| Index: components/exo/gaming_seat_ozone.cc
|
| diff --git a/components/exo/gaming_seat_ozone.cc b/components/exo/gaming_seat_ozone.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0429e95c925c8ab452ba365b21bb87808cef4db3
|
| --- /dev/null
|
| +++ b/components/exo/gaming_seat_ozone.cc
|
| @@ -0,0 +1,108 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "components/exo/gamepad_delegate.h"
|
| +#include "components/exo/gaming_seat.h"
|
| +#include "components/exo/gaming_seat_delegate.h"
|
| +#include "components/exo/shell_surface.h"
|
| +#include "components/exo/surface.h"
|
| +#include "ui/events/ozone/gamepad/gamepad_provider_ozone.h"
|
| +
|
| +namespace exo {
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// GamingSeat, public:
|
| +
|
| +GamingSeat::GamingSeat(GamingSeatDelegate* delegate,
|
| + base::SingleThreadTaskRunner* task_runner)
|
| + : delegate_(delegate) {
|
| + auto* helper = WMHelper::GetInstance();
|
| + helper->AddFocusObserver(this);
|
| + OnWindowFocused(helper->GetFocusedWindow(), nullptr);
|
| +}
|
| +
|
| +GamingSeat::~GamingSeat() {
|
| + ui::GamepadProviderOzone::GetInstance()->RemoveGamepadObserver(this);
|
| + delegate_->OnGamingSeatDestroying(this);
|
| + // Disconnect all the gamepads.
|
| + for (auto& entry : gamepads_)
|
| + entry.second->OnRemoved();
|
| +
|
| + WMHelper::GetInstance()->RemoveFocusObserver(this);
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// WMHelper::FocusObserver overrides:
|
| +
|
| +void GamingSeat::OnWindowFocused(aura::Window* gained_focus,
|
| + aura::Window* lost_focus) {
|
| + Surface* target = nullptr;
|
| + if (gained_focus) {
|
| + target = Surface::AsSurface(gained_focus);
|
| + if (!target) {
|
| + aura::Window* top_level_window = gained_focus->GetToplevelWindow();
|
| + if (top_level_window)
|
| + target = ShellSurface::GetMainSurface(top_level_window);
|
| + }
|
| + }
|
| +
|
| + bool focused = target && delegate_->CanAcceptGamepadEventsForSurface(target);
|
| + if (focused) {
|
| + ui::GamepadProviderOzone::GetInstance()->AddGamepadObserver(this);
|
| + OnGamepadDevicesUpdated();
|
| + } else {
|
| + ui::GamepadProviderOzone::GetInstance()->RemoveGamepadObserver(this);
|
| + }
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// ui::GamepadObserver overrides:
|
| +
|
| +void GamingSeat::OnGamepadDevicesUpdated() {
|
| + std::vector<ui::InputDevice> gamepad_devices =
|
| + ui::GamepadProviderOzone::GetInstance()->GetGamepadDevices();
|
| +
|
| + base::flat_map<int, GamepadDelegate*> new_gamepads;
|
| +
|
| + // Copy the "still connected gamepads".
|
| + for (auto& device : gamepad_devices) {
|
| + auto it = gamepads_.find(device.id);
|
| + if (it != gamepads_.end()) {
|
| + new_gamepads[device.id] = it->second;
|
| + gamepads_.erase(it);
|
| + }
|
| + }
|
| +
|
| + // Remove each disconected gamepad.
|
| + for (auto& entry : gamepads_)
|
| + entry.second->OnRemoved();
|
| +
|
| + // Add each new connected gamepad.
|
| + for (auto& device : gamepad_devices) {
|
| + if (new_gamepads.find(device.id) == new_gamepads.end())
|
| + new_gamepads[device.id] = delegate_->GamepadAdded();
|
| + }
|
| +
|
| + new_gamepads.swap(gamepads_);
|
| +}
|
| +
|
| +void GamingSeat::OnGamepadEvent(const ui::GamepadEvent& event) {
|
| + auto it = gamepads_.find(event.device_id());
|
| + if (it == gamepads_.end())
|
| + return;
|
| +
|
| + switch (event.type()) {
|
| + case ui::GamepadEventType::BUTTON:
|
| + it->second->OnButton(event.code(), event.value(), event.value());
|
| + break;
|
| + case ui::GamepadEventType::AXIS:
|
| + it->second->OnAxis(event.code(), event.value());
|
| + break;
|
| + case ui::GamepadEventType::FRAME:
|
| + it->second->OnFrame();
|
| + break;
|
| + }
|
| +}
|
| +
|
| +} // namespace exo
|
|
|