| Index: ash/system/tray/tray_background_view.cc
|
| diff --git a/ash/system/tray/tray_background_view.cc b/ash/system/tray/tray_background_view.cc
|
| index b6d06da3232dfe8f30e6006f32e71270dbc25ccf..a166da3d5ff46aca4467a46acd129e8a9f49aaa9 100644
|
| --- a/ash/system/tray/tray_background_view.cc
|
| +++ b/ash/system/tray/tray_background_view.cc
|
| @@ -22,12 +22,17 @@
|
| #include "ui/aura/window.h"
|
| #include "ui/aura/window_event_dispatcher.h"
|
| #include "ui/base/resource/resource_bundle.h"
|
| +#include "ui/compositor/layer.h"
|
| +#include "ui/compositor/layer_animation_element.h"
|
| +#include "ui/compositor/scoped_layer_animation_settings.h"
|
| +#include "ui/gfx/animation/tween.h"
|
| #include "ui/gfx/canvas.h"
|
| #include "ui/gfx/image/image_skia.h"
|
| #include "ui/gfx/image/image_skia_operations.h"
|
| #include "ui/gfx/rect.h"
|
| #include "ui/gfx/screen.h"
|
| #include "ui/gfx/skia_util.h"
|
| +#include "ui/gfx/transform.h"
|
| #include "ui/views/background.h"
|
| #include "ui/views/layout/box_layout.h"
|
|
|
| @@ -37,7 +42,15 @@ const int kTrayBackgroundAlpha = 100;
|
| const int kTrayBackgroundHoverAlpha = 150;
|
| const SkColor kTrayBackgroundPressedColor = SkColorSetRGB(66, 129, 244);
|
|
|
| -const int kAnimationDurationForPopupMS = 200;
|
| +const int kAnimationDurationForPopupMs = 200;
|
| +
|
| +// Duration of opacity animation for visibility changes.
|
| +const int kAnimationDurationForVisibilityMs = 250;
|
| +
|
| +// When becoming visible delay the animation so that StatusAreaWidgetDelegate
|
| +// can animate sibling views out of the position to be occuped by the
|
| +// TrayBackgroundView.
|
| +const int kShowAnimationDelayMs = 100;
|
|
|
| } // namespace
|
|
|
| @@ -307,6 +320,9 @@ TrayBackgroundView::TrayBackgroundView(StatusAreaWidget* status_area_widget)
|
| tray_container_ = new TrayContainer(shelf_alignment_);
|
| SetContents(tray_container_);
|
| tray_event_filter_.reset(new TrayEventFilter);
|
| +
|
| + SetPaintToLayer(true);
|
| + SetFillsBoundsOpaquely(false);
|
| }
|
|
|
| TrayBackgroundView::~TrayBackgroundView() {
|
| @@ -319,6 +335,56 @@ void TrayBackgroundView::Initialize() {
|
| SetTrayBorder();
|
| }
|
|
|
| +void TrayBackgroundView::SetVisible(bool visible) {
|
| + if (visible == layer()->GetTargetVisibility())
|
| + return;
|
| +
|
| + if (visible) {
|
| + // The alignment of the shelf can change while the TrayBackgroundView is
|
| + // hidden. Reset the offscreen transform so that the animation to becoming
|
| + // visible reflects the current layout.
|
| + HideTransformation();
|
| + // SetVisible(false) is defered until the animation for hiding is done.
|
| + // Otherwise the view is immediately hidden and the animation does not
|
| + // render.
|
| + views::View::SetVisible(true);
|
| + // If SetVisible(true) is called while animating to not visible, then
|
| + // views::View::SetVisible(true) is a no-op. When the previous animation
|
| + // ends layer->SetVisible(false) is called. To prevent this
|
| + // layer->SetVisible(true) immediately interrupts the animation of this
|
| + // property, and keeps the layer visible.
|
| + layer()->SetVisible(true);
|
| + }
|
| +
|
| + ui::ScopedLayerAnimationSettings animation(layer()->GetAnimator());
|
| + animation.SetTransitionDuration(base::TimeDelta::FromMilliseconds(
|
| + kAnimationDurationForVisibilityMs));
|
| + animation.SetPreemptionStrategy(
|
| + ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
|
| +
|
| + if (visible) {
|
| + animation.SetTweenType(gfx::Tween::EASE_OUT);
|
| + // Show is delayed so as to allow time for other children of
|
| + // StatusAreaWidget to begin animating to their new positions.
|
| + layer()->GetAnimator()->SchedulePauseForProperties(
|
| + base::TimeDelta::FromMilliseconds(kShowAnimationDelayMs),
|
| + ui::LayerAnimationElement::OPACITY |
|
| + ui::LayerAnimationElement::TRANSFORM);
|
| + layer()->SetOpacity(1.0f);
|
| + gfx::Transform transform;
|
| + transform.Translate(0.0f, 0.0f);
|
| + layer()->SetTransform(transform);
|
| + } else {
|
| + // Listen only to the hide animation. As we cannot turn off visibility
|
| + // until the animation is over.
|
| + animation.AddObserver(this);
|
| + animation.SetTweenType(gfx::Tween::EASE_IN);
|
| + layer()->SetOpacity(0.0f);
|
| + layer()->SetVisible(false);
|
| + HideTransformation();
|
| + }
|
| +}
|
| +
|
| const char* TrayBackgroundView::GetClassName() const {
|
| return kViewClassName;
|
| }
|
| @@ -420,6 +486,29 @@ void TrayBackgroundView::SetTrayBorder() {
|
| top_edge, left_edge, bottom_edge, right_edge));
|
| }
|
|
|
| +void TrayBackgroundView::OnImplicitAnimationsCompleted() {
|
| + // If there is another animation in the queue, the reverse animation was
|
| + // triggered before the completion of animating to invisible. Do not turn off
|
| + // the visibility so that the next animation may render. The value of
|
| + // layer()->GetTargetVisibility() can be incorrect if the hide animation was
|
| + // aborted to schedule an animation to become visible. As the new animation
|
| + // is not yet added to the queue. crbug.com/374236
|
| + if(layer()->GetAnimator()->is_animating() ||
|
| + layer()->GetTargetVisibility())
|
| + return;
|
| + views::View::SetVisible(false);
|
| +}
|
| +
|
| +void TrayBackgroundView::HideTransformation() {
|
| + gfx::Transform transform;
|
| + if (shelf_alignment_ == SHELF_ALIGNMENT_BOTTOM ||
|
| + shelf_alignment_ == SHELF_ALIGNMENT_TOP)
|
| + transform.Translate(width(), 0.0f);
|
| + else
|
| + transform.Translate(0.0f, height());
|
| + layer()->SetTransform(transform);
|
| +}
|
| +
|
| void TrayBackgroundView::InitializeBubbleAnimations(
|
| views::Widget* bubble_widget) {
|
| wm::SetWindowVisibilityAnimationType(
|
| @@ -430,7 +519,7 @@ void TrayBackgroundView::InitializeBubbleAnimations(
|
| wm::ANIMATE_HIDE);
|
| wm::SetWindowVisibilityAnimationDuration(
|
| bubble_widget->GetNativeWindow(),
|
| - base::TimeDelta::FromMilliseconds(kAnimationDurationForPopupMS));
|
| + base::TimeDelta::FromMilliseconds(kAnimationDurationForPopupMs));
|
| }
|
|
|
| aura::Window* TrayBackgroundView::GetBubbleWindowContainer() const {
|
|
|