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Issue 2897993003: chromeos: converts WindowResizer to aura::Window (Closed)
Patch Set: remove include from exo Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_positioning_utils.h" 5 #include "ash/wm/window_positioning_utils.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "ash/root_window_controller.h" 9 #include "ash/root_window_controller.h"
10 #include "ash/screen_util.h" 10 #include "ash/screen_util.h"
11 #include "ash/shell.h" 11 #include "ash/shell.h"
12 #include "ash/wm/system_modal_container_layout_manager.h" 12 #include "ash/wm/system_modal_container_layout_manager.h"
13 #include "ash/wm/window_state.h" 13 #include "ash/wm/window_state.h"
14 #include "ash/wm/window_util.h" 14 #include "ash/wm/window_util.h"
15 #include "ash/wm/wm_event.h" 15 #include "ash/wm/wm_event.h"
16 #include "ash/wm_window.h" 16 #include "ash/wm_window.h"
17 #include "ui/aura/client/focus_client.h" 17 #include "ui/aura/client/focus_client.h"
18 #include "ui/aura/window.h"
19 #include "ui/aura/window_delegate.h"
18 #include "ui/aura/window_tracker.h" 20 #include "ui/aura/window_tracker.h"
19 #include "ui/display/display.h" 21 #include "ui/display/display.h"
20 #include "ui/display/types/display_constants.h" 22 #include "ui/display/types/display_constants.h"
21 #include "ui/gfx/geometry/rect.h" 23 #include "ui/gfx/geometry/rect.h"
22 #include "ui/gfx/geometry/size.h" 24 #include "ui/gfx/geometry/size.h"
23 25
24 namespace ash { 26 namespace ash {
25 namespace wm { 27 namespace wm {
26 28
27 namespace { 29 namespace {
28 30
29 // Returns the default width of a snapped window. 31 // Returns the default width of a snapped window.
30 int GetDefaultSnappedWindowWidth(WmWindow* window) { 32 int GetDefaultSnappedWindowWidth(aura::Window* window) {
31 const float kSnappedWidthWorkspaceRatio = 0.5f; 33 const float kSnappedWidthWorkspaceRatio = 0.5f;
32 34
33 int work_area_width = 35 int work_area_width =
34 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window->aura_window()) 36 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window).width();
35 .width(); 37 int min_width =
36 int min_width = window->GetMinimumSize().width(); 38 window->delegate() ? window->delegate()->GetMinimumSize().width() : 0;
37 int ideal_width = 39 int ideal_width =
38 static_cast<int>(work_area_width * kSnappedWidthWorkspaceRatio); 40 static_cast<int>(work_area_width * kSnappedWidthWorkspaceRatio);
39 return std::min(work_area_width, std::max(ideal_width, min_width)); 41 return std::min(work_area_width, std::max(ideal_width, min_width));
40 } 42 }
41 43
42 // Return true if the window or one of its ancestor returns true from 44 // Return true if the window or one of its ancestor returns true from
43 // IsLockedToRoot(). 45 // IsLockedToRoot().
44 bool IsWindowOrAncestorLockedToRoot(const WmWindow* window) { 46 bool IsWindowOrAncestorLockedToRoot(const WmWindow* window) {
45 return window && (window->IsLockedToRoot() || 47 return window && (window->IsLockedToRoot() ||
46 IsWindowOrAncestorLockedToRoot(window->GetParent())); 48 IsWindowOrAncestorLockedToRoot(window->GetParent()));
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102 if (bounds->y() < visible_area.y()) 104 if (bounds->y() < visible_area.y())
103 bounds->set_y(visible_area.y()); 105 bounds->set_y(visible_area.y());
104 } 106 }
105 107
106 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area, 108 void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area,
107 gfx::Rect* bounds) { 109 gfx::Rect* bounds) {
108 AdjustBoundsToEnsureWindowVisibility(visible_area, kMinimumOnScreenArea, 110 AdjustBoundsToEnsureWindowVisibility(visible_area, kMinimumOnScreenArea,
109 kMinimumOnScreenArea, bounds); 111 kMinimumOnScreenArea, bounds);
110 } 112 }
111 113
112 gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent(WmWindow* window) { 114 gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent(aura::Window* window) {
113 gfx::Rect work_area_in_parent( 115 gfx::Rect work_area_in_parent(
114 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window->aura_window())); 116 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window));
115 return gfx::Rect(work_area_in_parent.x(), work_area_in_parent.y(), 117 return gfx::Rect(work_area_in_parent.x(), work_area_in_parent.y(),
116 GetDefaultSnappedWindowWidth(window), 118 GetDefaultSnappedWindowWidth(window),
117 work_area_in_parent.height()); 119 work_area_in_parent.height());
118 } 120 }
119 121
120 gfx::Rect GetDefaultRightSnappedWindowBoundsInParent(WmWindow* window) { 122 gfx::Rect GetDefaultRightSnappedWindowBoundsInParent(aura::Window* window) {
121 gfx::Rect work_area_in_parent( 123 gfx::Rect work_area_in_parent(
122 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window->aura_window())); 124 ScreenUtil::GetDisplayWorkAreaBoundsInParent(window));
123 int width = GetDefaultSnappedWindowWidth(window); 125 int width = GetDefaultSnappedWindowWidth(window);
124 return gfx::Rect(work_area_in_parent.right() - width, work_area_in_parent.y(), 126 return gfx::Rect(work_area_in_parent.right() - width, work_area_in_parent.y(),
125 width, work_area_in_parent.height()); 127 width, work_area_in_parent.height());
126 } 128 }
127 129
128 void CenterWindow(WmWindow* window) { 130 void CenterWindow(WmWindow* window) {
129 WMEvent event(WM_EVENT_CENTER); 131 WMEvent event(WM_EVENT_CENTER);
130 window->GetWindowState()->OnWMEvent(&event); 132 window->GetWindowState()->OnWMEvent(&event);
131 } 133 }
132 134
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197 } 199 }
198 gfx::Point origin(bounds_in_screen.origin()); 200 gfx::Point origin(bounds_in_screen.origin());
199 const gfx::Point display_origin = 201 const gfx::Point display_origin =
200 window->GetDisplayNearestWindow().bounds().origin(); 202 window->GetDisplayNearestWindow().bounds().origin();
201 origin.Offset(-display_origin.x(), -display_origin.y()); 203 origin.Offset(-display_origin.x(), -display_origin.y());
202 window->SetBounds(gfx::Rect(origin, bounds_in_screen.size())); 204 window->SetBounds(gfx::Rect(origin, bounds_in_screen.size()));
203 } 205 }
204 206
205 } // namespace wm 207 } // namespace wm
206 } // namespace ash 208 } // namespace ash
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