| Index: ash/wm/window_animations.cc
|
| diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc
|
| index 323eb9dd4386a807bfe8f7a89040b135010c7ae9..388e78cc04c6b8c45e310adef64384af9a18ffd0 100644
|
| --- a/ash/wm/window_animations.cc
|
| +++ b/ash/wm/window_animations.cc
|
| @@ -9,7 +9,7 @@
|
| #include <utility>
|
| #include <vector>
|
|
|
| -#include "ash/shelf/wm_shelf.h"
|
| +#include "ash/shelf/shelf.h"
|
| #include "ash/wm/window_animation_types.h"
|
| #include "ash/wm/window_util.h"
|
| #include "ash/wm/workspace_controller.h"
|
| @@ -433,7 +433,7 @@ CreateBrightnessGrayscaleAnimationSequence(float target_value,
|
|
|
| gfx::Rect GetMinimizeAnimationTargetBoundsInScreen(aura::Window* window) {
|
| WmWindow* wm_window = WmWindow::Get(window);
|
| - WmShelf* shelf = WmShelf::ForWindow(window);
|
| + Shelf* shelf = Shelf::ForWindow(window);
|
| gfx::Rect item_rect = shelf->GetScreenBoundsOfItemIconForWindow(wm_window);
|
|
|
| // The launcher item is visible and has an icon.
|
|
|