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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/factory.h" | 5 #include "src/factory.h" |
6 | 6 |
7 #include "src/accessors.h" | 7 #include "src/accessors.h" |
8 #include "src/allocation-site-scopes.h" | 8 #include "src/allocation-site-scopes.h" |
9 #include "src/ast/ast.h" | 9 #include "src/ast/ast.h" |
10 #include "src/base/bits.h" | 10 #include "src/base/bits.h" |
11 #include "src/bootstrapper.h" | 11 #include "src/bootstrapper.h" |
12 #include "src/compiler.h" | 12 #include "src/compiler.h" |
13 #include "src/conversions.h" | 13 #include "src/conversions.h" |
14 #include "src/isolate-inl.h" | 14 #include "src/isolate-inl.h" |
15 #include "src/macro-assembler.h" | 15 #include "src/macro-assembler.h" |
| 16 #include "src/objects/debug-objects-inl.h" |
16 #include "src/objects/frame-array-inl.h" | 17 #include "src/objects/frame-array-inl.h" |
17 #include "src/objects/module-info.h" | 18 #include "src/objects/module-info.h" |
18 #include "src/objects/scope-info.h" | 19 #include "src/objects/scope-info.h" |
19 | 20 |
20 namespace v8 { | 21 namespace v8 { |
21 namespace internal { | 22 namespace internal { |
22 | 23 |
23 | 24 |
24 // Calls the FUNCTION_CALL function and retries it up to three times | 25 // Calls the FUNCTION_CALL function and retries it up to three times |
25 // to guarantee that any allocations performed during the call will | 26 // to guarantee that any allocations performed during the call will |
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2952 Handle<AccessorInfo> prototype = | 2953 Handle<AccessorInfo> prototype = |
2953 Accessors::FunctionPrototypeInfo(isolate(), rw_attribs); | 2954 Accessors::FunctionPrototypeInfo(isolate(), rw_attribs); |
2954 Descriptor d = Descriptor::AccessorConstant( | 2955 Descriptor d = Descriptor::AccessorConstant( |
2955 Handle<Name>(Name::cast(prototype->name())), prototype, rw_attribs); | 2956 Handle<Name>(Name::cast(prototype->name())), prototype, rw_attribs); |
2956 map->AppendDescriptor(&d); | 2957 map->AppendDescriptor(&d); |
2957 } | 2958 } |
2958 } | 2959 } |
2959 | 2960 |
2960 } // namespace internal | 2961 } // namespace internal |
2961 } // namespace v8 | 2962 } // namespace v8 |
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