| Index: ash/wm/workspace/workspace_window_resizer.cc
|
| diff --git a/ash/wm/workspace/workspace_window_resizer.cc b/ash/wm/workspace/workspace_window_resizer.cc
|
| index 5d7a20abe914721de7e700656f01ed54ac59d484..8629940519ea0bddb2524bd1ed051378af009a71 100644
|
| --- a/ash/wm/workspace/workspace_window_resizer.cc
|
| +++ b/ash/wm/workspace/workspace_window_resizer.cc
|
| @@ -25,22 +25,25 @@
|
| #include "ash/wm_window.h"
|
| #include "base/memory/ptr_util.h"
|
| #include "base/memory/weak_ptr.h"
|
| +#include "ui/aura/window.h"
|
| +#include "ui/aura/window_delegate.h"
|
| #include "ui/base/hit_test.h"
|
| #include "ui/compositor/layer.h"
|
| #include "ui/display/display.h"
|
| #include "ui/display/screen.h"
|
| #include "ui/gfx/transform.h"
|
| +#include "ui/wm/core/coordinate_conversion.h"
|
| #include "ui/wm/public/window_types.h"
|
|
|
| namespace ash {
|
|
|
| std::unique_ptr<WindowResizer> CreateWindowResizer(
|
| - WmWindow* window,
|
| + aura::Window* window,
|
| const gfx::Point& point_in_parent,
|
| int window_component,
|
| aura::client::WindowMoveSource source) {
|
| DCHECK(window);
|
| - wm::WindowState* window_state = window->GetWindowState();
|
| + wm::WindowState* window_state = wm::GetWindowState(window);
|
| // No need to return a resizer when the window cannot get resized or when a
|
| // resizer already exists for this window.
|
| if ((!window_state->CanResize() && window_component != HTCAPTION) ||
|
| @@ -72,18 +75,18 @@ std::unique_ptr<WindowResizer> CreateWindowResizer(
|
|
|
| window_state->CreateDragDetails(point_in_parent, window_component, source);
|
| const int parent_shell_window_id =
|
| - window->GetParent() ? window->GetParent()->aura_window()->id() : -1;
|
| - if (window->GetParent() &&
|
| + window->parent() ? window->parent()->id() : -1;
|
| + if (window->parent() &&
|
| (parent_shell_window_id == kShellWindowId_DefaultContainer ||
|
| parent_shell_window_id == kShellWindowId_PanelContainer)) {
|
| - window_resizer.reset(
|
| - WorkspaceWindowResizer::Create(window_state, std::vector<WmWindow*>()));
|
| + window_resizer.reset(WorkspaceWindowResizer::Create(
|
| + window_state, std::vector<aura::Window*>()));
|
| } else {
|
| window_resizer.reset(DefaultWindowResizer::Create(window_state));
|
| }
|
| window_resizer = ShellPort::Get()->CreateDragWindowResizer(
|
| std::move(window_resizer), window_state);
|
| - if (window->GetType() == ui::wm::WINDOW_TYPE_PANEL) {
|
| + if (window->type() == ui::wm::WINDOW_TYPE_PANEL) {
|
| window_resizer.reset(
|
| PanelWindowResizer::Create(window_resizer.release(), window_state));
|
| }
|
| @@ -314,7 +317,7 @@ WorkspaceWindowResizer::~WorkspaceWindowResizer() {
|
| // static
|
| WorkspaceWindowResizer* WorkspaceWindowResizer::Create(
|
| wm::WindowState* window_state,
|
| - const std::vector<WmWindow*>& attached_windows) {
|
| + const std::vector<aura::Window*>& attached_windows) {
|
| return new WorkspaceWindowResizer(window_state, attached_windows);
|
| }
|
|
|
| @@ -335,7 +338,7 @@ void WorkspaceWindowResizer::Drag(const gfx::Point& location_in_parent,
|
| gfx::Rect bounds = CalculateBoundsForDrag(location_in_parent);
|
| AdjustBoundsForMainWindow(sticky_size, &bounds);
|
|
|
| - if (bounds != GetTarget()->GetBounds()) {
|
| + if (bounds != GetTarget()->bounds()) {
|
| if (!did_move_or_resize_) {
|
| if (!details().restore_bounds.IsEmpty())
|
| window_state()->ClearRestoreBounds();
|
| @@ -344,21 +347,21 @@ void WorkspaceWindowResizer::Drag(const gfx::Point& location_in_parent,
|
| did_move_or_resize_ = true;
|
| }
|
|
|
| - gfx::Point location_in_screen =
|
| - GetTarget()->GetParent()->ConvertPointToScreen(location_in_parent);
|
| + gfx::Point location_in_screen = location_in_parent;
|
| + ::wm::ConvertPointToScreen(GetTarget()->parent(), &location_in_screen);
|
|
|
| - WmWindow* root = nullptr;
|
| + aura::Window* root = nullptr;
|
| display::Display display =
|
| display::Screen::GetScreen()->GetDisplayNearestPoint(location_in_screen);
|
| // Track the last screen that the pointer was on to keep the snap phantom
|
| // window there.
|
| if (display.bounds().Contains(location_in_screen)) {
|
| - root =
|
| - Shell::GetRootWindowControllerWithDisplayId(display.id())->GetWindow();
|
| + root = Shell::GetRootWindowControllerWithDisplayId(display.id())
|
| + ->GetRootWindow();
|
| }
|
| if (!attached_windows_.empty())
|
| LayoutAttachedWindows(&bounds);
|
| - if (bounds != GetTarget()->GetBounds()) {
|
| + if (bounds != GetTarget()->bounds()) {
|
| // SetBounds needs to be called to update the layout which affects where the
|
| // phantom window is drawn. Keep track if the window was destroyed during
|
| // the drag and quit early if so.
|
| @@ -395,8 +398,8 @@ void WorkspaceWindowResizer::CompleteDrag() {
|
| bool snapped = false;
|
| if (snap_type_ == SNAP_LEFT || snap_type_ == SNAP_RIGHT) {
|
| if (!window_state()->HasRestoreBounds()) {
|
| - gfx::Rect initial_bounds = GetTarget()->GetParent()->ConvertRectToScreen(
|
| - details().initial_bounds_in_parent);
|
| + gfx::Rect initial_bounds = details().initial_bounds_in_parent;
|
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &initial_bounds);
|
| window_state()->SetRestoreBoundsInScreen(
|
| details().restore_bounds.IsEmpty() ? initial_bounds
|
| : details().restore_bounds);
|
| @@ -420,7 +423,7 @@ void WorkspaceWindowResizer::CompleteDrag() {
|
| // is slightly less confusing.
|
| if (details().window_component == HTCAPTION ||
|
| !AreBoundsValidSnappedBounds(window_state()->GetStateType(),
|
| - GetTarget()->GetBounds())) {
|
| + GetTarget()->bounds())) {
|
| // Set the window to WINDOW_STATE_TYPE_NORMAL but keep the
|
| // window at the bounds that the user has moved/resized the
|
| // window to.
|
| @@ -450,27 +453,27 @@ void WorkspaceWindowResizer::RevertDrag() {
|
| if (details().window_component == HTRIGHT) {
|
| int last_x = details().initial_bounds_in_parent.right();
|
| for (size_t i = 0; i < attached_windows_.size(); ++i) {
|
| - gfx::Rect bounds(attached_windows_[i]->GetBounds());
|
| + gfx::Rect bounds(attached_windows_[i]->bounds());
|
| bounds.set_x(last_x);
|
| bounds.set_width(initial_size_[i]);
|
| attached_windows_[i]->SetBounds(bounds);
|
| - last_x = attached_windows_[i]->GetBounds().right();
|
| + last_x = attached_windows_[i]->bounds().right();
|
| }
|
| } else {
|
| int last_y = details().initial_bounds_in_parent.bottom();
|
| for (size_t i = 0; i < attached_windows_.size(); ++i) {
|
| - gfx::Rect bounds(attached_windows_[i]->GetBounds());
|
| + gfx::Rect bounds(attached_windows_[i]->bounds());
|
| bounds.set_y(last_y);
|
| bounds.set_height(initial_size_[i]);
|
| attached_windows_[i]->SetBounds(bounds);
|
| - last_y = attached_windows_[i]->GetBounds().bottom();
|
| + last_y = attached_windows_[i]->bounds().bottom();
|
| }
|
| }
|
| }
|
|
|
| WorkspaceWindowResizer::WorkspaceWindowResizer(
|
| wm::WindowState* window_state,
|
| - const std::vector<WmWindow*>& attached_windows)
|
| + const std::vector<aura::Window*>& attached_windows)
|
| : WindowResizer(window_state),
|
| attached_windows_(attached_windows),
|
| did_lock_cursor_(false),
|
| @@ -500,9 +503,10 @@ WorkspaceWindowResizer::WorkspaceWindowResizer(
|
| // Calculate sizes so that we can maintain the ratios if we need to resize.
|
| int total_available = 0;
|
| for (size_t i = 0; i < attached_windows_.size(); ++i) {
|
| - gfx::Size min(attached_windows_[i]->GetMinimumSize());
|
| - int initial_size =
|
| - PrimaryAxisSize(attached_windows_[i]->GetBounds().size());
|
| + gfx::Size min(attached_windows_[i]->delegate()
|
| + ? attached_windows_[i]->delegate()->GetMinimumSize()
|
| + : gfx::Size());
|
| + int initial_size = PrimaryAxisSize(attached_windows_[i]->bounds().size());
|
| initial_size_.push_back(initial_size);
|
| // If current size is smaller than the min, use the current size as the min.
|
| // This way we don't snap on resize.
|
| @@ -517,7 +521,7 @@ WorkspaceWindowResizer::WorkspaceWindowResizer(
|
|
|
| void WorkspaceWindowResizer::LayoutAttachedWindows(gfx::Rect* bounds) {
|
| gfx::Rect work_area(
|
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window()));
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()));
|
| int initial_size = PrimaryAxisSize(details().initial_bounds_in_parent.size());
|
| int current_size = PrimaryAxisSize(bounds->size());
|
| int start = PrimaryAxisCoordinate(bounds->right(), bounds->bottom());
|
| @@ -546,7 +550,7 @@ void WorkspaceWindowResizer::LayoutAttachedWindows(gfx::Rect* bounds) {
|
| DCHECK_EQ(attached_windows_.size(), sizes.size());
|
| int last = PrimaryAxisCoordinate(bounds->right(), bounds->bottom());
|
| for (size_t i = 0; i < attached_windows_.size(); ++i) {
|
| - gfx::Rect attached_bounds(attached_windows_[i]->GetBounds());
|
| + gfx::Rect attached_bounds(attached_windows_[i]->bounds());
|
| if (details().window_component == HTRIGHT) {
|
| attached_bounds.set_x(last);
|
| attached_bounds.set_width(sizes[i]);
|
| @@ -645,8 +649,11 @@ void WorkspaceWindowResizer::CreateBucketsForAttached(
|
| std::vector<WindowSize>* sizes) const {
|
| for (size_t i = 0; i < attached_windows_.size(); i++) {
|
| int initial_size = initial_size_[i];
|
| - int min = PrimaryAxisSize(attached_windows_[i]->GetMinimumSize());
|
| - int max = PrimaryAxisSize(attached_windows_[i]->GetMaximumSize());
|
| + aura::WindowDelegate* window_delegate = attached_windows_[i]->delegate();
|
| + int min = PrimaryAxisSize(
|
| + window_delegate ? window_delegate->GetMinimumSize() : gfx::Size());
|
| + int max = PrimaryAxisSize(
|
| + window_delegate ? window_delegate->GetMaximumSize() : gfx::Size());
|
|
|
| sizes->push_back(WindowSize(initial_size, min, max));
|
| }
|
| @@ -654,10 +661,12 @@ void WorkspaceWindowResizer::CreateBucketsForAttached(
|
|
|
| void WorkspaceWindowResizer::MagneticallySnapToOtherWindows(gfx::Rect* bounds) {
|
| if (UpdateMagnetismWindow(*bounds, kAllMagnetismEdges)) {
|
| + gfx::Rect bounds_in_screen = *bounds;
|
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &bounds_in_screen);
|
| gfx::Point point = OriginForMagneticAttach(
|
| - GetTarget()->GetParent()->ConvertRectToScreen(*bounds),
|
| - magnetism_window_->GetBoundsInScreen(), magnetism_edge_);
|
| - point = GetTarget()->GetParent()->ConvertPointFromScreen(point);
|
| + bounds_in_screen, magnetism_window_->GetBoundsInScreen(),
|
| + magnetism_edge_);
|
| + ::wm::ConvertPointFromScreen(GetTarget()->parent(), &point);
|
| bounds->set_origin(point);
|
| }
|
| }
|
| @@ -667,29 +676,31 @@ void WorkspaceWindowResizer::MagneticallySnapResizeToOtherWindows(
|
| const uint32_t edges =
|
| WindowComponentToMagneticEdge(details().window_component);
|
| if (UpdateMagnetismWindow(*bounds, edges)) {
|
| - *bounds = GetTarget()->GetParent()->ConvertRectFromScreen(
|
| - BoundsForMagneticResizeAttach(
|
| - GetTarget()->GetParent()->ConvertRectToScreen(*bounds),
|
| - magnetism_window_->GetBoundsInScreen(), magnetism_edge_));
|
| + gfx::Rect bounds_in_screen = *bounds;
|
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &bounds_in_screen);
|
| + *bounds = BoundsForMagneticResizeAttach(
|
| + bounds_in_screen, magnetism_window_->GetBoundsInScreen(),
|
| + magnetism_edge_);
|
| + ::wm::ConvertRectFromScreen(GetTarget()->parent(), bounds);
|
| }
|
| }
|
|
|
| bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds,
|
| uint32_t edges) {
|
| // |bounds| are in coordinates of original window's parent.
|
| - gfx::Rect bounds_in_screen =
|
| - GetTarget()->GetParent()->ConvertRectToScreen(bounds);
|
| + gfx::Rect bounds_in_screen = bounds;
|
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &bounds_in_screen);
|
| MagnetismMatcher matcher(bounds_in_screen, edges);
|
|
|
| // If we snapped to a window then check it first. That way we don't bounce
|
| // around when close to multiple edges.
|
| if (magnetism_window_) {
|
| - if (window_tracker_.Contains(magnetism_window_->aura_window()) &&
|
| + if (window_tracker_.Contains(magnetism_window_) &&
|
| matcher.ShouldAttach(magnetism_window_->GetBoundsInScreen(),
|
| &magnetism_edge_)) {
|
| return true;
|
| }
|
| - window_tracker_.Remove(magnetism_window_->aura_window());
|
| + window_tracker_.Remove(magnetism_window_);
|
| magnetism_window_ = NULL;
|
| }
|
|
|
| @@ -698,23 +709,22 @@ bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds,
|
| if (!window_state()->CanResize())
|
| return false;
|
|
|
| - for (WmWindow* root_window : ShellPort::Get()->GetAllRootWindows()) {
|
| + for (aura::Window* root_window : Shell::Get()->GetAllRootWindows()) {
|
| // Test all children from the desktop in each root window.
|
| - const std::vector<WmWindow*> children =
|
| - root_window->GetChildByShellWindowId(kShellWindowId_DefaultContainer)
|
| - ->GetChildren();
|
| + const std::vector<aura::Window*>& children =
|
| + root_window->GetChildById(kShellWindowId_DefaultContainer)->children();
|
| for (auto i = children.rbegin();
|
| i != children.rend() && !matcher.AreEdgesObscured(); ++i) {
|
| - wm::WindowState* other_state = (*i)->GetWindowState();
|
| - if (other_state->window() == GetTarget() ||
|
| + wm::WindowState* other_state = wm::GetWindowState(*i);
|
| + if (other_state->window()->aura_window() == GetTarget() ||
|
| !other_state->window()->IsVisible() ||
|
| !other_state->IsNormalOrSnapped() || !other_state->CanResize()) {
|
| continue;
|
| }
|
| if (matcher.ShouldAttach(other_state->window()->GetBoundsInScreen(),
|
| &magnetism_edge_)) {
|
| - magnetism_window_ = other_state->window();
|
| - window_tracker_.Add(magnetism_window_->aura_window());
|
| + magnetism_window_ = other_state->window()->aura_window();
|
| + window_tracker_.Add(magnetism_window_);
|
| return true;
|
| }
|
| }
|
| @@ -724,13 +734,14 @@ bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds,
|
|
|
| void WorkspaceWindowResizer::AdjustBoundsForMainWindow(int sticky_size,
|
| gfx::Rect* bounds) {
|
| - gfx::Point last_mouse_location_in_screen =
|
| - GetTarget()->GetParent()->ConvertPointToScreen(last_mouse_location_);
|
| + gfx::Point last_mouse_location_in_screen = last_mouse_location_;
|
| + ::wm::ConvertPointToScreen(GetTarget()->parent(),
|
| + &last_mouse_location_in_screen);
|
| display::Display display =
|
| display::Screen::GetScreen()->GetDisplayNearestPoint(
|
| last_mouse_location_in_screen);
|
| - gfx::Rect work_area =
|
| - GetTarget()->GetParent()->ConvertRectFromScreen(display.work_area());
|
| + gfx::Rect work_area = display.work_area();
|
| + ::wm::ConvertRectFromScreen(GetTarget()->parent(), &work_area);
|
| if (details().window_component == HTCAPTION) {
|
| // Adjust the bounds to the work area where the mouse cursor is located.
|
| // Always keep kMinOnscreenHeight or the window height (whichever is less)
|
| @@ -883,11 +894,12 @@ void WorkspaceWindowResizer::UpdateSnapPhantomWindow(const gfx::Point& location,
|
| : wm::GetDefaultRightSnappedWindowBoundsInParent(GetTarget());
|
|
|
| if (!snap_phantom_window_controller_) {
|
| - snap_phantom_window_controller_.reset(
|
| - new PhantomWindowController(GetTarget()));
|
| + snap_phantom_window_controller_ =
|
| + base::MakeUnique<PhantomWindowController>(WmWindow::Get(GetTarget()));
|
| }
|
| - snap_phantom_window_controller_->Show(
|
| - GetTarget()->GetParent()->ConvertRectToScreen(phantom_bounds));
|
| + gfx::Rect phantom_bounds_in_screen(phantom_bounds);
|
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &phantom_bounds_in_screen);
|
| + snap_phantom_window_controller_->Show(phantom_bounds_in_screen);
|
| }
|
|
|
| void WorkspaceWindowResizer::RestackWindows() {
|
| @@ -895,14 +907,14 @@ void WorkspaceWindowResizer::RestackWindows() {
|
| return;
|
| // Build a map from index in children to window, returning if there is a
|
| // window with a different parent.
|
| - using IndexToWindowMap = std::map<size_t, WmWindow*>;
|
| + using IndexToWindowMap = std::map<size_t, aura::Window*>;
|
| IndexToWindowMap map;
|
| - WmWindow* parent = GetTarget()->GetParent();
|
| - const std::vector<WmWindow*> windows(parent->GetChildren());
|
| + aura::Window* parent = GetTarget()->parent();
|
| + const std::vector<aura::Window*>& windows(parent->children());
|
| map[std::find(windows.begin(), windows.end(), GetTarget()) -
|
| windows.begin()] = GetTarget();
|
| for (auto i = attached_windows_.begin(); i != attached_windows_.end(); ++i) {
|
| - if ((*i)->GetParent() != parent)
|
| + if ((*i)->parent() != parent)
|
| return;
|
| size_t index =
|
| std::find(windows.begin(), windows.end(), *i) - windows.begin();
|
| @@ -912,7 +924,7 @@ void WorkspaceWindowResizer::RestackWindows() {
|
| // Reorder the windows starting at the topmost.
|
| parent->StackChildAtTop(map.rbegin()->second);
|
| for (auto i = map.rbegin(); i != map.rend();) {
|
| - WmWindow* window = i->second;
|
| + aura::Window* window = i->second;
|
| ++i;
|
| if (i != map.rend())
|
| parent->StackChildBelow(i->second, window);
|
| @@ -923,13 +935,11 @@ WorkspaceWindowResizer::SnapType WorkspaceWindowResizer::GetSnapType(
|
| const gfx::Point& location) const {
|
| // TODO: this likely only wants total display area, not the area of a single
|
| // display.
|
| - gfx::Rect area(
|
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window()));
|
| + gfx::Rect area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()));
|
| if (details().source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) {
|
| // Increase tolerance for touch-snapping near the screen edges. This is only
|
| // necessary when the work area left or right edge is same as screen edge.
|
| - gfx::Rect display_bounds(
|
| - ScreenUtil::GetDisplayBoundsInParent(GetTarget()->aura_window()));
|
| + gfx::Rect display_bounds(ScreenUtil::GetDisplayBoundsInParent(GetTarget()));
|
| int inset_left = 0;
|
| if (area.x() == display_bounds.x())
|
| inset_left = kScreenEdgeInsetForTouchDrag;
|
| @@ -951,7 +961,7 @@ bool WorkspaceWindowResizer::AreBoundsValidSnappedBounds(
|
| DCHECK(snapped_type == wm::WINDOW_STATE_TYPE_LEFT_SNAPPED ||
|
| snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED);
|
| gfx::Rect snapped_bounds =
|
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window());
|
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget());
|
| if (snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED)
|
| snapped_bounds.set_x(snapped_bounds.right() - bounds_in_parent.width());
|
| snapped_bounds.set_width(bounds_in_parent.width());
|
|
|