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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/viz/frame_sinks/gpu_compositor_frame_sink.h" | 5 #include "components/viz/frame_sinks/gpu_compositor_frame_sink.h" |
| 6 | 6 |
| 7 namespace viz { | 7 namespace viz { |
| 8 | 8 |
| 9 GpuCompositorFrameSink::GpuCompositorFrameSink( | 9 GpuCompositorFrameSink::GpuCompositorFrameSink( |
| 10 GpuCompositorFrameSinkDelegate* delegate, | 10 GpuCompositorFrameSinkDelegate* delegate, |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 support_->EvictCurrentSurface(); | 40 support_->EvictCurrentSurface(); |
| 41 } | 41 } |
| 42 | 42 |
| 43 void GpuCompositorFrameSink::SetNeedsBeginFrame(bool needs_begin_frame) { | 43 void GpuCompositorFrameSink::SetNeedsBeginFrame(bool needs_begin_frame) { |
| 44 support_->SetNeedsBeginFrame(needs_begin_frame); | 44 support_->SetNeedsBeginFrame(needs_begin_frame); |
| 45 } | 45 } |
| 46 | 46 |
| 47 void GpuCompositorFrameSink::SubmitCompositorFrame( | 47 void GpuCompositorFrameSink::SubmitCompositorFrame( |
| 48 const cc::LocalSurfaceId& local_surface_id, | 48 const cc::LocalSurfaceId& local_surface_id, |
| 49 cc::CompositorFrame frame) { | 49 cc::CompositorFrame frame) { |
| 50 support_->SubmitCompositorFrame(local_surface_id, std::move(frame)); | 50 if (!support_->SubmitCompositorFrame(local_surface_id, std::move(frame))) { |
| 51 compositor_frame_sink_binding_.Close(); |
| 52 OnClientConnectionLost(); |
| 53 } |
| 51 } | 54 } |
| 52 | 55 |
| 53 void GpuCompositorFrameSink::DidNotProduceFrame( | 56 void GpuCompositorFrameSink::DidNotProduceFrame( |
| 54 const cc::BeginFrameAck& begin_frame_ack) { | 57 const cc::BeginFrameAck& begin_frame_ack) { |
| 55 support_->DidNotProduceFrame(begin_frame_ack); | 58 support_->DidNotProduceFrame(begin_frame_ack); |
| 56 } | 59 } |
| 57 | 60 |
| 58 void GpuCompositorFrameSink::DidReceiveCompositorFrameAck( | 61 void GpuCompositorFrameSink::DidReceiveCompositorFrameAck( |
| 59 const cc::ReturnedResourceArray& resources) { | 62 const cc::ReturnedResourceArray& resources) { |
| 60 if (client_) | 63 if (client_) |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 94 } | 97 } |
| 95 | 98 |
| 96 void GpuCompositorFrameSink::OnPrivateConnectionLost() { | 99 void GpuCompositorFrameSink::OnPrivateConnectionLost() { |
| 97 private_connection_lost_ = true; | 100 private_connection_lost_ = true; |
| 98 // Request destruction of |this| only if both connections are lost. | 101 // Request destruction of |this| only if both connections are lost. |
| 99 delegate_->OnPrivateConnectionLost(support_->frame_sink_id(), | 102 delegate_->OnPrivateConnectionLost(support_->frame_sink_id(), |
| 100 client_connection_lost_); | 103 client_connection_lost_); |
| 101 } | 104 } |
| 102 | 105 |
| 103 } // namespace viz | 106 } // namespace viz |
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