Index: src/objects/debug-objects-inl.h |
diff --git a/src/objects/debug-objects-inl.h b/src/objects/debug-objects-inl.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b71c4c0f56e4646a7f125eba17b0d96104fe7936 |
--- /dev/null |
+++ b/src/objects/debug-objects-inl.h |
@@ -0,0 +1,60 @@ |
+// Copyright 2017 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef V8_OBJECTS_DEBUG_OBJECTS_INL_H_ |
+#define V8_OBJECTS_DEBUG_OBJECTS_INL_H_ |
+ |
+#include "src/objects/debug-objects.h" |
+ |
+#include "src/heap/heap-inl.h" |
+ |
+// Has to be the last include (doesn't have include guards): |
+#include "src/objects/object-macros.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+CAST_ACCESSOR(BreakPointInfo) |
+CAST_ACCESSOR(DebugInfo) |
+ |
+ACCESSORS(DebugInfo, shared, SharedFunctionInfo, kSharedFunctionInfoIndex) |
+SMI_ACCESSORS(DebugInfo, debugger_hints, kDebuggerHintsIndex) |
+ACCESSORS(DebugInfo, debug_bytecode_array, Object, kDebugBytecodeArrayIndex) |
+ACCESSORS(DebugInfo, break_points, FixedArray, kBreakPointsStateIndex) |
+ |
+SMI_ACCESSORS(BreakPointInfo, source_position, kSourcePositionIndex) |
+ACCESSORS(BreakPointInfo, break_point_objects, Object, kBreakPointObjectsIndex) |
+ |
+bool DebugInfo::HasDebugBytecodeArray() { |
+ return debug_bytecode_array()->IsBytecodeArray(); |
+} |
+ |
+bool DebugInfo::HasDebugCode() { |
+ Code* code = shared()->code(); |
+ bool has = code->kind() == Code::FUNCTION; |
+ DCHECK(!has || code->has_debug_break_slots()); |
+ return has; |
+} |
+ |
+BytecodeArray* DebugInfo::OriginalBytecodeArray() { |
+ DCHECK(HasDebugBytecodeArray()); |
+ return shared()->bytecode_array(); |
+} |
+ |
+BytecodeArray* DebugInfo::DebugBytecodeArray() { |
+ DCHECK(HasDebugBytecodeArray()); |
+ return BytecodeArray::cast(debug_bytecode_array()); |
+} |
+ |
+Code* DebugInfo::DebugCode() { |
+ DCHECK(HasDebugCode()); |
+ return shared()->code(); |
+} |
+ |
+} // namespace internal |
+} // namespace v8 |
+ |
+#include "src/objects/object-macros-undef.h" |
+ |
+#endif // V8_OBJECTS_DEBUG_OBJECTS_INL_H_ |