 378 void SetBoundsConstrained(const gfx::Rect& bounds); | 368 void SetBoundsConstrained(const gfx::Rect& bounds); |
| 379 | 369 |
| 380 // Sets the wndow's |bounds| and transitions to the new bounds with | 370 // Sets the wndow's |bounds| and transitions to the new bounds with |
| 381 // a scale animation. | 371 // a scale animation. |
| 382 void SetBoundsDirectAnimated(const gfx::Rect& bounds); | 372 void SetBoundsDirectAnimated(const gfx::Rect& bounds); |
| 383 | 373 |
| 384 // Sets the window's |bounds| and transition to the new bounds with | 374 // Sets the window's |bounds| and transition to the new bounds with |
| 385 // a cross fade animation. | 375 // a cross fade animation. |
| 386 void SetBoundsDirectCrossFade(const gfx::Rect& bounds); | 376 void SetBoundsDirectCrossFade(const gfx::Rect& bounds); |
| 387 | 377 |
| 378 // aura::WindowObserver: |
| 379 void OnWindowPropertyChanged(aura::Window* window, |
| 380 const void* key, |
| 381 intptr_t old) override; |
| 382 |
| 388 // The owner of this window settings. | 383 // The owner of this window settings. |
| 389 WmWindow* window_; | 384 aura::Window* window_; |
| 390 std::unique_ptr<WindowStateDelegate> delegate_; | 385 std::unique_ptr<WindowStateDelegate> delegate_; |
| 391 | 386 |
| 392 bool window_position_managed_; | 387 bool window_position_managed_; |
| 393 bool bounds_changed_by_user_; | 388 bool bounds_changed_by_user_; |
| 394 bool ignored_by_shelf_; | 389 bool ignored_by_shelf_; |
| 395 bool can_consume_system_keys_; | 390 bool can_consume_system_keys_; |
| 396 std::unique_ptr<DragDetails> drag_details_; | 391 std::unique_ptr<DragDetails> drag_details_; |
| 397 | 392 |
| 398 bool unminimize_to_restore_bounds_; | 393 bool unminimize_to_restore_bounds_; |
| 399 bool in_immersive_fullscreen_; | 394 bool in_immersive_fullscreen_; |
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| 418 | 413 |
| 419 std::unique_ptr<State> current_state_; | 414 std::unique_ptr<State> current_state_; |
| 420 | 415 |
| 421 DISALLOW_COPY_AND_ASSIGN(WindowState); | 416 DISALLOW_COPY_AND_ASSIGN(WindowState); |
| 422 }; | 417 }; |
| 423 | 418 |
| 424 } // namespace wm | 419 } // namespace wm |
| 425 } // namespace ash | 420 } // namespace ash |
| 426 | 421 |
| 427 #endif // ASH_WM_WINDOW_STATE_H_ | 422 #endif // ASH_WM_WINDOW_STATE_H_ |
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