| Index: cc/layers/picture_layer_impl.cc
|
| diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc
|
| index f43c977f6846f5e1cacb58731f69821164c62a34..130c6adcd3b586af2093aa2f5cf7a9029206f7b0 100644
|
| --- a/cc/layers/picture_layer_impl.cc
|
| +++ b/cc/layers/picture_layer_impl.cc
|
| @@ -515,9 +515,13 @@ bool PictureLayerImpl::UpdateTiles() {
|
| // The reason for this is that we should be able to activate sooner and get a
|
| // more up to date recording, so we don't run out of recording on the active
|
| // tree.
|
| - bool can_require_tiles_for_activation =
|
| - !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
|
| - !layer_tree_impl()->SmoothnessTakesPriority();
|
| + // A layer must be a drawing layer for it to require tiles for activation.
|
| + bool can_require_tiles_for_activation = false;
|
| + if (contributes_to_drawn_render_surface()) {
|
| + can_require_tiles_for_activation =
|
| + !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
|
| + !layer_tree_impl()->SmoothnessTakesPriority();
|
| + }
|
|
|
| static const Occlusion kEmptyOcclusion;
|
| const Occlusion& occlusion_in_content_space =
|
|
|