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Unified Diff: ash/shelf/shelf_view.cc

Issue 2899253002: chromeos: Rename ash::WmShelf to Shelf (Closed)
Patch Set: cleanup Created 3 years, 7 months ago
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Index: ash/shelf/shelf_view.cc
diff --git a/ash/shelf/shelf_view.cc b/ash/shelf/shelf_view.cc
index 810d6cee27a290daf20ddfedc6aa1c990dfc69e9..e5314989dfd3877caa6bff26c5caf5ca04b1b383 100644
--- a/ash/shelf/shelf_view.cc
+++ b/ash/shelf/shelf_view.cc
@@ -16,12 +16,12 @@
#include "ash/shelf/overflow_bubble.h"
#include "ash/shelf/overflow_bubble_view.h"
#include "ash/shelf/overflow_button.h"
+#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_application_menu_model.h"
#include "ash/shelf/shelf_button.h"
#include "ash/shelf/shelf_constants.h"
#include "ash/shelf/shelf_model.h"
#include "ash/shelf/shelf_widget.h"
-#include "ash/shelf/wm_shelf.h"
#include "ash/shell.h"
#include "ash/shell_delegate.h"
#include "ash/shell_port.h"
@@ -241,17 +241,15 @@ class ShelfView::StartFadeAnimationDelegate : public gfx::AnimationDelegate {
// static
const int ShelfView::kMinimumDragDistance = 8;
-ShelfView::ShelfView(ShelfModel* model,
- WmShelf* wm_shelf,
- ShelfWidget* shelf_widget)
+ShelfView::ShelfView(ShelfModel* model, Shelf* shelf, ShelfWidget* shelf_widget)
: model_(model),
- wm_shelf_(wm_shelf),
+ shelf_(shelf),
shelf_widget_(shelf_widget),
view_model_(new views::ViewModel),
tooltip_(this),
weak_factory_(this) {
DCHECK(model_);
- DCHECK(wm_shelf_);
+ DCHECK(shelf_);
DCHECK(shelf_widget_);
bounds_animator_.reset(new views::BoundsAnimator(this));
bounds_animator_->AddObserver(this);
@@ -274,7 +272,7 @@ void ShelfView::Init() {
view_model_->Add(child, static_cast<int>(i - items.begin()));
AddChildView(child);
}
- overflow_button_ = new OverflowButton(this, wm_shelf_);
+ overflow_button_ = new OverflowButton(this, shelf_);
overflow_button_->set_context_menu_controller(this);
ConfigureChildView(overflow_button_);
AddChildView(overflow_button_);
@@ -331,20 +329,19 @@ void ShelfView::UpdatePanelIconPosition(const ShelfID& id,
gfx::Point midpoint_in_view(GetMirroredXInView(midpoint.x()), midpoint.y());
int target_index = current_index;
- while (
- target_index > first_panel_index &&
- wm_shelf_->PrimaryAxisValue(view_model_->ideal_bounds(target_index).x(),
+ while (target_index > first_panel_index &&
+ shelf_->PrimaryAxisValue(view_model_->ideal_bounds(target_index).x(),
view_model_->ideal_bounds(target_index).y()) >
- wm_shelf_->PrimaryAxisValue(midpoint_in_view.x(),
+ shelf_->PrimaryAxisValue(midpoint_in_view.x(),
midpoint_in_view.y())) {
--target_index;
}
while (target_index < view_model_->view_size() - 1 &&
- wm_shelf_->PrimaryAxisValue(
+ shelf_->PrimaryAxisValue(
view_model_->ideal_bounds(target_index).right(),
view_model_->ideal_bounds(target_index).bottom()) <
- wm_shelf_->PrimaryAxisValue(midpoint_in_view.x(),
- midpoint_in_view.y())) {
+ shelf_->PrimaryAxisValue(midpoint_in_view.x(),
+ midpoint_in_view.y())) {
++target_index;
}
if (current_index != target_index)
@@ -665,7 +662,7 @@ void ShelfView::PointerPressedOnButton(views::View* view,
drag_view_ = static_cast<ShelfButton*>(view);
drag_origin_ = gfx::Point(event.x(), event.y());
UMA_HISTOGRAM_ENUMERATION("Ash.ShelfAlignmentUsage",
- wm_shelf_->SelectValueForShelfAlignment(
+ shelf_->SelectValueForShelfAlignment(
SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM,
SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT,
SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT),
@@ -735,15 +732,15 @@ void ShelfView::UpdateAllButtonsVisibilityInOverflowMode() {
void ShelfView::CalculateIdealBounds(gfx::Rect* overflow_bounds) const {
DCHECK(model_->item_count() == view_model_->view_size());
- int available_size = wm_shelf_->PrimaryAxisValue(width(), height());
+ int available_size = shelf_->PrimaryAxisValue(width(), height());
int first_panel_index = model_->FirstPanelIndex();
int last_button_index = first_panel_index - 1;
int x = 0;
int y = 0;
- int w = wm_shelf_->PrimaryAxisValue(kShelfButtonSize, width());
- int h = wm_shelf_->PrimaryAxisValue(height(), kShelfButtonSize);
+ int w = shelf_->PrimaryAxisValue(kShelfButtonSize, width());
+ int h = shelf_->PrimaryAxisValue(height(), kShelfButtonSize);
for (int i = 0; i < view_model_->view_size(); ++i) {
if (i < first_visible_index_) {
view_model_->set_ideal_bounds(i, gfx::Rect(x, y, 0, 0));
@@ -751,8 +748,8 @@ void ShelfView::CalculateIdealBounds(gfx::Rect* overflow_bounds) const {
}
view_model_->set_ideal_bounds(i, gfx::Rect(x, y, w, h));
- x = wm_shelf_->PrimaryAxisValue(x + w + kShelfButtonSpacing, x);
- y = wm_shelf_->PrimaryAxisValue(y, y + h + kShelfButtonSpacing);
+ x = shelf_->PrimaryAxisValue(x + w + kShelfButtonSpacing, x);
+ y = shelf_->PrimaryAxisValue(y, y + h + kShelfButtonSpacing);
}
if (is_overflow_mode()) {
@@ -762,19 +759,19 @@ void ShelfView::CalculateIdealBounds(gfx::Rect* overflow_bounds) const {
// Right aligned icons.
int end_position = available_size;
- x = wm_shelf_->PrimaryAxisValue(end_position, 0);
- y = wm_shelf_->PrimaryAxisValue(0, end_position);
+ x = shelf_->PrimaryAxisValue(end_position, 0);
+ y = shelf_->PrimaryAxisValue(0, end_position);
for (int i = view_model_->view_size() - 1; i >= first_panel_index; --i) {
- x = wm_shelf_->PrimaryAxisValue(x - w - kShelfButtonSpacing, x);
- y = wm_shelf_->PrimaryAxisValue(y, y - h - kShelfButtonSpacing);
+ x = shelf_->PrimaryAxisValue(x - w - kShelfButtonSpacing, x);
+ y = shelf_->PrimaryAxisValue(y, y - h - kShelfButtonSpacing);
view_model_->set_ideal_bounds(i, gfx::Rect(x, y, w, h));
- end_position = wm_shelf_->PrimaryAxisValue(x, y);
+ end_position = shelf_->PrimaryAxisValue(x, y);
}
// Icons on the left / top are guaranteed up to kLeftIconProportion of
// the available space.
int last_icon_position =
- wm_shelf_->PrimaryAxisValue(
+ shelf_->PrimaryAxisValue(
view_model_->ideal_bounds(last_button_index).right(),
view_model_->ideal_bounds(last_button_index).bottom()) +
kShelfButtonSpacing;
@@ -784,9 +781,8 @@ void ShelfView::CalculateIdealBounds(gfx::Rect* overflow_bounds) const {
else
end_position = std::max(end_position, reserved_icon_space);
- overflow_bounds->set_size(
- gfx::Size(wm_shelf_->PrimaryAxisValue(w, width()),
- wm_shelf_->PrimaryAxisValue(height(), h)));
+ overflow_bounds->set_size(gfx::Size(shelf_->PrimaryAxisValue(w, width()),
+ shelf_->PrimaryAxisValue(height(), h)));
last_visible_index_ =
DetermineLastVisibleIndex(end_position - kShelfButtonSpacing);
@@ -834,10 +830,10 @@ void ShelfView::CalculateIdealBounds(gfx::Rect* overflow_bounds) const {
x = 0;
y = 0;
} else {
- x = wm_shelf_->PrimaryAxisValue(
+ x = shelf_->PrimaryAxisValue(
view_model_->ideal_bounds(last_visible_index_).right(),
view_model_->ideal_bounds(last_visible_index_).x());
- y = wm_shelf_->PrimaryAxisValue(
+ y = shelf_->PrimaryAxisValue(
view_model_->ideal_bounds(last_visible_index_).y(),
view_model_->ideal_bounds(last_visible_index_).bottom());
}
@@ -845,8 +841,8 @@ void ShelfView::CalculateIdealBounds(gfx::Rect* overflow_bounds) const {
if (last_visible_index_ >= 0) {
// Add more space between last visible item and overflow button.
// Without this, two buttons look too close compared with other items.
- x = wm_shelf_->PrimaryAxisValue(x + kShelfButtonSpacing, x);
- y = wm_shelf_->PrimaryAxisValue(y, y + kShelfButtonSpacing);
+ x = shelf_->PrimaryAxisValue(x + kShelfButtonSpacing, x);
+ y = shelf_->PrimaryAxisValue(y, y + kShelfButtonSpacing);
}
// Set all hidden panel icon positions to be on the overflow button.
@@ -866,9 +862,9 @@ void ShelfView::CalculateIdealBounds(gfx::Rect* overflow_bounds) const {
int ShelfView::DetermineLastVisibleIndex(int max_value) const {
int index = model_->FirstPanelIndex() - 1;
while (index >= 0 &&
- wm_shelf_->PrimaryAxisValue(
- view_model_->ideal_bounds(index).right(),
- view_model_->ideal_bounds(index).bottom()) > max_value) {
+ shelf_->PrimaryAxisValue(view_model_->ideal_bounds(index).right(),
+ view_model_->ideal_bounds(index).bottom()) >
+ max_value) {
index--;
}
return index;
@@ -877,8 +873,8 @@ int ShelfView::DetermineLastVisibleIndex(int max_value) const {
int ShelfView::DetermineFirstVisiblePanelIndex(int min_value) const {
int index = model_->FirstPanelIndex();
while (index < view_model_->view_size() &&
- wm_shelf_->PrimaryAxisValue(view_model_->ideal_bounds(index).x(),
- view_model_->ideal_bounds(index).y()) <
+ shelf_->PrimaryAxisValue(view_model_->ideal_bounds(index).x(),
+ view_model_->ideal_bounds(index).y()) <
min_value) {
++index;
}
@@ -915,7 +911,7 @@ views::View* ShelfView::CreateViewForItem(const ShelfItem& item) {
}
case TYPE_APP_LIST: {
- view = new AppListButton(this, this, wm_shelf_);
+ view = new AppListButton(this, this, shelf_);
break;
}
@@ -987,7 +983,7 @@ void ShelfView::ContinueDrag(const ui::LocatedEvent& event) {
last_drag_index > last_visible_index_)
last_drag_index = last_visible_index_;
int x = 0, y = 0;
- if (wm_shelf_->IsHorizontalAlignment()) {
+ if (shelf_->IsHorizontalAlignment()) {
x = std::max(view_model_->ideal_bounds(indices.first).x(),
drag_point.x() - drag_origin_.x());
x = std::min(view_model_->ideal_bounds(last_drag_index).right() -
@@ -1009,8 +1005,8 @@ void ShelfView::ContinueDrag(const ui::LocatedEvent& event) {
int target_index = views::ViewModelUtils::DetermineMoveIndex(
*view_model_, drag_view_,
- wm_shelf_->IsHorizontalAlignment() ? views::ViewModelUtils::HORIZONTAL
- : views::ViewModelUtils::VERTICAL,
+ shelf_->IsHorizontalAlignment() ? views::ViewModelUtils::HORIZONTAL
+ : views::ViewModelUtils::VERTICAL,
x, y);
target_index =
std::min(indices.second, std::max(target_index, indices.first));
@@ -1287,9 +1283,9 @@ void ShelfView::ToggleOverflowBubble() {
}
if (!overflow_bubble_)
- overflow_bubble_.reset(new OverflowBubble(wm_shelf_));
+ overflow_bubble_.reset(new OverflowBubble(shelf_));
- ShelfView* overflow_view = new ShelfView(model_, wm_shelf_, shelf_widget_);
+ ShelfView* overflow_view = new ShelfView(model_, shelf_, shelf_widget_);
overflow_view->overflow_mode_ = true;
overflow_view->Init();
overflow_view->set_owner_overflow_bubble(overflow_bubble_.get());
@@ -1299,7 +1295,7 @@ void ShelfView::ToggleOverflowBubble() {
overflow_bubble_->Show(overflow_button_, overflow_view);
- wm_shelf_->UpdateVisibilityState();
+ shelf_->UpdateVisibilityState();
}
void ShelfView::OnFadeOutAnimationEnded() {
@@ -1348,7 +1344,7 @@ gfx::Rect ShelfView::GetBoundsForDragInsertInScreen() {
last_button_bounds = overflow_button_->bounds();
}
- if (wm_shelf_->IsHorizontalAlignment()) {
+ if (shelf_->IsHorizontalAlignment()) {
preferred_size = gfx::Size(last_button_bounds.right(), kShelfSize);
} else {
preferred_size = gfx::Size(kShelfSize, last_button_bounds.bottom());
@@ -1423,7 +1419,7 @@ gfx::Size ShelfView::CalculatePreferredSize() const {
? view_model_->ideal_bounds(last_button_index)
: gfx::Rect(gfx::Size(kShelfSize, kShelfSize));
- if (wm_shelf_->IsHorizontalAlignment())
+ if (shelf_->IsHorizontalAlignment())
return gfx::Size(last_button_bounds.right(), kShelfSize);
return gfx::Size(kShelfSize, last_button_bounds.bottom());
@@ -1437,7 +1433,7 @@ void ShelfView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
// immediately.
BoundsAnimatorDisabler disabler(bounds_animator_.get());
LayoutToIdealBounds();
- wm_shelf_->NotifyShelfIconPositionsChanged();
+ shelf_->NotifyShelfIconPositionsChanged();
if (IsShowingOverflowBubble())
overflow_bubble_->Hide();
@@ -1459,7 +1455,7 @@ void ShelfView::ViewHierarchyChanged(
}
void ShelfView::OnGestureEvent(ui::GestureEvent* event) {
- if (wm_shelf_->ProcessGestureEvent(*event))
+ if (shelf_->ProcessGestureEvent(*event))
event->StopPropagation();
}
@@ -1642,7 +1638,7 @@ void ShelfView::ShowContextMenuForView(views::View* source,
? owner_overflow_bubble_->bubble_view()->GetBubbleBounds()
: ScreenUtil::GetDisplayBoundsWithShelf(shelf_window);
- switch (wm_shelf_->GetAlignment()) {
+ switch (shelf_->alignment()) {
case SHELF_ALIGNMENT_BOTTOM:
case SHELF_ALIGNMENT_BOTTOM_LOCKED:
context_menu_point.SetPoint(point.x(),
@@ -1666,7 +1662,7 @@ void ShelfView::ShowContextMenuForView(views::View* source,
}
std::unique_ptr<ui::MenuModel> context_menu_model(
- Shell::Get()->shell_delegate()->CreateContextMenu(wm_shelf_, item));
+ Shell::Get()->shell_delegate()->CreateContextMenu(shelf_, item));
if (!context_menu_model)
return;
@@ -1714,7 +1710,7 @@ void ShelfView::ShowMenu(std::unique_ptr<ui::MenuModel> menu_model,
anchor.Inset(source->border()->GetInsets());
// Determine the menu alignment dependent on the shelf.
- switch (wm_shelf_->GetAlignment()) {
+ switch (shelf_->alignment()) {
case SHELF_ALIGNMENT_BOTTOM:
case SHELF_ALIGNMENT_BOTTOM_LOCKED:
menu_alignment = views::MENU_ANCHOR_BUBBLE_ABOVE;
@@ -1729,7 +1725,7 @@ void ShelfView::ShowMenu(std::unique_ptr<ui::MenuModel> menu_model,
} else {
// Distinguish the touch events that triggered on the bottom or left / right
// shelf. Since they should have different |MenuAnchorPosition|.
- if (wm_shelf_->IsHorizontalAlignment())
+ if (shelf_->IsHorizontalAlignment())
menu_alignment = views::MENU_ANCHOR_FIXED_BOTTOMCENTER;
else
menu_alignment = views::MENU_ANCHOR_FIXED_SIDECENTER;
@@ -1758,11 +1754,11 @@ void ShelfView::OnMenuClosed(views::InkDrop* ink_drop) {
scoped_root_window_for_new_windows_.reset();
// Auto-hide or alignment might have changed, but only for this shelf.
- wm_shelf_->UpdateVisibilityState();
+ shelf_->UpdateVisibilityState();
}
void ShelfView::OnBoundsAnimatorProgressed(views::BoundsAnimator* animator) {
- wm_shelf_->NotifyShelfIconPositionsChanged();
+ shelf_->NotifyShelfIconPositionsChanged();
PreferredSizeChanged();
}
@@ -1803,7 +1799,7 @@ const ShelfItem* ShelfView::ShelfItemForView(const views::View* view) const {
int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const {
const gfx::Rect bounds = GetBoundsInScreen();
- int distance = wm_shelf_->SelectValueForShelfAlignment(
+ int distance = shelf_->SelectValueForShelfAlignment(
bounds.y() - coordinate.y(), coordinate.x() - bounds.right(),
bounds.x() - coordinate.x());
return distance > 0 ? distance : 0;

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