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Issue 2896583005: Reland: Refactor DeviceMotionEventPump to use //device/generic_sensor instead of //device/sensors (Closed)
Patch Set: fix compile error on Windows Created 3 years, 5 months ago
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1 <html> 1 <html>
2 <head> 2 <head>
3 <title>DeviceMotion test</title> 3 <title>DeviceMotion test</title>
4 <script type="text/javascript"> 4 <script type="text/javascript">
5 let expectedInterval = Math.floor(1000 / 60);
5 function checkMotionEvent(event) { 6 function checkMotionEvent(event) {
6 return event.acceleration.x == 1 && 7 return event.acceleration.x == 1 &&
7 event.acceleration.y == 2 && 8 event.acceleration.y == 2 &&
8 event.acceleration.z == 3 && 9 event.acceleration.z == 3 &&
9 event.accelerationIncludingGravity.x == 4 && 10 event.accelerationIncludingGravity.x == 4 &&
10 event.accelerationIncludingGravity.y == 5 && 11 event.accelerationIncludingGravity.y == 5 &&
11 event.accelerationIncludingGravity.z == 6 && 12 event.accelerationIncludingGravity.z == 6 &&
12 event.rotationRate.alpha == 7 && 13 event.rotationRate.alpha == 7 &&
13 event.rotationRate.beta == 8 && 14 event.rotationRate.beta == 8 &&
14 event.rotationRate.gamma == 9 && 15 event.rotationRate.gamma == 9 &&
15 event.interval == 100; 16 event.interval == expectedInterval;
16 } 17 }
17 18
18 function onMotion(event) { 19 function onMotion(event) {
19 if (checkMotionEvent(event)) { 20 if (checkMotionEvent(event)) {
20 window.removeEventListener('devicemotion', onMotion); 21 window.removeEventListener('devicemotion', onMotion);
21 pass(); 22 pass();
22 } else { 23 } else {
23 fail(); 24 fail();
24 } 25 }
25 } 26 }
26 27
27 function pass() { 28 function pass() {
28 document.getElementById('status').innerHTML = 'PASS'; 29 document.getElementById('status').innerHTML = 'PASS';
29 document.location = '#pass'; 30 document.location = '#pass';
30 } 31 }
31 32
32 function fail() { 33 function fail() {
33 document.location = '#fail'; 34 document.location = '#fail';
34 } 35 }
35 </script> 36 </script>
36 </head> 37 </head>
37 <body onLoad="window.addEventListener('devicemotion', onMotion)"> 38 <body onLoad="window.addEventListener('devicemotion', onMotion)">
38 <div id="status">FAIL</div> 39 <div id="status">FAIL</div>
39 </body> 40 </body>
40 </html> 41 </html>
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