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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/devtools/ui_element.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 | |
| 9 #include "ash/devtools/ui_element_delegate.h" | |
| 10 #include "ash/devtools/view_element.h" | |
| 11 #include "ash/devtools/widget_element.h" | |
| 12 #include "ash/devtools/window_element.h" | |
| 13 | |
| 14 namespace ash { | |
| 15 namespace devtools { | |
| 16 namespace { | |
| 17 | |
| 18 static int node_ids = 0; | |
| 19 | |
| 20 } // namespace | |
| 21 | |
| 22 UIElement::~UIElement() { | |
| 23 for (auto* child : children_) | |
| 24 delete child; | |
| 25 children_.clear(); | |
| 26 } | |
| 27 | |
| 28 std::string UIElement::GetTypeName() const { | |
| 29 switch (type_) { | |
| 30 case UIElementType::WINDOW: | |
| 31 return "Window"; | |
| 32 case UIElementType::WIDGET: | |
| 33 return "Widget"; | |
| 34 case UIElementType::VIEW: | |
| 35 return "View"; | |
| 36 } | |
| 37 } | |
| 38 | |
| 39 void UIElement::AddChild(UIElement* child, UIElement* before) { | |
| 40 if (before) { | |
| 41 auto iter = std::find(children_.begin(), children_.end(), before); | |
| 42 DCHECK(iter != children_.end()); | |
| 43 children_.insert(iter, child); | |
| 44 } else { | |
| 45 children_.push_back(child); | |
| 46 } | |
| 47 delegate_->OnUIElementAdded(this, child); | |
| 48 } | |
| 49 | |
| 50 void UIElement::RemoveChild(UIElement* child) { | |
| 51 delegate()->OnUIElementRemoved(child); | |
| 52 auto iter = std::find(children_.begin(), children_.end(), child); | |
| 53 DCHECK(iter != children_.end()); | |
| 54 children_.erase(iter); | |
| 55 } | |
| 56 | |
| 57 void UIElement::ReorderChild(UIElement* child, int new_index) { | |
| 58 // Remove |child| out of vector |children_|. | |
| 59 auto iter = std::find(children_.begin(), children_.end(), child); | |
| 60 DCHECK(iter != children_.end()); | |
| 61 children_.erase(iter); | |
| 62 | |
| 63 // Move child to new position |new_index| in vector |children_|. | |
| 64 new_index = std::min(children_.size() - 1, static_cast<size_t>(new_index)); | |
| 65 iter = children_.begin() + new_index; | |
| 66 children_.insert(iter, child); | |
| 67 delegate()->OnUIElementReordered(child->parent(), child); | |
| 68 } | |
| 69 | |
| 70 UIElement::UIElement(const UIElementType type, | |
| 71 UIElementDelegate* delegate, | |
| 72 UIElement* parent) | |
| 73 : node_id_(++node_ids), type_(type), parent_(parent), delegate_(delegate) { | |
| 74 delegate_->OnUIElementAdded(0, this); | |
| 75 } | |
| 76 | |
| 77 } // namespace devtools | |
| 78 } // namespace ash | |
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