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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_EVENTS_OZONE_GENERIC_GAMEPAD_GAMEPAD_MAPPING_H_ | |
| 6 #define UI_EVENTS_OZONE_GENERIC_GAMEPAD_GAMEPAD_MAPPING_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" | |
| 10 #include "ui/events/ozone/gamepad/gamepad_mapping.h" | |
| 11 #include "ui/events/ozone/gamepad/webgamepad_constants.h" | |
| 12 | |
| 13 namespace ui { | |
| 14 | |
| 15 class EventDeviceInfo; | |
| 16 | |
| 17 class EVENTS_OZONE_EVDEV_EXPORT GenericGamepadMapping : public GamepadMapper { | |
| 18 public: | |
| 19 GenericGamepadMapping(const EventDeviceInfo& device_info); | |
| 20 | |
| 21 bool operator()(uint16_t type, | |
| 22 uint16_t code, | |
| 23 GamepadEventType* mapped_type, | |
| 24 uint16_t* mapped_code) override; | |
|
spang
2017/06/01 05:08:13
const
jkwang
2017/06/02 22:03:52
Done.
| |
| 25 | |
| 26 ~GenericGamepadMapping() override; | |
| 27 | |
| 28 private: | |
| 29 std::vector<AbsMapEntry> abs_map_; | |
| 30 std::vector<KeyMapEntry> key_map_; | |
| 31 }; | |
| 32 | |
| 33 } // namespace ui | |
| 34 | |
| 35 #endif // UI_EVENTS_OZONE_GENERIC_GAMEPAD_GAMEPAD_MAPPING_H_ | |
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