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| 1 // Copyright 2017 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef V8_OBJECTS_DEBUG_OBJECTS_INL_H_ |
| 6 #define V8_OBJECTS_DEBUG_OBJECTS_INL_H_ |
| 7 |
| 8 #include "src/objects/debug-objects.h" |
| 9 |
| 10 #include "src/heap/heap-inl.h" |
| 11 |
| 12 // Has to be the last include (doesn't have include guards): |
| 13 #include "src/objects/object-macros.h" |
| 14 |
| 15 namespace v8 { |
| 16 namespace internal { |
| 17 |
| 18 CAST_ACCESSOR(BreakPointInfo) |
| 19 CAST_ACCESSOR(DebugInfo) |
| 20 |
| 21 ACCESSORS(DebugInfo, shared, SharedFunctionInfo, kSharedFunctionInfoIndex) |
| 22 SMI_ACCESSORS(DebugInfo, debugger_hints, kDebuggerHintsIndex) |
| 23 ACCESSORS(DebugInfo, debug_bytecode_array, Object, kDebugBytecodeArrayIndex) |
| 24 ACCESSORS(DebugInfo, break_points, FixedArray, kBreakPointsStateIndex) |
| 25 |
| 26 SMI_ACCESSORS(BreakPointInfo, source_position, kSourcePositionIndex) |
| 27 ACCESSORS(BreakPointInfo, break_point_objects, Object, kBreakPointObjectsIndex) |
| 28 |
| 29 bool DebugInfo::HasDebugBytecodeArray() { |
| 30 return debug_bytecode_array()->IsBytecodeArray(); |
| 31 } |
| 32 |
| 33 bool DebugInfo::HasDebugCode() { |
| 34 Code* code = shared()->code(); |
| 35 bool has = code->kind() == Code::FUNCTION; |
| 36 DCHECK(!has || code->has_debug_break_slots()); |
| 37 return has; |
| 38 } |
| 39 |
| 40 BytecodeArray* DebugInfo::OriginalBytecodeArray() { |
| 41 DCHECK(HasDebugBytecodeArray()); |
| 42 return shared()->bytecode_array(); |
| 43 } |
| 44 |
| 45 BytecodeArray* DebugInfo::DebugBytecodeArray() { |
| 46 DCHECK(HasDebugBytecodeArray()); |
| 47 return BytecodeArray::cast(debug_bytecode_array()); |
| 48 } |
| 49 |
| 50 Code* DebugInfo::DebugCode() { |
| 51 DCHECK(HasDebugCode()); |
| 52 return shared()->code(); |
| 53 } |
| 54 |
| 55 } // namespace internal |
| 56 } // namespace v8 |
| 57 |
| 58 #include "src/objects/object-macros-undef.h" |
| 59 |
| 60 #endif // V8_OBJECTS_DEBUG_OBJECTS_INL_H_ |
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