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Issue 2900703002: [es2015] Precompute the descriptive string for symbols. (Closed)
Patch Set: Fix compile in MIPS. Created 3 years, 7 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_FACTORY_H_ 5 #ifndef V8_FACTORY_H_
6 #define V8_FACTORY_H_ 6 #define V8_FACTORY_H_
7 7
8 #include "src/feedback-vector.h" 8 #include "src/feedback-vector.h"
9 #include "src/globals.h" 9 #include "src/globals.h"
10 #include "src/isolate.h" 10 #include "src/isolate.h"
(...skipping 248 matching lines...) Expand 10 before | Expand all | Expand 10 after
259 MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromOneByte( 259 MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromOneByte(
260 const ExternalOneByteString::Resource* resource); 260 const ExternalOneByteString::Resource* resource);
261 MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromTwoByte( 261 MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromTwoByte(
262 const ExternalTwoByteString::Resource* resource); 262 const ExternalTwoByteString::Resource* resource);
263 // Create a new external string object for one-byte encoded native script. 263 // Create a new external string object for one-byte encoded native script.
264 // It does not cache the resource data pointer. 264 // It does not cache the resource data pointer.
265 Handle<ExternalOneByteString> NewNativeSourceString( 265 Handle<ExternalOneByteString> NewNativeSourceString(
266 const ExternalOneByteString::Resource* resource); 266 const ExternalOneByteString::Resource* resource);
267 267
268 // Create a symbol. 268 // Create a symbol.
269 Handle<Symbol> NewSymbol(); 269 Handle<Symbol> NewSymbol();
Igor Sheludko 2017/05/23 07:08:23 Please move this helper method to the private sect
Benedikt Meurer 2017/05/23 08:37:39 Done.
270 MaybeHandle<Symbol> NewSymbol(Handle<Object> name);
270 Handle<Symbol> NewPrivateSymbol(); 271 Handle<Symbol> NewPrivateSymbol();
272 MaybeHandle<Symbol> NewPrivateSymbol(Handle<Object> name);
271 273
272 // Create a promise. 274 // Create a promise.
273 Handle<JSPromise> NewJSPromise(); 275 Handle<JSPromise> NewJSPromise();
274 276
275 // Create a global (but otherwise uninitialized) context. 277 // Create a global (but otherwise uninitialized) context.
276 Handle<Context> NewNativeContext(); 278 Handle<Context> NewNativeContext();
277 279
278 // Create a script context. 280 // Create a script context.
279 Handle<Context> NewScriptContext(Handle<JSFunction> function, 281 Handle<Context> NewScriptContext(Handle<JSFunction> function,
280 Handle<ScopeInfo> scope_info); 282 Handle<ScopeInfo> scope_info);
(...skipping 562 matching lines...) Expand 10 before | Expand all | Expand 10 after
843 void SetStrictFunctionInstanceDescriptor(Handle<Map> map, 845 void SetStrictFunctionInstanceDescriptor(Handle<Map> map,
844 FunctionMode function_mode); 846 FunctionMode function_mode);
845 847
846 void SetClassFunctionInstanceDescriptor(Handle<Map> map); 848 void SetClassFunctionInstanceDescriptor(Handle<Map> map);
847 }; 849 };
848 850
849 } // namespace internal 851 } // namespace internal
850 } // namespace v8 852 } // namespace v8
851 853
852 #endif // V8_FACTORY_H_ 854 #endif // V8_FACTORY_H_
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