Index: ash/wm/workspace/workspace_window_resizer.cc |
diff --git a/ash/wm/workspace/workspace_window_resizer.cc b/ash/wm/workspace/workspace_window_resizer.cc |
index 5d7a20abe914721de7e700656f01ed54ac59d484..1fc421c0d04d09d712679834c9c9cf4b02b44018 100644 |
--- a/ash/wm/workspace/workspace_window_resizer.cc |
+++ b/ash/wm/workspace/workspace_window_resizer.cc |
@@ -25,22 +25,25 @@ |
#include "ash/wm_window.h" |
#include "base/memory/ptr_util.h" |
#include "base/memory/weak_ptr.h" |
+#include "ui/aura/window.h" |
+#include "ui/aura/window_delegate.h" |
#include "ui/base/hit_test.h" |
#include "ui/compositor/layer.h" |
#include "ui/display/display.h" |
#include "ui/display/screen.h" |
#include "ui/gfx/transform.h" |
+#include "ui/wm/core/coordinate_conversion.h" |
#include "ui/wm/public/window_types.h" |
namespace ash { |
std::unique_ptr<WindowResizer> CreateWindowResizer( |
- WmWindow* window, |
+ aura::Window* window, |
const gfx::Point& point_in_parent, |
int window_component, |
aura::client::WindowMoveSource source) { |
DCHECK(window); |
- wm::WindowState* window_state = window->GetWindowState(); |
+ wm::WindowState* window_state = wm::GetWindowState(window); |
// No need to return a resizer when the window cannot get resized or when a |
// resizer already exists for this window. |
if ((!window_state->CanResize() && window_component != HTCAPTION) || |
@@ -72,18 +75,18 @@ std::unique_ptr<WindowResizer> CreateWindowResizer( |
window_state->CreateDragDetails(point_in_parent, window_component, source); |
const int parent_shell_window_id = |
- window->GetParent() ? window->GetParent()->aura_window()->id() : -1; |
- if (window->GetParent() && |
+ window->parent() ? window->parent()->id() : -1; |
+ if (window->parent() && |
(parent_shell_window_id == kShellWindowId_DefaultContainer || |
parent_shell_window_id == kShellWindowId_PanelContainer)) { |
- window_resizer.reset( |
- WorkspaceWindowResizer::Create(window_state, std::vector<WmWindow*>())); |
+ window_resizer.reset(WorkspaceWindowResizer::Create( |
+ window_state, std::vector<aura::Window*>())); |
} else { |
window_resizer.reset(DefaultWindowResizer::Create(window_state)); |
} |
window_resizer = ShellPort::Get()->CreateDragWindowResizer( |
std::move(window_resizer), window_state); |
- if (window->GetType() == ui::wm::WINDOW_TYPE_PANEL) { |
+ if (window->type() == ui::wm::WINDOW_TYPE_PANEL) { |
window_resizer.reset( |
PanelWindowResizer::Create(window_resizer.release(), window_state)); |
} |
@@ -314,7 +317,7 @@ WorkspaceWindowResizer::~WorkspaceWindowResizer() { |
// static |
WorkspaceWindowResizer* WorkspaceWindowResizer::Create( |
wm::WindowState* window_state, |
- const std::vector<WmWindow*>& attached_windows) { |
+ const std::vector<aura::Window*>& attached_windows) { |
return new WorkspaceWindowResizer(window_state, attached_windows); |
} |
@@ -335,7 +338,7 @@ void WorkspaceWindowResizer::Drag(const gfx::Point& location_in_parent, |
gfx::Rect bounds = CalculateBoundsForDrag(location_in_parent); |
AdjustBoundsForMainWindow(sticky_size, &bounds); |
- if (bounds != GetTarget()->GetBounds()) { |
+ if (bounds != GetTarget()->bounds()) { |
if (!did_move_or_resize_) { |
if (!details().restore_bounds.IsEmpty()) |
window_state()->ClearRestoreBounds(); |
@@ -344,21 +347,21 @@ void WorkspaceWindowResizer::Drag(const gfx::Point& location_in_parent, |
did_move_or_resize_ = true; |
} |
- gfx::Point location_in_screen = |
- GetTarget()->GetParent()->ConvertPointToScreen(location_in_parent); |
+ gfx::Point location_in_screen = location_in_parent; |
+ ::wm::ConvertPointToScreen(GetTarget()->parent(), &location_in_screen); |
- WmWindow* root = nullptr; |
+ aura::Window* root = nullptr; |
display::Display display = |
display::Screen::GetScreen()->GetDisplayNearestPoint(location_in_screen); |
// Track the last screen that the pointer was on to keep the snap phantom |
// window there. |
if (display.bounds().Contains(location_in_screen)) { |
- root = |
- Shell::GetRootWindowControllerWithDisplayId(display.id())->GetWindow(); |
+ root = Shell::GetRootWindowControllerWithDisplayId(display.id()) |
+ ->GetRootWindow(); |
} |
if (!attached_windows_.empty()) |
LayoutAttachedWindows(&bounds); |
- if (bounds != GetTarget()->GetBounds()) { |
+ if (bounds != GetTarget()->bounds()) { |
// SetBounds needs to be called to update the layout which affects where the |
// phantom window is drawn. Keep track if the window was destroyed during |
// the drag and quit early if so. |
@@ -395,8 +398,8 @@ void WorkspaceWindowResizer::CompleteDrag() { |
bool snapped = false; |
if (snap_type_ == SNAP_LEFT || snap_type_ == SNAP_RIGHT) { |
if (!window_state()->HasRestoreBounds()) { |
- gfx::Rect initial_bounds = GetTarget()->GetParent()->ConvertRectToScreen( |
- details().initial_bounds_in_parent); |
+ gfx::Rect initial_bounds = details().initial_bounds_in_parent; |
+ ::wm::ConvertRectToScreen(GetTarget()->parent(), &initial_bounds); |
window_state()->SetRestoreBoundsInScreen( |
details().restore_bounds.IsEmpty() ? initial_bounds |
: details().restore_bounds); |
@@ -420,7 +423,7 @@ void WorkspaceWindowResizer::CompleteDrag() { |
// is slightly less confusing. |
if (details().window_component == HTCAPTION || |
!AreBoundsValidSnappedBounds(window_state()->GetStateType(), |
- GetTarget()->GetBounds())) { |
+ GetTarget()->bounds())) { |
// Set the window to WINDOW_STATE_TYPE_NORMAL but keep the |
// window at the bounds that the user has moved/resized the |
// window to. |
@@ -450,27 +453,27 @@ void WorkspaceWindowResizer::RevertDrag() { |
if (details().window_component == HTRIGHT) { |
int last_x = details().initial_bounds_in_parent.right(); |
for (size_t i = 0; i < attached_windows_.size(); ++i) { |
- gfx::Rect bounds(attached_windows_[i]->GetBounds()); |
+ gfx::Rect bounds(attached_windows_[i]->bounds()); |
bounds.set_x(last_x); |
bounds.set_width(initial_size_[i]); |
attached_windows_[i]->SetBounds(bounds); |
- last_x = attached_windows_[i]->GetBounds().right(); |
+ last_x = attached_windows_[i]->bounds().right(); |
} |
} else { |
int last_y = details().initial_bounds_in_parent.bottom(); |
for (size_t i = 0; i < attached_windows_.size(); ++i) { |
- gfx::Rect bounds(attached_windows_[i]->GetBounds()); |
+ gfx::Rect bounds(attached_windows_[i]->bounds()); |
bounds.set_y(last_y); |
bounds.set_height(initial_size_[i]); |
attached_windows_[i]->SetBounds(bounds); |
- last_y = attached_windows_[i]->GetBounds().bottom(); |
+ last_y = attached_windows_[i]->bounds().bottom(); |
} |
} |
} |
WorkspaceWindowResizer::WorkspaceWindowResizer( |
wm::WindowState* window_state, |
- const std::vector<WmWindow*>& attached_windows) |
+ const std::vector<aura::Window*>& attached_windows) |
: WindowResizer(window_state), |
attached_windows_(attached_windows), |
did_lock_cursor_(false), |
@@ -500,9 +503,10 @@ WorkspaceWindowResizer::WorkspaceWindowResizer( |
// Calculate sizes so that we can maintain the ratios if we need to resize. |
int total_available = 0; |
for (size_t i = 0; i < attached_windows_.size(); ++i) { |
- gfx::Size min(attached_windows_[i]->GetMinimumSize()); |
- int initial_size = |
- PrimaryAxisSize(attached_windows_[i]->GetBounds().size()); |
+ gfx::Size min(attached_windows_[i]->delegate() |
+ ? attached_windows_[i]->delegate()->GetMinimumSize() |
msw
2017/05/22 19:26:12
ditto test q here and elsewhere.
sky
2017/05/22 19:50:59
Done.
|
+ : gfx::Size()); |
+ int initial_size = PrimaryAxisSize(attached_windows_[i]->bounds().size()); |
initial_size_.push_back(initial_size); |
// If current size is smaller than the min, use the current size as the min. |
// This way we don't snap on resize. |
@@ -517,7 +521,7 @@ WorkspaceWindowResizer::WorkspaceWindowResizer( |
void WorkspaceWindowResizer::LayoutAttachedWindows(gfx::Rect* bounds) { |
gfx::Rect work_area( |
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window())); |
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget())); |
int initial_size = PrimaryAxisSize(details().initial_bounds_in_parent.size()); |
int current_size = PrimaryAxisSize(bounds->size()); |
int start = PrimaryAxisCoordinate(bounds->right(), bounds->bottom()); |
@@ -546,7 +550,7 @@ void WorkspaceWindowResizer::LayoutAttachedWindows(gfx::Rect* bounds) { |
DCHECK_EQ(attached_windows_.size(), sizes.size()); |
int last = PrimaryAxisCoordinate(bounds->right(), bounds->bottom()); |
for (size_t i = 0; i < attached_windows_.size(); ++i) { |
- gfx::Rect attached_bounds(attached_windows_[i]->GetBounds()); |
+ gfx::Rect attached_bounds(attached_windows_[i]->bounds()); |
if (details().window_component == HTRIGHT) { |
attached_bounds.set_x(last); |
attached_bounds.set_width(sizes[i]); |
@@ -645,8 +649,11 @@ void WorkspaceWindowResizer::CreateBucketsForAttached( |
std::vector<WindowSize>* sizes) const { |
for (size_t i = 0; i < attached_windows_.size(); i++) { |
int initial_size = initial_size_[i]; |
- int min = PrimaryAxisSize(attached_windows_[i]->GetMinimumSize()); |
- int max = PrimaryAxisSize(attached_windows_[i]->GetMaximumSize()); |
+ aura::WindowDelegate* window_delegate = attached_windows_[i]->delegate(); |
+ int min = PrimaryAxisSize( |
+ window_delegate ? window_delegate->GetMinimumSize() : gfx::Size()); |
+ int max = PrimaryAxisSize( |
+ window_delegate ? window_delegate->GetMaximumSize() : gfx::Size()); |
sizes->push_back(WindowSize(initial_size, min, max)); |
} |
@@ -654,10 +661,12 @@ void WorkspaceWindowResizer::CreateBucketsForAttached( |
void WorkspaceWindowResizer::MagneticallySnapToOtherWindows(gfx::Rect* bounds) { |
if (UpdateMagnetismWindow(*bounds, kAllMagnetismEdges)) { |
+ gfx::Rect bounds_in_screen = *bounds; |
+ ::wm::ConvertRectToScreen(GetTarget()->parent(), &bounds_in_screen); |
gfx::Point point = OriginForMagneticAttach( |
- GetTarget()->GetParent()->ConvertRectToScreen(*bounds), |
- magnetism_window_->GetBoundsInScreen(), magnetism_edge_); |
- point = GetTarget()->GetParent()->ConvertPointFromScreen(point); |
+ bounds_in_screen, magnetism_window_->GetBoundsInScreen(), |
+ magnetism_edge_); |
+ ::wm::ConvertPointFromScreen(GetTarget()->parent(), &point); |
bounds->set_origin(point); |
} |
} |
@@ -667,29 +676,31 @@ void WorkspaceWindowResizer::MagneticallySnapResizeToOtherWindows( |
const uint32_t edges = |
WindowComponentToMagneticEdge(details().window_component); |
if (UpdateMagnetismWindow(*bounds, edges)) { |
- *bounds = GetTarget()->GetParent()->ConvertRectFromScreen( |
- BoundsForMagneticResizeAttach( |
- GetTarget()->GetParent()->ConvertRectToScreen(*bounds), |
- magnetism_window_->GetBoundsInScreen(), magnetism_edge_)); |
+ gfx::Rect bounds_in_screen = *bounds; |
+ ::wm::ConvertRectToScreen(GetTarget()->parent(), &bounds_in_screen); |
+ *bounds = BoundsForMagneticResizeAttach( |
+ bounds_in_screen, magnetism_window_->GetBoundsInScreen(), |
+ magnetism_edge_); |
+ ::wm::ConvertRectFromScreen(GetTarget()->parent(), bounds); |
} |
} |
bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds, |
uint32_t edges) { |
// |bounds| are in coordinates of original window's parent. |
- gfx::Rect bounds_in_screen = |
- GetTarget()->GetParent()->ConvertRectToScreen(bounds); |
+ gfx::Rect bounds_in_screen = bounds; |
+ ::wm::ConvertRectToScreen(GetTarget()->parent(), &bounds_in_screen); |
MagnetismMatcher matcher(bounds_in_screen, edges); |
// If we snapped to a window then check it first. That way we don't bounce |
// around when close to multiple edges. |
if (magnetism_window_) { |
- if (window_tracker_.Contains(magnetism_window_->aura_window()) && |
+ if (window_tracker_.Contains(magnetism_window_) && |
matcher.ShouldAttach(magnetism_window_->GetBoundsInScreen(), |
&magnetism_edge_)) { |
return true; |
} |
- window_tracker_.Remove(magnetism_window_->aura_window()); |
+ window_tracker_.Remove(magnetism_window_); |
magnetism_window_ = NULL; |
} |
@@ -698,23 +709,22 @@ bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds, |
if (!window_state()->CanResize()) |
return false; |
- for (WmWindow* root_window : ShellPort::Get()->GetAllRootWindows()) { |
+ for (aura::Window* root_window : Shell::Get()->GetAllRootWindows()) { |
// Test all children from the desktop in each root window. |
- const std::vector<WmWindow*> children = |
- root_window->GetChildByShellWindowId(kShellWindowId_DefaultContainer) |
- ->GetChildren(); |
+ const std::vector<aura::Window*>& children = |
+ root_window->GetChildById(kShellWindowId_DefaultContainer)->children(); |
for (auto i = children.rbegin(); |
i != children.rend() && !matcher.AreEdgesObscured(); ++i) { |
- wm::WindowState* other_state = (*i)->GetWindowState(); |
- if (other_state->window() == GetTarget() || |
+ wm::WindowState* other_state = wm::GetWindowState(*i); |
+ if (other_state->window()->aura_window() == GetTarget() || |
!other_state->window()->IsVisible() || |
!other_state->IsNormalOrSnapped() || !other_state->CanResize()) { |
continue; |
} |
if (matcher.ShouldAttach(other_state->window()->GetBoundsInScreen(), |
&magnetism_edge_)) { |
- magnetism_window_ = other_state->window(); |
- window_tracker_.Add(magnetism_window_->aura_window()); |
+ magnetism_window_ = other_state->window()->aura_window(); |
+ window_tracker_.Add(magnetism_window_); |
return true; |
} |
} |
@@ -724,13 +734,14 @@ bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds, |
void WorkspaceWindowResizer::AdjustBoundsForMainWindow(int sticky_size, |
gfx::Rect* bounds) { |
- gfx::Point last_mouse_location_in_screen = |
- GetTarget()->GetParent()->ConvertPointToScreen(last_mouse_location_); |
+ gfx::Point last_mouse_location_in_screen = last_mouse_location_; |
+ ::wm::ConvertPointToScreen(GetTarget()->parent(), |
+ &last_mouse_location_in_screen); |
display::Display display = |
display::Screen::GetScreen()->GetDisplayNearestPoint( |
last_mouse_location_in_screen); |
- gfx::Rect work_area = |
- GetTarget()->GetParent()->ConvertRectFromScreen(display.work_area()); |
+ gfx::Rect work_area = display.work_area(); |
+ ::wm::ConvertRectFromScreen(GetTarget()->parent(), &work_area); |
if (details().window_component == HTCAPTION) { |
// Adjust the bounds to the work area where the mouse cursor is located. |
// Always keep kMinOnscreenHeight or the window height (whichever is less) |
@@ -884,10 +895,11 @@ void WorkspaceWindowResizer::UpdateSnapPhantomWindow(const gfx::Point& location, |
if (!snap_phantom_window_controller_) { |
snap_phantom_window_controller_.reset( |
msw
2017/05/22 19:26:12
optional nit: MakeUnique
sky
2017/05/22 19:50:59
Done.
|
- new PhantomWindowController(GetTarget())); |
+ new PhantomWindowController(WmWindow::Get(GetTarget()))); |
} |
- snap_phantom_window_controller_->Show( |
- GetTarget()->GetParent()->ConvertRectToScreen(phantom_bounds)); |
+ gfx::Rect phantom_bounds_in_screen(phantom_bounds); |
+ ::wm::ConvertRectToScreen(GetTarget()->parent(), &phantom_bounds_in_screen); |
+ snap_phantom_window_controller_->Show(phantom_bounds_in_screen); |
} |
void WorkspaceWindowResizer::RestackWindows() { |
@@ -895,14 +907,14 @@ void WorkspaceWindowResizer::RestackWindows() { |
return; |
// Build a map from index in children to window, returning if there is a |
// window with a different parent. |
- using IndexToWindowMap = std::map<size_t, WmWindow*>; |
+ using IndexToWindowMap = std::map<size_t, aura::Window*>; |
IndexToWindowMap map; |
- WmWindow* parent = GetTarget()->GetParent(); |
- const std::vector<WmWindow*> windows(parent->GetChildren()); |
+ aura::Window* parent = GetTarget()->parent(); |
+ const std::vector<aura::Window*>& windows(parent->children()); |
map[std::find(windows.begin(), windows.end(), GetTarget()) - |
windows.begin()] = GetTarget(); |
for (auto i = attached_windows_.begin(); i != attached_windows_.end(); ++i) { |
- if ((*i)->GetParent() != parent) |
+ if ((*i)->parent() != parent) |
return; |
size_t index = |
std::find(windows.begin(), windows.end(), *i) - windows.begin(); |
@@ -912,7 +924,7 @@ void WorkspaceWindowResizer::RestackWindows() { |
// Reorder the windows starting at the topmost. |
parent->StackChildAtTop(map.rbegin()->second); |
for (auto i = map.rbegin(); i != map.rend();) { |
- WmWindow* window = i->second; |
+ aura::Window* window = i->second; |
++i; |
if (i != map.rend()) |
parent->StackChildBelow(i->second, window); |
@@ -923,13 +935,11 @@ WorkspaceWindowResizer::SnapType WorkspaceWindowResizer::GetSnapType( |
const gfx::Point& location) const { |
// TODO: this likely only wants total display area, not the area of a single |
// display. |
- gfx::Rect area( |
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window())); |
+ gfx::Rect area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget())); |
if (details().source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) { |
// Increase tolerance for touch-snapping near the screen edges. This is only |
// necessary when the work area left or right edge is same as screen edge. |
- gfx::Rect display_bounds( |
- ScreenUtil::GetDisplayBoundsInParent(GetTarget()->aura_window())); |
+ gfx::Rect display_bounds(ScreenUtil::GetDisplayBoundsInParent(GetTarget())); |
int inset_left = 0; |
if (area.x() == display_bounds.x()) |
inset_left = kScreenEdgeInsetForTouchDrag; |
@@ -951,7 +961,7 @@ bool WorkspaceWindowResizer::AreBoundsValidSnappedBounds( |
DCHECK(snapped_type == wm::WINDOW_STATE_TYPE_LEFT_SNAPPED || |
snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED); |
gfx::Rect snapped_bounds = |
- ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window()); |
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()); |
if (snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED) |
snapped_bounds.set_x(snapped_bounds.right() - bounds_in_parent.width()); |
snapped_bounds.set_width(bounds_in_parent.width()); |