Chromium Code Reviews| Index: ash/wm/workspace/workspace_window_resizer.cc |
| diff --git a/ash/wm/workspace/workspace_window_resizer.cc b/ash/wm/workspace/workspace_window_resizer.cc |
| index 5d7a20abe914721de7e700656f01ed54ac59d484..1fc421c0d04d09d712679834c9c9cf4b02b44018 100644 |
| --- a/ash/wm/workspace/workspace_window_resizer.cc |
| +++ b/ash/wm/workspace/workspace_window_resizer.cc |
| @@ -25,22 +25,25 @@ |
| #include "ash/wm_window.h" |
| #include "base/memory/ptr_util.h" |
| #include "base/memory/weak_ptr.h" |
| +#include "ui/aura/window.h" |
| +#include "ui/aura/window_delegate.h" |
| #include "ui/base/hit_test.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/display/display.h" |
| #include "ui/display/screen.h" |
| #include "ui/gfx/transform.h" |
| +#include "ui/wm/core/coordinate_conversion.h" |
| #include "ui/wm/public/window_types.h" |
| namespace ash { |
| std::unique_ptr<WindowResizer> CreateWindowResizer( |
| - WmWindow* window, |
| + aura::Window* window, |
| const gfx::Point& point_in_parent, |
| int window_component, |
| aura::client::WindowMoveSource source) { |
| DCHECK(window); |
| - wm::WindowState* window_state = window->GetWindowState(); |
| + wm::WindowState* window_state = wm::GetWindowState(window); |
| // No need to return a resizer when the window cannot get resized or when a |
| // resizer already exists for this window. |
| if ((!window_state->CanResize() && window_component != HTCAPTION) || |
| @@ -72,18 +75,18 @@ std::unique_ptr<WindowResizer> CreateWindowResizer( |
| window_state->CreateDragDetails(point_in_parent, window_component, source); |
| const int parent_shell_window_id = |
| - window->GetParent() ? window->GetParent()->aura_window()->id() : -1; |
| - if (window->GetParent() && |
| + window->parent() ? window->parent()->id() : -1; |
| + if (window->parent() && |
| (parent_shell_window_id == kShellWindowId_DefaultContainer || |
| parent_shell_window_id == kShellWindowId_PanelContainer)) { |
| - window_resizer.reset( |
| - WorkspaceWindowResizer::Create(window_state, std::vector<WmWindow*>())); |
| + window_resizer.reset(WorkspaceWindowResizer::Create( |
| + window_state, std::vector<aura::Window*>())); |
| } else { |
| window_resizer.reset(DefaultWindowResizer::Create(window_state)); |
| } |
| window_resizer = ShellPort::Get()->CreateDragWindowResizer( |
| std::move(window_resizer), window_state); |
| - if (window->GetType() == ui::wm::WINDOW_TYPE_PANEL) { |
| + if (window->type() == ui::wm::WINDOW_TYPE_PANEL) { |
| window_resizer.reset( |
| PanelWindowResizer::Create(window_resizer.release(), window_state)); |
| } |
| @@ -314,7 +317,7 @@ WorkspaceWindowResizer::~WorkspaceWindowResizer() { |
| // static |
| WorkspaceWindowResizer* WorkspaceWindowResizer::Create( |
| wm::WindowState* window_state, |
| - const std::vector<WmWindow*>& attached_windows) { |
| + const std::vector<aura::Window*>& attached_windows) { |
| return new WorkspaceWindowResizer(window_state, attached_windows); |
| } |
| @@ -335,7 +338,7 @@ void WorkspaceWindowResizer::Drag(const gfx::Point& location_in_parent, |
| gfx::Rect bounds = CalculateBoundsForDrag(location_in_parent); |
| AdjustBoundsForMainWindow(sticky_size, &bounds); |
| - if (bounds != GetTarget()->GetBounds()) { |
| + if (bounds != GetTarget()->bounds()) { |
| if (!did_move_or_resize_) { |
| if (!details().restore_bounds.IsEmpty()) |
| window_state()->ClearRestoreBounds(); |
| @@ -344,21 +347,21 @@ void WorkspaceWindowResizer::Drag(const gfx::Point& location_in_parent, |
| did_move_or_resize_ = true; |
| } |
| - gfx::Point location_in_screen = |
| - GetTarget()->GetParent()->ConvertPointToScreen(location_in_parent); |
| + gfx::Point location_in_screen = location_in_parent; |
| + ::wm::ConvertPointToScreen(GetTarget()->parent(), &location_in_screen); |
| - WmWindow* root = nullptr; |
| + aura::Window* root = nullptr; |
| display::Display display = |
| display::Screen::GetScreen()->GetDisplayNearestPoint(location_in_screen); |
| // Track the last screen that the pointer was on to keep the snap phantom |
| // window there. |
| if (display.bounds().Contains(location_in_screen)) { |
| - root = |
| - Shell::GetRootWindowControllerWithDisplayId(display.id())->GetWindow(); |
| + root = Shell::GetRootWindowControllerWithDisplayId(display.id()) |
| + ->GetRootWindow(); |
| } |
| if (!attached_windows_.empty()) |
| LayoutAttachedWindows(&bounds); |
| - if (bounds != GetTarget()->GetBounds()) { |
| + if (bounds != GetTarget()->bounds()) { |
| // SetBounds needs to be called to update the layout which affects where the |
| // phantom window is drawn. Keep track if the window was destroyed during |
| // the drag and quit early if so. |
| @@ -395,8 +398,8 @@ void WorkspaceWindowResizer::CompleteDrag() { |
| bool snapped = false; |
| if (snap_type_ == SNAP_LEFT || snap_type_ == SNAP_RIGHT) { |
| if (!window_state()->HasRestoreBounds()) { |
| - gfx::Rect initial_bounds = GetTarget()->GetParent()->ConvertRectToScreen( |
| - details().initial_bounds_in_parent); |
| + gfx::Rect initial_bounds = details().initial_bounds_in_parent; |
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &initial_bounds); |
| window_state()->SetRestoreBoundsInScreen( |
| details().restore_bounds.IsEmpty() ? initial_bounds |
| : details().restore_bounds); |
| @@ -420,7 +423,7 @@ void WorkspaceWindowResizer::CompleteDrag() { |
| // is slightly less confusing. |
| if (details().window_component == HTCAPTION || |
| !AreBoundsValidSnappedBounds(window_state()->GetStateType(), |
| - GetTarget()->GetBounds())) { |
| + GetTarget()->bounds())) { |
| // Set the window to WINDOW_STATE_TYPE_NORMAL but keep the |
| // window at the bounds that the user has moved/resized the |
| // window to. |
| @@ -450,27 +453,27 @@ void WorkspaceWindowResizer::RevertDrag() { |
| if (details().window_component == HTRIGHT) { |
| int last_x = details().initial_bounds_in_parent.right(); |
| for (size_t i = 0; i < attached_windows_.size(); ++i) { |
| - gfx::Rect bounds(attached_windows_[i]->GetBounds()); |
| + gfx::Rect bounds(attached_windows_[i]->bounds()); |
| bounds.set_x(last_x); |
| bounds.set_width(initial_size_[i]); |
| attached_windows_[i]->SetBounds(bounds); |
| - last_x = attached_windows_[i]->GetBounds().right(); |
| + last_x = attached_windows_[i]->bounds().right(); |
| } |
| } else { |
| int last_y = details().initial_bounds_in_parent.bottom(); |
| for (size_t i = 0; i < attached_windows_.size(); ++i) { |
| - gfx::Rect bounds(attached_windows_[i]->GetBounds()); |
| + gfx::Rect bounds(attached_windows_[i]->bounds()); |
| bounds.set_y(last_y); |
| bounds.set_height(initial_size_[i]); |
| attached_windows_[i]->SetBounds(bounds); |
| - last_y = attached_windows_[i]->GetBounds().bottom(); |
| + last_y = attached_windows_[i]->bounds().bottom(); |
| } |
| } |
| } |
| WorkspaceWindowResizer::WorkspaceWindowResizer( |
| wm::WindowState* window_state, |
| - const std::vector<WmWindow*>& attached_windows) |
| + const std::vector<aura::Window*>& attached_windows) |
| : WindowResizer(window_state), |
| attached_windows_(attached_windows), |
| did_lock_cursor_(false), |
| @@ -500,9 +503,10 @@ WorkspaceWindowResizer::WorkspaceWindowResizer( |
| // Calculate sizes so that we can maintain the ratios if we need to resize. |
| int total_available = 0; |
| for (size_t i = 0; i < attached_windows_.size(); ++i) { |
| - gfx::Size min(attached_windows_[i]->GetMinimumSize()); |
| - int initial_size = |
| - PrimaryAxisSize(attached_windows_[i]->GetBounds().size()); |
| + gfx::Size min(attached_windows_[i]->delegate() |
| + ? attached_windows_[i]->delegate()->GetMinimumSize() |
|
msw
2017/05/22 19:26:12
ditto test q here and elsewhere.
sky
2017/05/22 19:50:59
Done.
|
| + : gfx::Size()); |
| + int initial_size = PrimaryAxisSize(attached_windows_[i]->bounds().size()); |
| initial_size_.push_back(initial_size); |
| // If current size is smaller than the min, use the current size as the min. |
| // This way we don't snap on resize. |
| @@ -517,7 +521,7 @@ WorkspaceWindowResizer::WorkspaceWindowResizer( |
| void WorkspaceWindowResizer::LayoutAttachedWindows(gfx::Rect* bounds) { |
| gfx::Rect work_area( |
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window())); |
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget())); |
| int initial_size = PrimaryAxisSize(details().initial_bounds_in_parent.size()); |
| int current_size = PrimaryAxisSize(bounds->size()); |
| int start = PrimaryAxisCoordinate(bounds->right(), bounds->bottom()); |
| @@ -546,7 +550,7 @@ void WorkspaceWindowResizer::LayoutAttachedWindows(gfx::Rect* bounds) { |
| DCHECK_EQ(attached_windows_.size(), sizes.size()); |
| int last = PrimaryAxisCoordinate(bounds->right(), bounds->bottom()); |
| for (size_t i = 0; i < attached_windows_.size(); ++i) { |
| - gfx::Rect attached_bounds(attached_windows_[i]->GetBounds()); |
| + gfx::Rect attached_bounds(attached_windows_[i]->bounds()); |
| if (details().window_component == HTRIGHT) { |
| attached_bounds.set_x(last); |
| attached_bounds.set_width(sizes[i]); |
| @@ -645,8 +649,11 @@ void WorkspaceWindowResizer::CreateBucketsForAttached( |
| std::vector<WindowSize>* sizes) const { |
| for (size_t i = 0; i < attached_windows_.size(); i++) { |
| int initial_size = initial_size_[i]; |
| - int min = PrimaryAxisSize(attached_windows_[i]->GetMinimumSize()); |
| - int max = PrimaryAxisSize(attached_windows_[i]->GetMaximumSize()); |
| + aura::WindowDelegate* window_delegate = attached_windows_[i]->delegate(); |
| + int min = PrimaryAxisSize( |
| + window_delegate ? window_delegate->GetMinimumSize() : gfx::Size()); |
| + int max = PrimaryAxisSize( |
| + window_delegate ? window_delegate->GetMaximumSize() : gfx::Size()); |
| sizes->push_back(WindowSize(initial_size, min, max)); |
| } |
| @@ -654,10 +661,12 @@ void WorkspaceWindowResizer::CreateBucketsForAttached( |
| void WorkspaceWindowResizer::MagneticallySnapToOtherWindows(gfx::Rect* bounds) { |
| if (UpdateMagnetismWindow(*bounds, kAllMagnetismEdges)) { |
| + gfx::Rect bounds_in_screen = *bounds; |
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &bounds_in_screen); |
| gfx::Point point = OriginForMagneticAttach( |
| - GetTarget()->GetParent()->ConvertRectToScreen(*bounds), |
| - magnetism_window_->GetBoundsInScreen(), magnetism_edge_); |
| - point = GetTarget()->GetParent()->ConvertPointFromScreen(point); |
| + bounds_in_screen, magnetism_window_->GetBoundsInScreen(), |
| + magnetism_edge_); |
| + ::wm::ConvertPointFromScreen(GetTarget()->parent(), &point); |
| bounds->set_origin(point); |
| } |
| } |
| @@ -667,29 +676,31 @@ void WorkspaceWindowResizer::MagneticallySnapResizeToOtherWindows( |
| const uint32_t edges = |
| WindowComponentToMagneticEdge(details().window_component); |
| if (UpdateMagnetismWindow(*bounds, edges)) { |
| - *bounds = GetTarget()->GetParent()->ConvertRectFromScreen( |
| - BoundsForMagneticResizeAttach( |
| - GetTarget()->GetParent()->ConvertRectToScreen(*bounds), |
| - magnetism_window_->GetBoundsInScreen(), magnetism_edge_)); |
| + gfx::Rect bounds_in_screen = *bounds; |
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &bounds_in_screen); |
| + *bounds = BoundsForMagneticResizeAttach( |
| + bounds_in_screen, magnetism_window_->GetBoundsInScreen(), |
| + magnetism_edge_); |
| + ::wm::ConvertRectFromScreen(GetTarget()->parent(), bounds); |
| } |
| } |
| bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds, |
| uint32_t edges) { |
| // |bounds| are in coordinates of original window's parent. |
| - gfx::Rect bounds_in_screen = |
| - GetTarget()->GetParent()->ConvertRectToScreen(bounds); |
| + gfx::Rect bounds_in_screen = bounds; |
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &bounds_in_screen); |
| MagnetismMatcher matcher(bounds_in_screen, edges); |
| // If we snapped to a window then check it first. That way we don't bounce |
| // around when close to multiple edges. |
| if (magnetism_window_) { |
| - if (window_tracker_.Contains(magnetism_window_->aura_window()) && |
| + if (window_tracker_.Contains(magnetism_window_) && |
| matcher.ShouldAttach(magnetism_window_->GetBoundsInScreen(), |
| &magnetism_edge_)) { |
| return true; |
| } |
| - window_tracker_.Remove(magnetism_window_->aura_window()); |
| + window_tracker_.Remove(magnetism_window_); |
| magnetism_window_ = NULL; |
| } |
| @@ -698,23 +709,22 @@ bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds, |
| if (!window_state()->CanResize()) |
| return false; |
| - for (WmWindow* root_window : ShellPort::Get()->GetAllRootWindows()) { |
| + for (aura::Window* root_window : Shell::Get()->GetAllRootWindows()) { |
| // Test all children from the desktop in each root window. |
| - const std::vector<WmWindow*> children = |
| - root_window->GetChildByShellWindowId(kShellWindowId_DefaultContainer) |
| - ->GetChildren(); |
| + const std::vector<aura::Window*>& children = |
| + root_window->GetChildById(kShellWindowId_DefaultContainer)->children(); |
| for (auto i = children.rbegin(); |
| i != children.rend() && !matcher.AreEdgesObscured(); ++i) { |
| - wm::WindowState* other_state = (*i)->GetWindowState(); |
| - if (other_state->window() == GetTarget() || |
| + wm::WindowState* other_state = wm::GetWindowState(*i); |
| + if (other_state->window()->aura_window() == GetTarget() || |
| !other_state->window()->IsVisible() || |
| !other_state->IsNormalOrSnapped() || !other_state->CanResize()) { |
| continue; |
| } |
| if (matcher.ShouldAttach(other_state->window()->GetBoundsInScreen(), |
| &magnetism_edge_)) { |
| - magnetism_window_ = other_state->window(); |
| - window_tracker_.Add(magnetism_window_->aura_window()); |
| + magnetism_window_ = other_state->window()->aura_window(); |
| + window_tracker_.Add(magnetism_window_); |
| return true; |
| } |
| } |
| @@ -724,13 +734,14 @@ bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds, |
| void WorkspaceWindowResizer::AdjustBoundsForMainWindow(int sticky_size, |
| gfx::Rect* bounds) { |
| - gfx::Point last_mouse_location_in_screen = |
| - GetTarget()->GetParent()->ConvertPointToScreen(last_mouse_location_); |
| + gfx::Point last_mouse_location_in_screen = last_mouse_location_; |
| + ::wm::ConvertPointToScreen(GetTarget()->parent(), |
| + &last_mouse_location_in_screen); |
| display::Display display = |
| display::Screen::GetScreen()->GetDisplayNearestPoint( |
| last_mouse_location_in_screen); |
| - gfx::Rect work_area = |
| - GetTarget()->GetParent()->ConvertRectFromScreen(display.work_area()); |
| + gfx::Rect work_area = display.work_area(); |
| + ::wm::ConvertRectFromScreen(GetTarget()->parent(), &work_area); |
| if (details().window_component == HTCAPTION) { |
| // Adjust the bounds to the work area where the mouse cursor is located. |
| // Always keep kMinOnscreenHeight or the window height (whichever is less) |
| @@ -884,10 +895,11 @@ void WorkspaceWindowResizer::UpdateSnapPhantomWindow(const gfx::Point& location, |
| if (!snap_phantom_window_controller_) { |
| snap_phantom_window_controller_.reset( |
|
msw
2017/05/22 19:26:12
optional nit: MakeUnique
sky
2017/05/22 19:50:59
Done.
|
| - new PhantomWindowController(GetTarget())); |
| + new PhantomWindowController(WmWindow::Get(GetTarget()))); |
| } |
| - snap_phantom_window_controller_->Show( |
| - GetTarget()->GetParent()->ConvertRectToScreen(phantom_bounds)); |
| + gfx::Rect phantom_bounds_in_screen(phantom_bounds); |
| + ::wm::ConvertRectToScreen(GetTarget()->parent(), &phantom_bounds_in_screen); |
| + snap_phantom_window_controller_->Show(phantom_bounds_in_screen); |
| } |
| void WorkspaceWindowResizer::RestackWindows() { |
| @@ -895,14 +907,14 @@ void WorkspaceWindowResizer::RestackWindows() { |
| return; |
| // Build a map from index in children to window, returning if there is a |
| // window with a different parent. |
| - using IndexToWindowMap = std::map<size_t, WmWindow*>; |
| + using IndexToWindowMap = std::map<size_t, aura::Window*>; |
| IndexToWindowMap map; |
| - WmWindow* parent = GetTarget()->GetParent(); |
| - const std::vector<WmWindow*> windows(parent->GetChildren()); |
| + aura::Window* parent = GetTarget()->parent(); |
| + const std::vector<aura::Window*>& windows(parent->children()); |
| map[std::find(windows.begin(), windows.end(), GetTarget()) - |
| windows.begin()] = GetTarget(); |
| for (auto i = attached_windows_.begin(); i != attached_windows_.end(); ++i) { |
| - if ((*i)->GetParent() != parent) |
| + if ((*i)->parent() != parent) |
| return; |
| size_t index = |
| std::find(windows.begin(), windows.end(), *i) - windows.begin(); |
| @@ -912,7 +924,7 @@ void WorkspaceWindowResizer::RestackWindows() { |
| // Reorder the windows starting at the topmost. |
| parent->StackChildAtTop(map.rbegin()->second); |
| for (auto i = map.rbegin(); i != map.rend();) { |
| - WmWindow* window = i->second; |
| + aura::Window* window = i->second; |
| ++i; |
| if (i != map.rend()) |
| parent->StackChildBelow(i->second, window); |
| @@ -923,13 +935,11 @@ WorkspaceWindowResizer::SnapType WorkspaceWindowResizer::GetSnapType( |
| const gfx::Point& location) const { |
| // TODO: this likely only wants total display area, not the area of a single |
| // display. |
| - gfx::Rect area( |
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window())); |
| + gfx::Rect area(ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget())); |
| if (details().source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) { |
| // Increase tolerance for touch-snapping near the screen edges. This is only |
| // necessary when the work area left or right edge is same as screen edge. |
| - gfx::Rect display_bounds( |
| - ScreenUtil::GetDisplayBoundsInParent(GetTarget()->aura_window())); |
| + gfx::Rect display_bounds(ScreenUtil::GetDisplayBoundsInParent(GetTarget())); |
| int inset_left = 0; |
| if (area.x() == display_bounds.x()) |
| inset_left = kScreenEdgeInsetForTouchDrag; |
| @@ -951,7 +961,7 @@ bool WorkspaceWindowResizer::AreBoundsValidSnappedBounds( |
| DCHECK(snapped_type == wm::WINDOW_STATE_TYPE_LEFT_SNAPPED || |
| snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED); |
| gfx::Rect snapped_bounds = |
| - ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()->aura_window()); |
| + ScreenUtil::GetDisplayWorkAreaBoundsInParent(GetTarget()); |
| if (snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED) |
| snapped_bounds.set_x(snapped_bounds.right() - bounds_in_parent.width()); |
| snapped_bounds.set_width(bounds_in_parent.width()); |